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zig145
April 28th, 2008, 13:42
http://us.games-workshop.com/games/40k/apocalypse/gaming/datasheets/assets/liberapocalyptica/Chaos_Conclave_sm.pdf

Does the conclave of characters act as a single unit or do they act separately? The picture shows it as one unit, and they're listed as one unit in the formations, but it doesn't specifically say it anywhere.

Thoughts?

Kantoken
April 29th, 2008, 09:30
The characters don't count as one unit and can roam the battlefield freely (and each one acts like a portable Disrupter Beacon!

Just like a Line Breaker squadron, the Vindicators must deploy together, but after that, are
free to act on their own.

psichotykwyrm
May 1st, 2008, 15:35
Just to clarify: They "deploy together" meaning "at the same time", as per the Formation rules, but they don't have the "Strike Force" or any other rule requiring a particular proximity to their deployment.

Kantoken
May 4th, 2008, 17:53
Just to clarify: They "deploy together" meaning "at the same time", as per the Formation rules, but they don't have the "Strike Force" or any other rule requiring a particular proximity to their deployment.

Correct, thanks for clarifying, I knew I forgot something... :happy:

Lord Ramon
May 21st, 2008, 10:12
I'm a Chaos player too, and I love 'em. What concerns me for the overall view of the game, is that this Conclave is far too overpowered for its very cheap cost.

With 5 HQs each counting as mobile Disruptor Beacons (i.e. with a 96" diameter each), Chaos can totally dominate all the enemy's Reserves. Note that for each Disruptor Beacon's area of effect that an enemy Reserve unit wishes to enter, you get to make a D6 roll. This means that overlapping Beacons all count.

Disruptor Beacons are already too powerful, and fielding 5+ makes a joke of the game. One of the most stupid things in the game, is that depending on the size of your board, they can prevent you bringing in units from your own baseline, who may just be driving or walking into battle.

My playgroup are going to introduce a houserule where the Beacon only effect either 36", 30" or 24" radius. We'll playtest this to see how it goes.

Playa
May 27th, 2008, 04:30
Hey,


5 HQs each counting as mobile Disruptor Beacons

The Conclave reads like a Chaos version of the SM Masters of the Chapter Formation.
However, the author seems to have left out the bit about maintaining Coherency.
A more literal translation might have looked like:

+++

CSM Masters of the Legion, 200pts +Models


Formation

Five CSM Commanders:
1 Supreme Commander per Codex: CSM Abaddon, Typhus, Ahriman, Kharn or Lucius.
(Note: If Lucius is chosen, use the title Sublime Commander instead. He likes that.)
4 Lords Commander equipped per the Lord entry in Codex: CSM, and designated -
1 Lord Commander of Personnel
1 Lord Commander of Intelligence
1 Lord Commander of Transport
1 Lord Commander of Operations

1 Unit of Chosen or Termis per Codex: CSM

Special Rules

Unique: The 5 HQ models all represent Unique Characters in your force.

Lords Commander:
The Lords contribute Formation Special Strategic Assets each used once per game.
In order to use such an Asset, its Lord model must be joined to the SC's Unit.
Should a LC become a casualty, its associated Special Asset will be lost.

Supreme Commander: If removed, all remaining unused Formation Assets are lost.

Formation Special Assets, by MOS

Personnel = Surgical Raid
Intelligence = Ambush
Transport = Orbital Bombardment
Operations = Precision Strike

+++

If you think the Conclave is a bit much, try using this Sheet instead.
Let us know how that works out for you. ;- )


Playa

Kantoken
May 27th, 2008, 19:51
Looks good, and I'll definately try it. Thanks Playa, I'll keep you posted about the results.

theironlegion
June 12th, 2008, 07:28
Supreme Commander: If removed, all remaining unused Formation Assets are lost.
Hmm, ive kicked around the idea of removing that rule with a couple friends, because of the fact that 2-3 vindicares (or equivalents) completely render 300ish pts useless with just a few sniper rounds....

Playa
June 15th, 2008, 06:17
Hey,


2-3 vindicares (or equivalents) completely render 300ish pts useless with just a few sniper rounds

Okay, three points:

* That's the clause in the Loyalist Sheet, so quid pro quo is manifestly fair.
* All other expensive Chaos Units routinely face the same risk in 40kA.
* You only lose those 300pts if you let the Vindicare thing happen.

(Or Destroyer Templates, Titan Stomp Attacks, Vortices, ad infinitum.)

There are dozens of ways to die in Apocalypse - that's what makes it so cool.
I think people should give MotL a chance - as written - and report back.
Reports on the efficacy of the MotC Formation will help, too.


Playa


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