Jabberslythes Aura of Maddness vs Units in Combat - Warhammer 40K Fantasy
 

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    Jabberslythes Aura of Maddness vs Units in Combat

    The new beastmen Jabberslythe has an aura of maddness ability which forces units to make a leadership test and suffer wounds based on how many they fail the test by, but it does not work on units "immune to psychology". Are units in close combat considered "immune to psychology" or would the ability still affect them. The only thing I could find in the rule book about this was "units engaged in close combat and fleeing units never take Psychology tests (Panic, Fear, Terror, and Stupidity)." It doesn't call them "immune to psychology" directly, so are they still affected by the aura of maddness ability?


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    can you qoute the exact wording of the rule? does it have any descriptions about range? those wordings should cover it.
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    Yup, it affects units in combat, it's not a leadership test due to psychology in the rules and units in combat are not ItP automatically, that's a quality of a unit usually permanently. The wording is units within 12" at the beginning of the magic phase must take a leadership test and take wounds accordingly.
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