Sam51
July 20th, 2008, 23:17
I just found the same info a couple of pages back. Sorry people although there is just a little bit more to mine :)
Saw this on warseer thought people might be interested as I didn't see a thread for it.
Take this with the usual dose of salt guys, but someone I trust told me that the new guard codex may have the following things in it.
Army wide special rule: I think it’s called Platoon Drill or something like that. Basically, units from the same platoon may ignore intervening squads when shooting. So enemy units targeted in this way do not receive the 4+ save. Apparently this only works if the Platoon command squad is alive and within 12” of the rest of the platoon. I’ve been told that this is just one of the abilities guard Platoons may get, but only as long as the chain of command is intact (whatever that means). So loosing your HQ Command Squad may be a really bad thing.
Doctrines are for sure gone (I think we all knew this), but have been replaced by more mutable platoons. Instead of Armoured fist squads you can buy Chimeras for a whole platoon. Or buy the whole platoon grav-chutes to give them deep strike, or drop the heavy weapons from squads and give the platoon Scout. Veteran squads become upgrades to platoons (i.e. they are not elites anymore).
Apparently infantry platoons let you attach certain types of support vehicles to them(kinda like back in second edition). Things like sentinels, hellhounds and demolishers can be attached to platoons. They still take up a FOC spot, but become part of the platoon and so will benefit from the Platoon Drill rule.
The Leman Russ can be bought as a squadron so you can get 3 for a single FOC. They can not be attached to platoons however.
Sniper Squads can now infiltrate, get stealth, range finders and all models in the squad have sniper rifles (and BS 4!).
Like the Land Raider, a new plastic sprue for the Leman Russ has been made that will allow plastic demolishers and a 3rd variant (my money is on the Exterminator).
The Baneblade in NOT in the new codex. It just doesn’t work (i.e. overpowered)in games that are not Apocalypse in size.
However Stormtrooper squads can now take Valkyries as transports. Both will be getting a plastic kit. Valkyries follow the rules for skimmers I’ve been told. Again, they want to keep flyers and super heavies out of “normal games” but give people the ability to use them with all the special rules in Apocalypse and Planet-strike (if the ever get around to that.)
This last one makes me wonder what’s they are doing, but apparently there is a new HQ in the book; Inquisitor and Retinue much like the elites from the current Daemon Hunters/Witch Hunters books.
More info if I get it.
Dosadi
http://warseer.com/forums/showthread.php?t=149716
Here's the Commissar Lord picture:
Image of Commisar Lord Greens - Photobucket - Video and Image Hosting (http://s60.photobucket.com/albums/h18/Uriel_Ventris/Baltimore%20Gamesday%202008/?action=view¤t=CommissarLord-Gamesworkshop.jpg)
Here's the rendering of the plastic Valkryie interior:
Image of Valkarie Interior - Photobucket - Video and Image Hosting (http://s60.photobucket.com/albums/h18/Uriel_Ventris/Baltimore%20Gamesday%202008/?action=view¤t=PlasticValkarieInterior-Gamesworksh.jpg)
Also, it has been rumored that the new Guard codex is coming this Christmas. (Or holiday season, for the more PC minded folk.)
We found out who the new designer for the codex is via White Dwarf, but Karnage gives the rundown of what was said:
Originally Posted by Karnage
Well, in White Dwarf this month we finally got a name in terms of who is working on the new Guard Codex then, and it appears to be "the new boy", Robin Cruddace. Comments about the Codex are limited to a bit of rambling by himself along these lines:
""You wish to know about the new Imperial Guard Codex? Praise the Omnissiah, for there shall be more tanks. A lot more tanks. We shall crush the enemies of Mankind beneath our steel treads-mwhahaha! Ahem. Now get out of my laboratory. Pass me that spanner on your way out."-Robert Cruddace
The picture showed him with some sort of insane grin as he looked over a LOT of Guard tanks on a table in front of him. While there is very little in terms of what we can expect from the Codex in here, I guess it'll be interesting to see what he comes up with. Wasn't he the one that was a scientist up until recently?
A rumor on the new Guard tank:
Originally Posted by Shadowb|ade
Some idea on what the new tank is going to be. Black shirt said that it is a 'retributor' variant of the leman russ. Has heavy flamers and a heavy 4 3" blast template cannon. It apparently has a similar stat line to a demolisher cannon but works like a shot gun, the shot can scatter in 4 different directions from the target.
http://warseer.com/forums/showthread.php?t=149716
Veteran squads not elite anymore is interesting as they will be able to capture objectives.
