View Full Version : Space Wolves whispers and confirmations
BDJV
July 7th, 2009, 20:03
First up, the rumors are unvieling at an outstanding rate, it getting hard to keep up! :shok:
Shadowphrakt at WS confirmed that he was completely duped with the previous batch of SW rumors. So the no TH/SS rumor was totally false! Forget every SW rumor before these because these SW rumors are the real deal.
The comfirmation of these rumors come from Brimstone, Harry and Hastings on Warseer. That's as reliable as it gets in the world of GW rumors.
Here is the current round up of rumors that we have so far. I will keep this post updted as new info becomes available. New info will be in this color
The Space Wolf codex has an October release date.
LC's are called Wolf Claws in the new codex, you can choose to either re-roll to hit or to wound.
Canis Wolfborn is the new SW SC; He's riding a very big wolf in a not so weird way as that sounds. Let just say those bloodcrushers look like grots!!! Also Canis is power armoured and has 2 wolf claws. The wolf has some cybernetic bits on it.
IIRC taking Canis also allows you to take two cav choices, 1 can be SW mounted on wolves, the other is just wolves.
Njal Stormcaller returns to the Codex with a new model, holding a gnarled staff out before him.
Bjorn the Fellhanded returns to the codex.
All special characters have been resculpted.
Wolf Scouts will remain the same and they also have the option be mounted in a Land Speeder Storm
There will be 2 main plastic kits, however 1 of them can be used to make pretty much every SW troop choice by combining the oooodles of spares on the sprues with normal vanilla marines kits (e.g. a box of devastators plus the extra from the sprues will make your Longfangs. IIRC there are around 30+ heads on the sprue!!! there may also be a special vehicle, but I'm not sure if it's a complete kit or if there will be an upgrade sprue to add to the existing kit.
There's also a funky new way of kitting out your characters called Sagas, it is similar to the Vampiric Powers used by WFB VC, but IMO much more fitting for SW, and very fluffy, in fact it is IMO one of the best ideas GW have had in ages. You choose "sagas" for your characters, perhaps someone with Saga of the monster killer (I made that name up by the way) may be better at killing monsters (high strength things) in some way, although there could be drawbacks to this as he may need to kill so many of such things per game to continue his saga......
Space Wolves gain access to an Assault Cannon Land Raider variant.
The current options for jump packs are going to change. BTW Jump Pack marines are called "Skyriders" in SW Codex.
Plastic Wolfguard Terminators; they are ambidextrous, ie they will have right and left handed weapons options like Stormbolters.
GW in their infinite wisdom have decided to officially let the Wolf outta the bag.
Incoming! Space Wolves
The Space Wolves were one of the first Space Marine Chapters founded by the Emperor; fierce and barbaric heroes of legend who charge fangs bared into the teeth of the enemy. In October, this Chapter of ferocious warriors is being re-launched with a brand-new Codex and range of Citadel Miniatures.
As a newsletter subscriber, we thought you should be among the first to catch a glimpse of the all-new Space Wolves.
Space Wolf Grey Hunter
This stunning Grey Hunter has been assembled using the forthcoming multi-part plastic box set; just one of the fantastic new Space Wolf sets coming in October!
They sent this pic in the latest newsletter.
Here's a better version of the first pic we saw.
These were posted by Zarahemna
"My brothers Njal the storm caller has granted me this vision so that you too may know the terrible might of the Space Wolves and howl as their heavy tread draws closer!
I know not of the new range of miniature representations of the sons of Russ, but I have seen the awesomeness of their almighty codex. Gather round now and listen!
Characters:
Njal Stormcaller:
Njal is back in all of his glory. The cyber raven joins him and the most easy comparison is with Tigurius, except that he wears terminator armour and carries mighty runes which blaze and improve his invulnerable save to a 4+. Truly unstoppable he remains.
A storm now covers Njal and this affects enemy shooting and combat prowess (-1 to both within 18" or something like that) and at higher levels can destroy foes and cast them around the table with it's mighty winds. Njal is the master of all six Space Wolf Psychic powers and yes, he is really expensive. Think 250+ points.
