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Hello all- read thru the rule book setions and Army book entries but have a few grey areas:
-Noxious Vapors: Does the effects of this abilitiy make chargers to strike last as well?
Only reason i ask this is because the BRB only references 'strikes last' due to weapon rules- not other effects.
Tzeench's Will: Does this ability allow any d6 by that deamon to be rerolled? ie: saves, number of hits via an atk, etc... or just magic rolls.
Again- only ask this due to the last sentance "may be used to create an irresistable force or avoid a miscast"
Not sure if thas just there due to BRB stating magic re-rolls are usually all dice instead of single die.
Thanks for any assistance-
Ive dug thru every online source avail and these questions arent addressed anywhere, and still seem valid to me.
I dont believe im over analyzing these, but im new to GW wording- if im missing something obvious could i at least be told what im mis understanding?
Again thanks for any assistance-
Army specific rules override BRB rules, which will show you the answer.
Noxious Vapours: Everyone strikes last, doesn't matter what they have.
Tzeench's Will: Any die may be rerolled. One die per turn for any reason, armour save, ward, to hit or wound, etc. They just put the magic part in there so people won't think the miscast happens first, and to keep it the same as other army books.
I am right 94% of the time, why worry about the other 3%.
nvm it has all been answered
Last edited by Digger; September 22nd, 2009 at 22:40.
Warchief Diggah o da Bloodmoon Squiggahs