Inquisition part of the guard? doesn't bear well for the ever disappearing codex Inquisition
Saw this on warseer thought people might be interested as I didn't see a thread for it.
Take this with the usual dose of salt guys, but someone I trust told me that the new guard codex may have the following things in it.
Army wide special rule: I think it’s called Platoon Drill or something like that. Basically, units from the same platoon may ignore intervening squads when shooting. So enemy units targeted in this way do not receive the 4+ save. Apparently this only works if the Platoon command squad is alive and within 12” of the rest of the platoon. I’ve been told that this is just one of the abilities guard Platoons may get, but only as long as the chain of command is intact (whatever that means). So loosing your HQ Command Squad may be a really bad thing.
Doctrines are for sure gone (I think we all knew this), but have been replaced by more mutable platoons. Instead of Armoured fist squads you can buy Chimeras for a whole platoon. Or buy the whole platoon grav-chutes to give them deep strike, or drop the heavy weapons from squads and give the platoon Scout. Veteran squads become upgrades to platoons (i.e. they are not elites anymore).
Apparently infantry platoons let you attach certain types of support vehicles to them(kinda like back in second edition). Things like sentinels, hellhounds and demolishers can be attached to platoons. They still take up a FOC spot, but become part of the platoon and so will benefit from the Platoon Drill rule.
The Leman Russ can be bought as a squadron so you can get 3 for a single FOC. They can not be attached to platoons however.
Sniper Squads can now infiltrate, get stealth, range finders and all models in the squad have sniper rifles (and BS 4!).
Like the Land Raider, a new plastic sprue for the Leman Russ has been made that will allow plastic demolishers and a 3rd variant (my money is on the Exterminator).
The Baneblade in NOT in the new codex. It just doesn’t work (i.e. overpowered)in games that are not Apocalypse in size.
However Stormtrooper squads can now take Valkyries as transports. Both will be getting a plastic kit. Valkyries follow the rules for skimmers I’ve been told. Again, they want to keep flyers and super heavies out of “normal games” but give people the ability to use them with all the special rules in Apocalypse and Planet-strike (if the ever get around to that.)
This last one makes me wonder what’s they are doing, but apparently there is a new HQ in the book; Inquisitor and Retinue much like the elites from the current Daemon Hunters/Witch Hunters books.
More info if I get it.
Dosadi
http://warseer.com/forums/showthread.php?t=149716
Here's the Commissar Lord picture:
Image of Commisar Lord Greens - Photobucket - Video and Image Hosting (http://s60.photobucket.com/albums/h18/Uriel_Ventris/Baltimore%20Gamesday%202008/?action=view¤t=CommissarLord-Gamesworkshop.jpg)
Here's the rendering of the plastic Valkryie interior:
Image of Valkarie Interior - Photobucket - Video and Image Hosting (http://s60.photobucket.com/albums/h18/Uriel_Ventris/Baltimore%20Gamesday%202008/?action=view¤t=PlasticValkarieInterior-Gamesworksh.jpg)
Also, it has been rumored that the new Guard codex is coming this Christmas. (Or holiday season, for the more PC minded folk.)
We found out who the new designer for the codex is via White Dwarf, but Karnage gives the rundown of what was said:
Originally Posted by Karnage
Well, in White Dwarf this month we finally got a name in terms of who is working on the new Guard Codex then, and it appears to be "the new boy", Robin Cruddace. Comments about the Codex are limited to a bit of rambling by himself along these lines:
""You wish to know about the new Imperial Guard Codex? Praise the Omnissiah, for there shall be more tanks. A lot more tanks. We shall crush the enemies of Mankind beneath our steel treads-mwhahaha! Ahem. Now get out of my laboratory. Pass me that spanner on your way out."-Robert Cruddace
The picture showed him with some sort of insane grin as he looked over a LOT of Guard tanks on a table in front of him. While there is very little in terms of what we can expect from the Codex in here, I guess it'll be interesting to see what he comes up with. Wasn't he the one that was a scientist up until recently?
A rumor on the new Guard tank:
Originally Posted by Shadowb|ade
Some idea on what the new tank is going to be. Black shirt said that it is a 'retributor' variant of the leman russ. Has heavy flamers and a heavy 4 3" blast template cannon. It apparently has a similar stat line to a demolisher cannon but works like a shot gun, the shot can scatter in 4 different directions from the target.
http://warseer.com/forums/showthread.php?t=149716
Veteran squads not elite anymore is interesting as they will be able to capture objectives.
Inquisition part of the guard? doesn't bear well for the ever disappearing codex Inquisition