Bjorn the Fell Handed. Bjorn is incredibly strong, AV13 to the front and of course venerable. Put those two factors together and he is an almighty warrior. He has four attacks basic and is strength seven. He is also very expensive.
There is also a Telion type upgrade for the Space Wolf equivalent to scouts. This hero, more than three centuries old is the equivalent of a captain and yet with his unruly manners cannot be accepted among the battle brothers, not least because he stole one of the Chapter's thunderhawks and then crashed it during his flight. He upgrades his squad, I cannot remember how.
Battle Brothers:
All Space Wolves have counter attack and acute senses.
Wolf Guard are deceptive, they start off at a little over thirty points but they get very expensive very quickly. A wolf guard with Thunder hammer and Storm Shield weighs in at just under seventy!
There is a character with a special storm shield who can get an extra attack which represents him slapping his opponent with the shield when he charges. He also has furious charge and a thunder hammer that he can throw in a shooting attack. yes, a thrown thunder hammer. When it hits the foe there is an explosion and it reappears with a flash in his hands... Not bad eh?
Blood Claws now come in three flavours, bikers, jump packers and infantry. They remain slightly less able than regualr marines in shooting and close combat but are still really deadly...
Wulfen are gone as a unit.
There is a character who rides a Fenrisian wolf in to battle. It's a bit He-Man esque, but in a good way.
Long Fangs, Heavy Bolters for only a handful of points, you know about the same as a meltagun for regular marines... Also you can carry five heavy weapons... It's brilliant.
How much is a regular Space Wolf? xx points? Oh and you get a special weapon for free. Oh, and if you take ten you get a second special weapon for free... Ten men, and two special weapons for 150 points? Sounds good eh?
Kit? Oh yeah, every space wolf carries a chainsword, bolt pistol and boltgun. Extra attacks, I think so. You can kiss good bye to true grit though.
Oh and one last thing. Dark Angels are now not alone in being able to field Terminator only armies! SW's can field all terminator armies as one of their characters makes it possible to field T's as troops choices!"
M'ichal
July 7th, 2009, 20:19
screw the codex, show the minis! ;)
Demon in White
July 7th, 2009, 20:46
Why? Why do they keep us waiting?
~ DiW
Phoenix
July 7th, 2009, 21:06
Why? Why are they making yet more friggin Space Marines!?!? :P
Though to be fair, Space Wolves are a little different, and cool :) They definitely should've ignored Blood and Dark Angels though...
BDJV
July 7th, 2009, 21:23
The floodgates seem to be swinging open!
75hastings69 on Warseer fills us in a few items:
"LC's are called Wolf Claws in the new codex, you can choose to either re-roll to hit or to wound.
Njal Stormcaller returns to the Codex with a new model, holding a gnarled staff out before him.
I have heard 2 main plastic kits, however 1 of them can be used to make pretty much every SW troop choice by combining the oooodles of spares on the sprues with normal vanilla marines kits (e.g. a box of devastators plus the extra from the sprues will make your Longfangs. IIRC there are around 30+ heads on the sprue!!! there may also be a special vehicle, but I'm not sure if it's a complete kit or if there will be an upgrade sprue to add to the existing kit."
Sir Spamalot
July 7th, 2009, 21:40
Dark angels are very different from most marines I'll have you know!
BDJV
July 7th, 2009, 22:50
Hastings gives up a little more:
"And beginning of October for release is indeed correct.
There's also a funky new way of kitting out your characters, it is similar to the Vampiric Powers used by WFB VC, but IMO much more fitting for SW, and very fluffy, in fact it is IMO one of the best ideas GW have had in ages. I'm not going to say any more on this as it will spoil the surprise."
