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buttersthewarder
December 30th, 2007, 09:23
I am currently in the process of making an Army builder using Microsoft Excel. I decided to start off small by just having a one model builder, where you can choose the weapons and wargear for space marines. I have nearly finished work on it. Most of the information is there and when i put it all in i need to fix up some of the formulas(soo many formulas) and it SHOULD be good to go.

Features of the character creator include:

A message that comes up when you exceed the 100 points limit for wargear and weapons.
A statistics box that changes to suit the kind of wargear your character has eg: when "Artificer Armour" is selected it changes the Sv stat from 3+ to 2+.Any other ideas that i could include in this would be much appreciated

Josh

Winterous
December 30th, 2007, 11:51
Cool idea man, it'll be a lot of work though.

buttersthewarder
December 30th, 2007, 12:20
Yes indeed it will be alot of work but my mum has extensive knowledge of the workings of excel so she has helped me with formulas and stuff. Before long i will learn of the formulas she knows and will construct Army builders like the spreading of wild fire hahahahaha *shit im still typing* ......

Tekore
December 30th, 2007, 16:57
Looking forward to seeing it, sounds like great stuff.

Tekore

The Fifth Horseman
December 30th, 2007, 20:18
I did something like that for Battletech mech design rules a few years ago. Looked butt-ugly, was bloody awkward to use (I only knew a few most basic formulae at the time) but actually worked.

Recently tried to produce a Chaos army builder, but... it kind of failed. I've seen a very neat and clean interactive character sheet done for Fallout, so those things are doable. (unfortunately, it is password-protected, so I can't see what makes it tick and reverse-engineer it)