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I think I might have been playing this wrong. We used to play that when the charger can't reach, you don't take your charge reaction. As I play Vampire Counts my reaction is always hold, and my opponents often flee. But last night someone pointed out he should still be able to stand and shoot, even though my wolves couldn't reach him, and I couldn't find anything in the rulebook to dispute him. (Charge responses on pg. 19 and A failed charge on pg. 21).
So have I got it right now, that you complete your reaction even if the chargers don't actually reach you, i.e. you would still flee or shoot if either of those were chosen?
Hm, IIRC (at work, no BR, the movement phase goes as follows:
- Declare charges & reactions
- Compulsory movement (which would include "fleeing" if that was your charge reaction)
- Move chargers
So yes, if someone chooses to flee when you were out of range, sucks for them.... and if they stand and shoot when you were out of charge range, sucks for you :p
Of course, they have to pass their fear test to perform a stand-and-shoot if you're a fear causer and they're not immune to psych / a fear causer themselves.
Yes, I know about the fear, but it only comes into play when I outnumber.
So I have been playing wrong all this time, thanks for confirming moob!
Mirage Arcana Podcast
The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
Thanks for confirming too, it's always nice with matching answers. I'd better play it right tonight then, and let my last opponent know he was right. He won anyways, but still...
This is all true. But just remember that fear tests only have to be taken once it is confirmed that the charging unit is in range and the unit being charged is not already fleeing. This prevents people from declaring bogus charges with units that cause fear.
When life gives you lemons, beat it over the head and take its wallet.
Emperors Children: 66/27/19
Imperial Guard: 71/27/10
Space Marines: 9/17/2
High Elves: 35/27/6
The only exception, the only time outnumbering is relevant, is when you check to see if you auto-break a unit by winning and outnumbering them in combat.
Yes, thanks again moob. The fear rules I´m pretty certain I´ve got down right. As undead I´ve read them numerous times to make sure my skeletons got all the advantages they could.