M'ichal
July 7th, 2009, 23:33
Why? Why are they making yet more friggin Space Marines!?!? :P
Though to be fair, Space Wolves are a little different, and cool :) They definitely should've ignored Blood and Dark Angels though...
uuuum, because Space Marines RULE, thank you very much?
and Dark Angels definitely rule, I can't wait to finish painting my million lined-up minis before I get to DA's. Or maybe I should skip the other minis and just buy DA's, hmmmmmmm
Demon in White
July 8th, 2009, 11:12
uuuum, because Space Marines RULE, thank you very much?
and Dark Angels definitely rule, I can't wait to finish painting my million lined-up minis before I get to DA's. Or maybe I should skip the other minis and just buy DA's, hmmmmmmm
No. Just no. Dark Angels, maybe, I can understand, but normal Space Marines are far too boring and uninteresting, almost as much as Imperial Guard. Eldar, now they rule.
~ DiW
Sir Spamalot
July 8th, 2009, 11:29
Dark angels, well... Deathwing. Need I say more?
Memnoch
July 8th, 2009, 11:41
Hmm so Wolf Lords get to be customized with differant abilities? Wish Chaos could still do that for Chaos Lords :(
Theres bound to be some cool new models with the releases. Im not too worried about the codex as none of my opponents play Space Wolves or are ever likely to.
Tyfus
July 8th, 2009, 14:50
Latest floating around is that the SW get acces to a special version of the land raider with a lot of assult cannons.
Now that would be something.
Apply salt as usually.
M'ichal
July 8th, 2009, 15:01
Eldar? ELDAR?! The puny punks with elongated helmets and jetbikes that look like a big egg? ;)
BDJV
July 8th, 2009, 16:28
Tyfus is correct according to Hastings the New SW vehicle is a Landraider varient with Assault Cannons.
Then this tidbit from Brim!
Now I know you been at the crack... A Chapter that all but refuses to us jump packs better than a Chapter that almost hands them out as standard kit?!The jump pack thing is recent and I wouldn't expect it to stay in its current form.
Woot!
Sir Spamalot
July 8th, 2009, 16:49
Eldar? ELDAR?! The puny punks with elongated helmets and jetbikes that look like a big egg? ;)
Totally agreed dude.
Tyfus
July 8th, 2009, 17:18
The jump pack thing is recent and I wouldn't expect it to stay in its current form.
SW need a fix on jump packs, but he could mean that BA looses the ASM as troops in later BA-codex ....
:beer:
BDJV
July 8th, 2009, 17:54
Here is the current round up of rumors that we have so far. 7/8
The Space Wolf codex has an October release date.
LC's are called Wolf Claws in the new codex, you can choose to either re-roll to hit or to wound.
Canis Wolfborn is the new SW SC; He's riding a very big wolf in a not so weird way as that sounds. Let just say those bloodcrushers look like grots!!! New from WS; Also Canis is power armoured and has 2 wolf claws. The wolf has some cybernetic bits on it. Its size may have been exaggerated a little it's just a bit bigger than a Juggernaut. IIRC taking Canis also allows you to take two cav choices, 1 can be SW mounted on wolves, the other is just wolves.
Njal Stormcaller returns to the Codex with a new model, holding a gnarled staff out before him.
There will be 2 main plastic kits, however 1 of them can be used to make pretty much every SW troop choice by combining the oooodles of spares on the sprues with normal vanilla marines kits (e.g. a box of devastators plus the extra from the sprues will make your Longfangs. IIRC there are around 30+ heads on the sprue!!! there may also be a special vehicle, but I'm not sure if it's a complete kit or if there will be an upgrade sprue to add to the existing kit.
There's also a funky new way of kitting out your characters, it is similar to the Vampiric Powers used by WFB VC, but IMO much more fitting for SW, and very fluffy, in fact it is IMO one of the best ideas GW have had in ages. I'm not going to say any more on this as it will spoil the surprise."
Space Wolves gain access to an Assault Cannon Land Raider variant.
The current options for jump packs are going to change.
SW need a fix on jump packs, but he could mean that BA looses the ASM as troops in later BA-codex ....
:beer:
Brim wouldn't be talking about BA in a SW rumor thread.
M'ichal
July 8th, 2009, 18:55
BDJV, just a humble suggestion, maybe put all the compiled rumours in the original post, so it's easier for new ppl to find?
good info so far, curious to see new models
PS. So they place Canis on a wolf but can't place Khan on a bike? What's that...
