hotspike18
April 11th, 2008, 01:41
Scenario: Secure and Control (4 Loot Counters)
Gamma Rules: Infiltrate, Deep Strike
LIST TEN: Sisters of Battle
St. Celestine
Canoness:
- Blessed Weapon
- Cloak of St. Aspira
- Jump Pack
- Litanies of Faith
- Frag Grenades
Inquisitor:
Psychic Hood
Battle Sisters [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Flamer
- Heavy Flamer
- Rhino
---Extra Armour
Battle Sisters [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Flamer
- Heavy Flamer
- Rhino
---Extra Armour
Battle Sisters [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Flamer
- Heavy Flamer
- Rhino
---Extra Armour
Seraphim [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Twin Hand Flamers [x2]
Exorcist
Exorcist
Exorcist:
- Extra Armour
FAITH POINTS [ 9]
---------------------------------------------------------------------------------------------
The battle sister squads start the battle by rushing the front lines of the opponent, using faith and rapid fire to decimate large squads. St. Celestine and the Jump Canoness are responsible for tackling small units of elite infantry in the assault phase. The Exorcists are intended to eliminate enemy tanks or monstrous creatures.
As the battle continues, the Battle Sisters Squads become tie up units, using faith to tie up powerful characters or units in the assault phase. At this point, St. Celestine, the Canoness, and the Seraphim charge into these combats, forcing multiple targets and increasing their survivability. The Exorcists then target any remaining tanks, or any remaining weakened units that aren't being tackled by other Sisters.
The inquisitor is only present to nullify enemy psychic powers, and will remain mostly out of combat.
V.S.
LIST SEVENTEEN: Chaos
Sorcerer:
- Mark of Tzeentch
- Doombolt
- Warptime
- Wings
(Attached to Raptors)
Thousand Sons [x9+1]:
- Aspiring Sorcerer w/Doombolt
- Rhino w/Extra Armor
Thousand Sons [x9+1]:
- Aspiring Sorcerer w/Doombolt
- Rhino w/Extra Armor
Raptors [x10]:
- Meltagun
- Aspiring Champion w/Powerfist
(Sorcerer Attached)
Raptors [x10]:
- Meltagun
- Aspiring Champion w/Powerfist
Defiler:
- Havoc Launcher
- Twin-Linked Lascannon
Defiler:
- Havoc Launcher
Obliterator
------------------------------------------------------------------------------
This list will attempt to combine strength of fire with speed. The Defilers, Obliterator, and Thousand Sons should provide enough fire (and template blasts) to carve through any army. The Raptor Squads will flit from place to place, catching any enemy units that do get through in devastating charges. The Sorcerer will do wonders here with his powers, and his force weapon. In capturing objectives, every unit has an available 12" movement source or Fleet, aside from the lone Obliterator, so moving in the last two turns to capture or defend areas should be relatively easy to do. All in all, I think this powerful force will descend upon its enemies with ease…
Gamma Rules: Infiltrate, Deep Strike
LIST TEN: Sisters of Battle
St. Celestine
Canoness:
- Blessed Weapon
- Cloak of St. Aspira
- Jump Pack
- Litanies of Faith
- Frag Grenades
Inquisitor:
Psychic Hood
Battle Sisters [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Flamer
- Heavy Flamer
- Rhino
---Extra Armour
Battle Sisters [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Flamer
- Heavy Flamer
- Rhino
---Extra Armour
Battle Sisters [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Flamer
- Heavy Flamer
- Rhino
---Extra Armour
Seraphim [x10]:
- Veteran Sister Superior
- Eviscerator
- Book of St. Lucius
- Twin Hand Flamers [x2]
Exorcist
Exorcist
Exorcist:
- Extra Armour
FAITH POINTS [ 9]
---------------------------------------------------------------------------------------------
The battle sister squads start the battle by rushing the front lines of the opponent, using faith and rapid fire to decimate large squads. St. Celestine and the Jump Canoness are responsible for tackling small units of elite infantry in the assault phase. The Exorcists are intended to eliminate enemy tanks or monstrous creatures.
As the battle continues, the Battle Sisters Squads become tie up units, using faith to tie up powerful characters or units in the assault phase. At this point, St. Celestine, the Canoness, and the Seraphim charge into these combats, forcing multiple targets and increasing their survivability. The Exorcists then target any remaining tanks, or any remaining weakened units that aren't being tackled by other Sisters.
The inquisitor is only present to nullify enemy psychic powers, and will remain mostly out of combat.
V.S.
LIST SEVENTEEN: Chaos
Sorcerer:
- Mark of Tzeentch
- Doombolt
- Warptime
- Wings
(Attached to Raptors)
Thousand Sons [x9+1]:
- Aspiring Sorcerer w/Doombolt
- Rhino w/Extra Armor
Thousand Sons [x9+1]:
- Aspiring Sorcerer w/Doombolt
- Rhino w/Extra Armor
Raptors [x10]:
- Meltagun
- Aspiring Champion w/Powerfist
(Sorcerer Attached)
Raptors [x10]:
- Meltagun
- Aspiring Champion w/Powerfist
Defiler:
- Havoc Launcher
- Twin-Linked Lascannon
Defiler:
- Havoc Launcher
Obliterator
------------------------------------------------------------------------------
This list will attempt to combine strength of fire with speed. The Defilers, Obliterator, and Thousand Sons should provide enough fire (and template blasts) to carve through any army. The Raptor Squads will flit from place to place, catching any enemy units that do get through in devastating charges. The Sorcerer will do wonders here with his powers, and his force weapon. In capturing objectives, every unit has an available 12" movement source or Fleet, aside from the lone Obliterator, so moving in the last two turns to capture or defend areas should be relatively easy to do. All in all, I think this powerful force will descend upon its enemies with ease…