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Just played a Christmas eve 3 way battle (Skaven vs High Elves vs Lizardmen) and I cast pit of shades on a unit of clan rats. Now it says infantry and generally infantry have an initiative lower then 6. So i was wondering how do you do the initiative check? What we did was roll lower then the initiative on 1 D6. I figured the higher the I the better, so it would make sense to roll under the I.
Is this right? Im a little confused. Also with the Wind mortar thing (or was it the other one?) that has artillary dice for range. Do you role the artillary dice and if you say roll a 10 you get 10" range? Or do you place the small blast template on a unit then scatter it the amount of inches the artillary dice was rolled at? I figured since it says on other rules "Scatter 2d6" " that you place the template, roll for BS then roll the artillary dice and scatter it that many inches? (of course we were rolling the direction dice as well).
And incase you were wondering what happened? Hehhehe, It was a simple 1000pts battler with some modified house rules for 3 way battle. I ended up slaughtering the 2 units of clan rats with a unit of 10 SMs. I got some my White lions merdered by some scaven magic (i lost 5 in the first round) but then they made a huge come back to slaughter another unit of clan rats. In the meantime, the lizardmen were using a Steg with a Howdah Bow and killing my LSGs, and they managed to get a well placed hit on my archemage... . LSGs put up a killer stand and shoot, fared well in combat against a unit of 20 suaras warriors and got the sauras to flee in the second round of combat. After that the Skaven were done for but i had a Steg and 1 unit of skinks, and 1 more unit of Sauras warriors to contend with. I got to the steg and my guys were just to week after beating down the skaven to do any real damage. Fun though
Merry Christmas as well
I believe the rules say a 6 is always a fail for stat tests.
The vortex section also says about how to place and scatter templates, it's from the caster with the template against the base.
Fantasy: Wood Elves, Dark Elves, Beastmen and Tomb Kings.
LotR: Misty Mountains and Rohan
Thanks! This really cleared it up. Just one more question, the artillary dice count as both the direction dice and the other dice with inches and miss fire?
Cheers guys! Happy gaming
The artillery dice is the dice with 2,4,6,8,10 and misfire. The scatterdice is the dice with Hit and arrows for direction.
The warpfire thrower weapon team uses only the artillery dice. Plase the teardrop shaped template at the front of the base, roll the artillery dice and move the template the distance shown on the artillery dice in inches, or consult the misfire chart if the dice rolls a misfire.
The poisoned wind mortar can place the small round template anywhere within it's range ( 24" I believe ), then roll the scatter and artillery dice to determine where the template ends up. For misfires consult the misfire chart
Awesome! Thanks, I owe you!