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if an enemy unit is fleeing and u charged them from the rear would it count as a rear charge or would it kill them all (as if u were persuing)????
and also tell me wot wud happen if u charged a fleeing unit in the flank and front.....
and what if they flee into a unit? (if they cant do that tell me wot wud happen if they were surrounded completley by ur units, then they wud have to run into one of them )
Can someone answer all these questions for me?
Hopefully u will be mythed on some of these.. i like confusing ppl !
If you charge a fleeing unit I do not think the direction matters and I believe it must pass a leadership test to rally for combat or be destroyed.
They pick the gap between units when fleeing, but if you had somehow made an inpenetrable wall around them (don't know how or why) I don't know what they would do.
I made that last question deliberately to confuse people! LOL
Yes, this is the fantasy forum, once again the space marine teleporter malfunctions.
The answer to Mr. archaon's question is:
If you charge a fleeing unit, no matter the direction, the charged unit must make an immediate flee move, of 2d6 or 3d6 respectivly, directly away from teh chargers. This is done before the chargers are moved. If the chargers then have anough movement to reach the fleeing unit with their charge, then the fleeing unit is destroyed and the chargers move their full charge distance overrunning the fleeing unit. If they do not reach the fleeing unit however, it is treated as a failed charge.
I kill two dwarves in the morning, I kill two dwarves at night. I kill two dwarves in the afternoon, and then I feel allright. I kill two dwarves in time of peace, and two in time of war. I kill two dwarves before I kill two dwarves, and then I kill two more.
Goblin kroozade of revengyness: win:19 draw:10 loss:9
Amen to that Colonel Kraken, I was starting to think I had been doing it wrong all this time
Helper monkey, bring me beer and donuts