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IIRC, scouts need to be 12" away from enemy models, and their only other restriction on placement is due to scenario rules. I don't see anything saying they can't make a first turn charge. Am I missing something? It seems like scouts, especially in the 5" movement races, have an even chance to roll high enough to sack a war machine on turn 1, and this seems VERY powerful to me.
Last edited by sirkently; July 19th, 2010 at 17:05.
Arena of Death Champion: Nexim of the Guldskullz Tribe. Fear my wrath!
The scout rules say (as does vanguard), you may not charge with them if you are the first to play your first turn.
Warchief Diggah o da Bloodmoon Squiggahs
Ah, Thanks for that Digger. I'm still trying to sort out the new rules and missed that one.