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I have two units charging a single enemy that's between them.
If I charge unit A, the enemy flees south and unit A's charge is failed, then unit B charges the same target that just ran towards them and the enemy flees, this again, this time fleeing to the north... if this would cause the enemy to flee PAST unit A, does it take a dangerous terrain test and pop out on the other side?
If I do a DOUBLE charge against the same unit what is the order of events? charge reaction to unit A, charge reaction to unit B, roll to Flee from the unit with largest unit size? What if this carries the enemy into one of the charging units before I roll to see if I catch him with either unit?
Error, Error, blue screen of death. You are doing the charge order wrong.
Declare unit A's charge. Enemy chooses flee and completes the flee move. Declare unit B's charge. Enemy must flee again as it is already fleeing. Unit A and B now try to complete the charge against where the unit ended up, in whatever order you like.
If a fleeing enemy goes through one of your units, then every model that touches one of your models must take a dangerous terrain check.
I am right 94% of the time, why worry about the other 3%.
Thanks for the clarification.
That seems awfully silly though because it results in a unit fleeing through a unit that is charging it. Argh... Warfail.