hotspike18
April 16th, 2008, 04:06
Scenario: Recon
Gamma Rules: Infiltrate, Deep Strike
List 1 - Eldar
Autarch:
- Eldar Jetbike
- Mandiblasters
- Laser Lance
- Fusion Gun
Farseer:
- Singing Spear
- Runes of warding
- Spirit Stones
- Eldar Jetbike
- Doom
- Mind War
Dire Avengers [x6]:
- Exarch
- Shuriken Catapults (x2)
- Bladestorm
- Dire Avengers (x5)
Guardian Jetbike Squad [x6]:
- Warlock
- Enchance, Singing Spear
- Guardian Jetbikes (x6)
- Shuriken Cannons (x2)
Guardian Jetbike Squad [x3]:
- Warlock
- Embolden, Singing Spear
- Guardian Jetbikes (x3)
- Shuriken Cannon
Guardian Jetbike Squad [x3]:
- Warlock
- Embolden, Singing Spear
- Guardian Jetbikes (x3)
- Shuriken Cannon
Guardian Jetbike Squad [x3]:
- Warlock
- Embolden, Singing Spear
- Guardian Jetbikes (x3)
- Shuriken Cannon
Shining Spears [x5]:
- Exarch
- Star Lance, Skilled Rider, Withdrawl
- Shining Spears (x4)
Vyper Squadron:
- Vypers (x2)
- Scatter Laser, Shuriken Cannon
Vyper Squadron:
- Vyper (x2)
- Starcannon, Shuriken Cannon
Falcon:
- Starcannon
- Shuriken Cannon
- Holo-fields
- Spirit Stones
Total Points: 1746
------------------------------------------------------------------------
The Autarch will be running around with the Shining Spears. They are excellent for hunting any time of armor, especially medium to high AV vehicles. Also they are good to charge into MEQ HQs and eat them alive on the charge. The Farseer will either be traveling around solo (due to IC status) or with one of the bike units. He will be Dooming a unit per turn, and either character hunting or turning tanks to expose rear armor with Mind War, or be Tank Hunting with his Singing Spear. The Dire Avengers are there mainly for anti-horde. They sport a respectable 14 18" shurken catapults and with bladestorm they can up that to 20 if they forgo shooting the next turn. The 6 man Jetbike unit has a nice firebase with 2 shuriken cannons. They can go tank hunting with that and the Warlock's singing spear, or even charge into CC if needed due to having Enhance.
The 3 man Jetbike units are there for firesupport or tank hunting with the shuriken cannon and the Warlock's singing spear. The Vypers are excellent mobile firebases. They all put out a large number of shots and have a mixture of anti-horde and anti-MEQ weapons (scatter lasers, starcannons, shuriken cannons). The are also excellent at taking out light to medium armored vehicles. The Falcon is my jack-of-all-trades tank. It can take out almost any kind of vehicle with their mixture of weapons and is almost impossible to kill. It can also act as a transport for the Dire Avengers if needed.
V.S.
List 16 - Chaos
Daemon Prince:
- Mark of Slaanesh
- Wings
- Lash of Submission
Terminators [x5]:
- Combi-Plasma [x5]
- Chainfist
Chaos Space Marines [x10]:
- Plasmaguns [x2]
- Aspiring Champion w/Powerfist
- Icon of Chaos Glory
- Rhino
Chaos Space Marines [x10]:
- Plasmaguns [x2]
- Aspiring Champion w/Powerfist
- Icon of Chaos Glory
- Rhino
Plague Marines [x10]:
- Plasmaguns [x2]
- Plague Champion w/Powerfist and Personnal Icon
- Rhino
Raptors [x5]:
- Meltaguns [x2]
- Aspiring Champion w/Powerfist
Predator:
- Autocannon
- Lascannon Sponsons
Predator:
- Autocannon
- Lascannon Sponsons
Predator:
- Autocannon
- Heavy Bolter Sponsons
- Havoc Launcher
My army will stay together as a massive block. It will power forwards to take on all comers applying as much pressure on a small surface of the enemy’s army. The lash prince will pull targets out for plasma destruction or to be charged. Raptors will hug cover and tank hunt/ MC hunt. Preds will hang back and hunt vehicles/MCs. Termies will deepstrike onto Heavy infantry or MCs to kill with plasma.