BDJV
July 8th, 2009, 18:57
Thanks for the suggestion, although I thought I had already done it. oops!
Sir Spamalot
July 8th, 2009, 18:59
My friend collects all the new or soon to be new updated armies. Damn codex creep.
Tyfus
July 8th, 2009, 19:41
Brim wouldn't be talking about BA in a SW rumor thread.
Yes i normally agreee, but his wording seems strange. My english may be lacking however.
He talks about a change in a "jump pack thing" which is "recent". The SW codex is pretty old now. The BA White dwarf rules which introduced ASM as troops, are not.
We'll see i guess.
:beer:
BDJV
July 8th, 2009, 21:08
BTW Jump Pack marines are called "Skyriders" in SW Codex, according to Hastings at WS.
InvictusVis
July 9th, 2009, 00:26
It's been many years now since I payed any mind to 40K, and I must say this looks promising as the thing to bring me back (finances permitting). For RUSS!
BTW Jump Pack marines are called "Skyriders" in SW Codex, according to Hastings at WS.
^Epic.
Stunted_Merc
July 9th, 2009, 07:55
These new rumours are making me question continuing my Blood Angels, or start up my old, much beloved Space Wolves. The rumors about giant wolf riding Space Marines isn't helping much...
-K
Phalanx
July 9th, 2009, 14:16
Things like this make me glad I decided to start SW half a year ago. FOR RUSS AND THE WOLFENTIME!
BDJV
July 9th, 2009, 18:16
First up, the rumors are unvieling at an outstanding rate, it getting hard to keep up! :shok:
Shadowphrakt at WS confirmed that he was completely duped with the previous batch of SW rumors. So the no TH/SS rumor was totally false! Forget every SW rumor before these because these SW rumors are the real deal.
The comfirmation of these rumors come from Brimstone, Harry and Hastings on Warseer. That's as reliable as it gets in the world of GW rumors.
Here is the current round up of rumors that we have so far. I will keep this post updted as new info becomes available. New info will be in this color
The Space Wolf codex has an October release date.
LC's are called Wolf Claws in the new codex, you can choose to either re-roll to hit or to wound.
Canis Wolfborn is the new SW SC; He's riding a very big wolf in a not so weird way as that sounds. Let just say those bloodcrushers look like grots!!! Also Canis is power armoured and has 2 wolf claws. The wolf has some cybernetic bits on it.
IIRC taking Canis also allows you to take two cav choices, 1 can be SW mounted on wolves, the other is just wolves.
Njal Stormcaller returns to the Codex with a new model, holding a gnarled staff out before him.
Bjorn the Fellhanded returns to the codex.
All special characters have been resculpted.
Wolf Scouts will remain the same and they also have the option be mounted in a Land Speeder Storm
There will be 2 main plastic kits, however 1 of them can be used to make pretty much every SW troop choice by combining the oooodles of spares on the sprues with normal vanilla marines kits (e.g. a box of devastators plus the extra from the sprues will make your Longfangs. IIRC there are around 30+ heads on the sprue!!! there may also be a special vehicle, but I'm not sure if it's a complete kit or if there will be an upgrade sprue to add to the existing kit.
There's also a funky new way of kitting out your characters called Sagas, it is similar to the Vampiric Powers used by WFB VC, but IMO much more fitting for SW, and very fluffy, in fact it is IMO one of the best ideas GW have had in ages. You choose "sagas" for your characters, perhaps someone with Saga of the monster killer (I made that name up by the way) may be better at killing monsters (high strength things) in some way, although there could be drawbacks to this as he may need to kill so many of such things per game to continue his saga......
Space Wolves gain access to an Assault Cannon Land Raider variant.
The current options for jump packs are going to change. BTW Jump Pack marines are called "Skyriders" in SW Codex.
Plastic Wolfguard Terminators; they are ambidextrous, ie they will have right and left handed weapons options like Stormbolters.
