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While playing earlier a question came up that stumped my fiance and me, we're both new to the game so hoping someone here can shed some light. The question was how to handle weapons that have a fixed number of attacks when they are used by a character with multiple attacks. The specific example was a High Elf noble using a Reaver Bow. The bow allows you to attack 3 times at STR 5. The noble has a base of 3 attacks already so we weren't sure how this stacks. As I see it there's 3 possiblities.
1. Each of the noble's attacks get 3 attacks from the bow meaning 9 attacks but that seems rather extreme for 40 points.
2. The first attack gets the 3 shots from the bow and the other 2 shots are normal giving you 5 total attacks. That's what we went with for the time being.
3. He just gets the 3 attacks from the bow and I should've given that item to someone with less base attacks
Any help is appreciated.
Answer number 3. A bow doesn't use the attack profile number. That is only used in close combat. You generally only get one attack with a bow. Unless the bow itself gives you more attacks, in your case 3.
I am right 94% of the time, why worry about the other 3%.
Oh, well that clears it up. Thanks!
For the record- if you did have a close combat weapon which allowed only a specific number of attacks, then you would only get that number of attacks in place of your character's total attacks. For example,
The Mace of Helstrum can choose to make ONE attack in place of the regular number of attacks the character would get.
Most weapons only allow 1 attack, or they specifically say "+x", like the common item sword that gives +1 attack.