Gamma Rules: Infiltrate, Deep Strike
List 1 - Eldar
Autarch:
- Eldar Jetbike
- Mandiblasters
- Laser Lance
- Fusion Gun
Farseer:
- Singing Spear
- Runes of warding
- Spirit Stones
- Eldar Jetbike
- Doom
- Mind War
Dire Avengers [x6]:
- Exarch
- Shuriken Catapults (x2)
- Bladestorm
- Dire Avengers (x5)
Guardian Jetbike Squad [x6]:
- Warlock
- Enchance, Singing Spear
- Guardian Jetbikes (x6)
- Shuriken Cannons (x2)
Guardian Jetbike Squad [x3]:
- Warlock
- Embolden, Singing Spear
- Guardian Jetbikes (x3)
- Shuriken Cannon
Guardian Jetbike Squad [x3]:
- Warlock
- Embolden, Singing Spear
- Guardian Jetbikes (x3)
- Shuriken Cannon
Guardian Jetbike Squad [x3]:
- Warlock
- Embolden, Singing Spear
- Guardian Jetbikes (x3)
- Shuriken Cannon
Shining Spears [x5]:
- Exarch
- Star Lance, Skilled Rider, Withdrawl
- Shining Spears (x4)
Vyper Squadron:
- Vypers (x2)
- Scatter Laser, Shuriken Cannon
Vyper Squadron:
- Vyper (x2)
- Starcannon, Shuriken Cannon
Falcon:
- Starcannon
- Shuriken Cannon
- Holo-fields
- Spirit Stones
Total Points: 1746
------------------------------------------------------------------------
The Autarch will be running around with the Shining Spears. They are excellent for hunting any time of armor, especially medium to high AV vehicles. Also they are good to charge into MEQ HQs and eat them alive on the charge. The Farseer will either be traveling around solo (due to IC status) or with one of the bike units. He will be Dooming a unit per turn, and either character hunting or turning tanks to expose rear armor with Mind War, or be Tank Hunting with his Singing Spear. The Dire Avengers are there mainly for anti-horde. They sport a respectable 14 18" shurken catapults and with bladestorm they can up that to 20 if they forgo shooting the next turn. The 6 man Jetbike unit has a nice firebase with 2 shuriken cannons. They can go tank hunting with that and the Warlock's singing spear, or even charge into CC if needed due to having Enhance.
The 3 man Jetbike units are there for firesupport or tank hunting with the shuriken cannon and the Warlock's singing spear. The Vypers are excellent mobile firebases. They all put out a large number of shots and have a mixture of anti-horde and anti-MEQ weapons (scatter lasers, starcannons, shuriken cannons). The are also excellent at taking out light to medium armored vehicles. The Falcon is my jack-of-all-trades tank. It can take out almost any kind of vehicle with their mixture of weapons and is almost impossible to kill. It can also act as a transport for the Dire Avengers if needed.
V.S.
List 16 - Chaos
Daemon Prince:
- Mark of Slaanesh
- Wings
- Lash of Submission
Terminators [x5]:
- Combi-Plasma [x5]
- Chainfist
Chaos Space Marines [x10]:
- Plasmaguns [x2]
- Aspiring Champion w/Powerfist
- Icon of Chaos Glory
- Rhino
Chaos Space Marines [x10]:
- Plasmaguns [x2]
- Aspiring Champion w/Powerfist
- Icon of Chaos Glory
- Rhino
Plague Marines [x10]:
- Plasmaguns [x2]
- Plague Champion w/Powerfist and Personnal Icon
- Rhino
Raptors [x5]:
- Meltaguns [x2]
- Aspiring Champion w/Powerfist
Predator:
- Autocannon
- Lascannon Sponsons
Predator:
- Autocannon
- Lascannon Sponsons
Predator:
- Autocannon
- Heavy Bolter Sponsons
- Havoc Launcher
My army will stay together as a massive block. It will power forwards to take on all comers applying as much pressure on a small surface of the enemy’s army. The lash prince will pull targets out for plasma destruction or to be charged. Raptors will hug cover and tank hunt/ MC hunt. Preds will hang back and hunt vehicles/MCs. Termies will deepstrike onto Heavy infantry or MCs to kill with plasma.