Combining ward saves - Warhammer 40K Fantasy

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  1. #1
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    Dec 2008
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    Combining ward saves

    Ok so ive heard that the mark of tzeentch adds to your parry save or ward save from a magical item.

    Does this also apply to things such as a savage orcs warpaint, wardancer tattoos or the bratonnian's blessing of the lady?

    For example, can i have my wardancer highborn with the 4+ ward talisman, getting a 3+ ward save?
    Will my unit of savage orcs with hand weapon and shield and their warpaint get a 5+ ward in combat?

    Basically i am asking what ward saves will combine and which ones will not.

    Can someone please confirm this for me and also quote the sentence from the rulebook.
    I have read through my friends rulebook but do not have it on hand to check.


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  3. #2
    Benevolent Dictator CaptainSarathai's Avatar
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    Feb 2005
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    No, unfortunately, it does not.
    Magic Resistance will, but nothing else adds in. The reason that Tzeentch combines is because it's not technically a 6+ Wardsave. In the WoC book, it states "A model with the Mark of Tzeentch has +1 to any wardsave, or a 6+ wardsave if it does not have one already" (or something like that. The important part is the explicit +1)

    They don't stack. Sorry.
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