BDJV
July 9th, 2009, 19:58
According to Hoarmurel on Warseer "The spanish rumours from BoLS comes from my gameclub-hobbystore forum. There I posted rumours that i get from ANOTHER spanish forum, In that forum the rumours were presented as a rumour summary from Warseer... "
Which were taken from the now proven to be false rumors posted by Shadowphrakt.
So don't hold a lot of hope for the Spanish rumors on BoLS! It is possible that there is some truth in them.
lukebardy
July 10th, 2009, 13:40
the new space wolves sound like they could be really really awesome. I was thinking of starting a dark angels list in september october, but given that the space wolves codex is out in roughly october then i may just have to wait. I mean come on, space wolf cavalry mounted on wolves swwwwwweeeeeeeeeeeeeeet i cant wait to get my hands on some of them even if i just use them as an alternative to ravenwing bikers or just to have space marone cavalry models to scare people with ha ha ha ha ha ha ha ha (evil grinnings over)
WOW
----------
the new space wolves sound like they could be really really awesome. I was thinking of starting a dark angels list in september october, but given that the space wolves codex is out in roughly october then i may just have to wait. I mean come on, space wolf cavalry mounted on wolves swwwwwweeeeeeeeeeeeeeet i cant wait to get my hands on some of them even if i just use them as an alternative to ravenwing bikers or just to have space marone cavalry models to scare people with ha ha ha ha ha ha ha ha (evil grinnings over)
WOW
Ooglatjama
July 11th, 2009, 00:49
Dark Eldar get pushed back again :(
Jared van Kell
July 11th, 2009, 01:07
But not too far back I can tell you. Some of the sculpts have already been made. I can't go into much more detail than that. Just enjoy the new SW as they come. The models are going to be awesome and you just might find yourself getting a 1000pts or so. :act-up:
JvK B)
Pheonix Lord
July 11th, 2009, 02:09
Is it just me but after GW dumbed down the rules during 4-5th ed and the codexs that came with them it now seems that the latest batches of codexs (can only speak for 40k) seem to be getting that spark of fun back? Just seems to be coming to life more recently tis all.
Oh and me wants wolf riders!
PL
Tyfus
July 11th, 2009, 20:54
The first picture are floating around:
Kudos to anselminus over at warseer.
:beer:
InvictusVis
July 11th, 2009, 21:28
The first picture are floating around:
My french is bad, but by the text (and models) it seems like Blood claws.
Kudos to anselminus over at warseer.
:beer:
Maybe it's just the quality, but the one on the right's hair looks bizarre...I can't tell what that's supposed to be?
Tyfus
July 11th, 2009, 21:36
Agree. An they look a little thin. Don't seems to be "standard" legs.
To little beer perhaps.
:beer:
M'ichal
July 11th, 2009, 22:06
looks like they're really long sideburns, with most of the rest of the hair shaved off...hopefully you'll have plenty of varius head styles if the given rumour of 30 different heads is true
I like the left one's haird. And I like the little fur and fangs hanging in places.
Trusty Gnoblar
July 12th, 2009, 04:34
The second one looks like its just a very long pony tail which goes behind his head and then out to the right.
T.G.
Tyfus
July 12th, 2009, 08:11
A better image:
The text says something about" Aspiring Wolf Lords assemble their Great Companies with these new recruits, like the Grey Hunter and Blood Claw below."
So i guess it's a grey hunter on left and a blood claw on right.
The GH looks ok. I'm not that found of the face on the blood claw. But the picture is not that good si i'll guess we'll see later.
:beer:
Dreadlock
July 12th, 2009, 10:25
Fact: Space Wolves are due in October
Stunted_Merc
July 12th, 2009, 10:27
OMG!
Damn them, now I have very conflicting thoughts on what to do with my force. GAH!
-K
Stevethepirate
July 12th, 2009, 11:22
holy crap that guy looks badass! i definitely think im gunna be doing a couple squads at least, and that guy on giant wolf for poops and giggles. im really looking forward to this release
King Ulrik Flamebeard
July 12th, 2009, 12:02
I got that newsletter as well, it said this under the image:
This stunning Grey Hunter has been assembled using the forthcoming multi-part plastic box set; just one of the fantastic new Space Wolf sets coming in October!
