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Hey, I was looking for a reference in the book where it says you either do have long range when using stand and shoot or you don't. At the moment i'm not sure whther you do or do not suffer the -1 to hit.
When a unit declares a charge and your reaction is a stand and shoot, you will stand and shoot immediately if they're in range. If they're not in range, you will do it as soon as they get in range. (assuming they are far enough away to stand & shoot, you pass any fear / terror, etc.) So whether they're in long range or not depends on how far away the enemy unit was at the start of the turn.
You'll always have the -1 to stand and shoot (unless some special weapon ignores it, such as pistols I believe?), and then potentially another -1 for long range.
page 19, BRB
Stand&Shoot is performed before the charging unit is moved; this distance is used and should this be in long distance than the appropriate modifier is used (it says nowhere that it wouldn't be applied, therefore it is)
It ain't easy bein' green... :-)
Cheers! Now I knows precious.
Example: a flying unit is charging a unit of skaven with slings from 18 inches away. Move the fliers to within 9 inches of the skaven, then have the skaven fire their slings, adding -1 for charging, -1 for long range, and -1 for skirmishers. If the don't cause a panic check then continue to move forward with the flyers. If a panic check is caused, and the fliers flee then they measure the flee distance from the point they stopped and were shot at.
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