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Is running treated like marching for the purpose of... march blocking?
For example, can a character run if there is an opposing unit within 8'', just as regular units can't march?
Sorry for the dodgy explanation. :wacko:
Flee you mean? Yes, you can still flee if there are opponents nearby. If you meant willingly run toward the opponent, that would count as marching so you can't. The only way to go forwards at double pace besides marching is charging. Unless you have some kind of spell.
There is no 'running' in Warhammer as such. Regular units will either march or charge, while skirmishers and single models on foot will 'move at double pace'. It specifically says in the rulebook that while regular units can't march when they start their move within 8" of the enemy, skirmishers and single models on foot are still allowed to move at double pace, even if within 8" of an enemy.
"Peace, through superior firepower."
I believe that they don't this is off the top of my head though (I think it was in a Q/A relating to brettonian Knights). Things like this I think you can sometimes work out using the spirit of the rules and it seems a bit unlikly that fleeing troops would disrupt the enemies plans too much.
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Ah, double-pace is what I meant. Thanks, you've answered my Q.Originally Posted by Tzeentch Lord