1337Malekith
May 14th, 2009, 20:48
I will be playing a weekend long gaming session and want to be competitive, tell me how this adds up and what needs to be changed. I will be playing against mainly VC, Lizards, and HE's
Lord
Karl Franz
- Ghal Maraz, Barded Warhorse
Heroes
Warrior Priest
- Armor of Meteoric Iron, Icon of Magnus, Great Hammer
Warrior Priest
- Enchanted Shield, Sword of Might, Heavy Armor
Battle Wizard
- Level 2, Barded Warhorse , Dispel Scroll x2
Core
Knights x8
- Full Command, Steel Standard
Swordsmen x19
- Full Command
Halberds x10
Swordsmen x19
- Full Command
Halberds x10
Handgunners x10
Handgunners x10
Special
Mortar
Great Cannon
Great Cannon
Rare
Helblaster Volley Gun
Strategy, I will most likely field a big hill to house my artillery and handgunners, then run my knights in the middle of my two sword units with halbs on the flanks of those. Yes, I know people like running detaches in 3x3 but i find it works better with going two ranks with halbs getting 5 instead of 3 attacks in. Marching forward the whole way, I will use my swords with wp's in them to set a flank for knights, or just smash enemies with the knights themselves. I up'd the wizard to a level two to make sure my wp's have a shot at getting those bound spells off.
Comments and criticisms would be nice, except for those that include "add two stanks"
End result: Win
Lord
Karl Franz
- Ghal Maraz, Barded Warhorse
Heroes
Warrior Priest
- Armor of Meteoric Iron, Icon of Magnus, Great Hammer
Warrior Priest
- Enchanted Shield, Sword of Might, Heavy Armor
Battle Wizard
- Level 2, Barded Warhorse , Dispel Scroll x2
Core
Knights x8
- Full Command, Steel Standard
Swordsmen x19
- Full Command
Halberds x10
Swordsmen x19
- Full Command
Halberds x10
Handgunners x10
Handgunners x10
Special
Mortar
Great Cannon
Great Cannon
Rare
Helblaster Volley Gun
Strategy, I will most likely field a big hill to house my artillery and handgunners, then run my knights in the middle of my two sword units with halbs on the flanks of those. Yes, I know people like running detaches in 3x3 but i find it works better with going two ranks with halbs getting 5 instead of 3 attacks in. Marching forward the whole way, I will use my swords with wp's in them to set a flank for knights, or just smash enemies with the knights themselves. I up'd the wizard to a level two to make sure my wp's have a shot at getting those bound spells off.
Comments and criticisms would be nice, except for those that include "add two stanks"
End result: Win