Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Hopefully one of you can provide an answer for the situation I'm in. Today marks my second time ever playing Warhammer, as well as my opponent's, so we really don't have a clue what is going on.
I am inserting an image for reference.
I am playing Hordes of Chaos and my opponent is playing Skaven. The two squares marked "C" are single model, small based, Characters. The other squares are labeled as appropriate and represent several models of the stated units. While the squares are not to scale, the distance between them almost is, but for the sake of keeping things easy lets say there is 1" between every unit that is not currently touching.
It is the Skaven's turn. Our question is: Who exactly can the Clan Rats charge?
They would like to attack the enemy Character but since they are in the model's front arc they can't attack on the flank, right? Since the model is fully engaged on its front arc, can it be further attacked from the front?
If the Clan Rats attack from the flank, how is it possible, by the rules? They seem to state that the Clan Rats would have to attack the front but if we sidestep that for some reason and allow a flank attack, the rules for charging state that units can't turn, only wheel, so Clan Rats would end up wheeling into both friendly and enemy units. What if there were no units on the side to wheel into, would that change things?
Also, what if when the Clan Rats move, instead of being an inch from the Character, they would be in base contact with him, would this change anything? Could the Character join one of the units of Clan Rats while he is in combat? What about the other unit of Clan Rats, would it matter if they were in base contact with the Character? Can friendly units come into base contact with each other as they are moving?
As you can see, we both have a lot of questions and in this situation, until it is solved, each question seems to bring up a new set of questions so your answer will be greatly appreciated.
Oh, and we do have one more question: When do the Plague Monks frenzy? Are they always considered to be frenzied? If they all have two hand weapons, which their stats say grant an extra attack, and they frenzy, does that mean each model gets three attacks? Also, since they have a standard bearer, who obviously doesn't have two hand weapons since he is holding a flag, is one attack die subtracted from the dice pool before rolling or is it assumed that all models get the bonus?
Thanks in advance for all of your help!
You're playing really tight here. You're not allowed to move other units to join combat if the wheel can't happen. You can however reform your unit so I can fit. You can flank charge then. Then you can attack whomever you like. I dont have the rulebook in me but i think once you are in combat a hero cannot join another unit until they are out of combat. Frenzied units with 2 hand weapons with normally 2A would go to 3A for the frenzy. Frenzied units are always frenzied until they loose combat or are effected by something magical that states so, or have rules specifically saying they loose it.
Last edited by Andy Davies; March 7th, 2012 at 11:40.
Thanks for the answers. I think we have a better understanding now. But I do have one follow up question based on this reply:
But say the Chaos Character doesn't Break, for whatever reason and the Skaven Character dies instead. Do the Clan Rats remain only in corner to corner contact with the Chaos Character until one side breaks or dies?
I do not want to shell out additional money just to play and enjoy the game. Is there a cheap/easy way/place to get the new rule set? Should I buy a used book from the Island of Blood set off eBay? That is the cheapest way I can think of to get a copy of the new rules. In your opinion, how much harm is there is in continuing to play by the rule book that we have? Obviously it has rules for outnumbering an opponent's unit which doesn't apply to the new addition and I'm sure there are other such revisions. Are we really missing out or does it boil down to a matter of taste?
Nothing is standing in the way of you playing by 7th edition rules, but 8th edition and 7th edition are very, very, very different things. I'd refer you to Rork's signature. If you want to play by 8th edition rules, you need to get the rulebook, it is not a case of 10 or 20 things having changed, every turn has changed quite dramatically.
That means Sir Isaac Newton is the deadliest-son-of-a-bitch in space!
Books are hardly the most expensive part of this game either. But even more do than the rule book, as a player of both skaven and chaos, your lists have changed quite dramatically, I would at least shell out for those.
Have the skaven player buy the new Isle of Blood box. It is skaven vs. HE I believe, so he'll get skaven models, and it comes with an 8th rule book.
Fear me, mortals, for I am The Anointed, The Favored Son of Chaos, The Scourge of the World. The armies of the Gods rally behind me, and it is by My Will and by My Sword that your weakling nations shall fall. - Archaon, The Everchosen, Lord of the End Times