Make sure you check out tomorrow's blog (http://www.games-workshop.com/gws/content/blog.jsp?utm_source=nesissue52&utm_medium=email&utm_term=blog&utm_content=textlinkbody&utm_campaign=NES-Issue-52-Space-Wolves)and the August issue of White Dwarf for more on the Space Wolves.
I am quite excited about this. I have never had a SW army, but have always toyed with the idea of having one. I know what my project for October shall be! :D
Kuffy
archonofdeath
July 12th, 2009, 14:13
OMG THIS MODEL LOOKS 1990s!!!!
I just saw the email with the dude with a pony tail, and this is pathetic. Space Wolves should be cool not lame.
Stunted_Merc
July 12th, 2009, 14:51
OMG THIS MODEL LOOKS 1990s!!!!
I just saw the email with the dude with a pony tail, and this is pathetic. Space Wolves should be cool not lame.
That guy looks awesome, what's so bad about it? If you didn't know men can has ponytails, better than the Vegeta hair the DEldar range has that's for sure.
Runic Bolter and the furs are a nice touch, as are the skulls in the backpack as Dread pointed out, can't wait to see further models down the line. The facial detail is pretty sweet as well.
-K
Ooglatjama
July 12th, 2009, 18:11
that guy looks awesome, what's so bad about it? If you didn't know men can has ponytails, better than the vegeta hair the deldar range has that's for sure.
runic bolter and the furs are a nice touch, as are the skulls in the backpack as dread pointed out, can't wait to see further models down the line. The facial detail is pretty sweet as well.
-k
what?!? Nine thousand?!?
The Prince of Excess
July 12th, 2009, 23:48
I was just going to get back into 40K with a SW list, now I'm a bit worried they'd ruin my army the way they did when I played Chaos. None of the "confirmed" changes sound like they'd ruin me, but I'm always a bit apprehensive. Think it's safe to go ahead and build the army, or wait for more details to come out?
Phalanx
July 12th, 2009, 23:57
Really, what's the worst that can happen. Some of the old good choices become overcosted or sub-optimal compared to other good choices? I very much doubt that they would make it so you can't use certain models anymore. Besides, the two main troop types (BCs and GHs) will still have BP+CCW and Bolters and Long Fangs will still have heavy weapons. Those won't be changing. I'd also be surprised if you couldn't take TH/SS terminators or 2x LC (or Wolf Claw as it seems it'll be) terminators. They'll also retain bikes and things such as Pred, Land Raiders (though possibly not the Redeemer), Dreads, and Rhinos are sure to stick around. The only things I can think of that might get invalidated are Wolf Guard terminators if you use some of the more obscure options such as using combi-weapons.
The Prince of Excess
July 13th, 2009, 00:06
No I'm mostly hoping the BCs dont lose +2 on the charge, Wolf Scouts don't lose their special rule (it was said they won't so hopefully that's true). I doubt they'd remove the more popular wargear (Frost Blades etc.)
Probably just being paranoid, there isn't as much to change for SW that there is for other armies.
Sophia
July 13th, 2009, 08:48
Really, what's the worst that can happen.
Retconning the universe, like they did with the Salamanders. "Wait, brown people don't buy our products... why do we have a chapter themed after brown people? Hey, we should write that out of the fluff! IN THE GRIM DARKNESS OF THE FAR FUTURE, THERE IS ONLY WHITEY."
That is to say, they could quite possibly go and remove a lot of the things that make Space Wolves Space Wolves. Teleportation could be completely acceptable, now. They might not drink vast quantities of mead, because that might scare the target demographic of whiny 12-14 year old males (just like replacing the awesome daemonette models with the swill we have now)... HECK, THERE MIGHT NOT EVEN BE ANY WEREWOLVES ): ...**
Rules changes are mostly expected, points costs being altered, wargear being removed, these aren't huge things that will certainly occur, if only to make them playable in 5th ed. I'm not so worried about that. What I am worried about is the potential for GW to once again ruin the fun of something simply to shift more product. That would not be awesome in the slightest.
