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austin1985
March 10th, 2008, 10:58
Lord-

1) Beastlord
Horn of great hunt
Chaos armour
Talisman of protection
Great weapon

Hero-

1) Wargor
additional hand weapon
heavy armour

2) Bray shaman, lv 1
2 dispel scrolls

3) Exalted champion
Bareded steed
Shield
Gaze of gods
Mark of Khorne

Core-

1) 12 Gors (ahw), 12 ungors
Full command

2) 12 Gors (ahw), 12 ungors
Full command

3) 8 Gors (ahw), 7 ungors *Ambushers
Foe render + musician

4) 8 Gors (ahw), 7 ungors *Ambushers

5) 15 Bestigors
Full command
Mark of khorne

Special-

1) 4 Chaos ogres, heavy armour & great weapons

2) 5 Chosen knights *Exalted champion here
Musician
Mark of khorne

3) 25 marauders with light armour & shield
Full command



Magic is defensive- 6 Dispel & 2 scrolls

austin1985
March 11th, 2008, 01:17
So does anyone have any opinions on my list?

Phoenix
March 11th, 2008, 02:13
A 4+ and 6+* wont save your Lord for long, look at Gaze of the Gods or Crown of Horns for him.

Shrink the Ambushing units a little, down to 6/6 at max. Give the second one Champ and Music. Shrink the large Herds a little, down to 20 (Inc Chars, so id say 10 Ungor, 9 Gor and Wargor/Shaman)

Give the Bestigor a Warbanner. Also run them 6 wide, so add 3 to their number.

Upgrade the Ogres to Minos.

Add Champ to the Knights.

Pretty nice overall, though i think you would benefit from some Hounds, Furies and/or Spawns. Possibly drop the Marauders for these.