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1. If I had a mage join a unit of Phoenix Guard, would their ward save confer to him. I've seen it played so (and would like it to be so), but I can't find any thing in the book that says it happens.
2. Do unit Champions count as characters for the purpose of spells? Such as Bears Anger. It doesn't seem so to me, but figured I'd ask?
3. If you overrun a unit, and end up hitting an enemy unit that causes fear, what happens? Do you have to take a Fear test? If so and you fail, does the overcharge even happen?
Last edited by Djones9916; September 22nd, 2009 at 11:19.
Nights Justice Space Marines
Eldar Eth Kariel Craftworld
Spear of Kurnous - High Elf Expeditionary Army
Tomb Scorpion Kill Counter: Gotrek Gurnisson, Empire Cannon Crew=3, Blood Knights=2, Saurus Cavalry=5, Saurus Warriors=3, Razordons=3, Skink warriors=7, Jezzails=8, Poison Wind Globadiers=10, Warp Lightning Cannon=1
High elf bestiary states phoenix guard each have a 4+ ward save. nothing about giving their save to anycharacters joining the unit.
He trickst usss!
Warchief Diggah o da Bloodmoon Squiggahs