**Wait, that would make them less furry, that's be good thing... nevermind!
Zarahemna
July 13th, 2009, 10:28
Personally I think that I and the sons of Russ will be renewing our aquaintance later this year. The colour scheme is simple and looks great, the opportunity for conversions and snow bases is awesome!
Welcome home Space Wolves!
Winter
July 13th, 2009, 10:59
Personally I think that I and the sons of Russ will be renewing our aquaintance later this year. The colour scheme is simple and looks great, the opportunity for conversions and snow bases is awesome!
Welcome home Space Wolves!
QFT
As well this will also become my October Project heck it is going to be so good, snow bases and awesome conversions can't wait. Display army maybe?
Memnoch
July 13th, 2009, 14:49
Its probably a sign of how Chaotic I view things that with every new release I wonder how I can use it for my Chaos army. (I may need help :act-up:) Still those minatures look nice so far.
Herald of Huanchi
July 13th, 2009, 15:42
HECK, THERE MIGHT NOT EVEN BE ANY WEREWOLVES ): ...
Wait Space Wolves have werewolves?!?!
I read a space wolf novel a bit ago, so i'm interested in Space wolves as an army and now there werewolves!
By Ragnar's pointed teeth!! This is awsome news!!!
herald
PS, was my exclamation Space Wolfy enough?
King Ulrik Flamebeard
July 13th, 2009, 16:15
Wait Space Wolves have werewolves?!?!
I read a space wolf novel a bit ago, so i'm interested in Space wolves as an army and now there werewolves!
By Ragnar's pointed teeth!! This is awsome news!!!
herald
PS, was my exclamation Space Wolfy enough?
Yeah, the Wulfen. Those marines who succumb to the curse locked in their geneseed. Each wolf has a chance of turning into one of these, and must fight it off all the time. Once the marines who succumbed were organised into the 13th Company led by Russ, they followed him into the Eye of Terror. Resurfacing during the last Black Crusade.
Kuffy
Rikimaru
July 13th, 2009, 18:16
Well it doesn't much but at least the confirmation is here. Space Wolves released October, also a picture of a somewhat underwhelming Space Wolf: >>>Games Workshop (http://www.games-workshop.com/gws/content/article.jsp?community=&catId=cat210004&categoryId=600005&aId=800011a)
nichodemus10
July 13th, 2009, 21:10
Yeah, the Wulfen. Those marines who succumb to the curse locked in their geneseed. Each wolf has a chance of turning into one of these, and must fight it off all the time.
I am pretty sure that is the description of the death company not the wolfen. Spacewolves do not have a flawed geneseed, and they do not have to fight off being wolfen. I infact think they welcome wolfenness. They are so worked up into a frenzy that they get extra attacks and cannot join units. However it is true that their are more wolfen inside the eye of terror as part of the 13th company.
Ironangel256
July 13th, 2009, 21:37
I am pretty sure that is the description of the death company not the wolfen. Spacewolves do not have a flawed geneseed, and they do not have to fight off being wolfen. I infact think they welcome wolfenness. They are so worked up into a frenzy that they get extra attacks and cannot join units. However it is true that their are more wolfen inside the eye of terror as part of the 13th company.
Sorry but it is true.... the Space wolves can indeed 'lose' themselves to the wolf. There are numerous fluff sources to confirm this.
Stunted_Merc
July 13th, 2009, 22:34
Man I must be old, as I am sitting here looking at my Eye of Terror campaign book and my Wulfen models, still not painted.
Now I know how all those other people feel when a new army book is released and everyone jumps on board, think I will stay away and complete my Blood Angels for the time being. Then when the BA's are released, go to the Wolves. It's a perfect plan!
-K
sithjack
July 14th, 2009, 00:20
Its probably a sign of how Chaotic I view things that with every new release I wonder how I can use it for my Chaos army. (I may need help ) Still those minatures look nice so far.
It's a sign that you're a good chaos player. Or possibly still sane. One of the two.
Yeah, the Wulfen. Those marines who succumb to the curse locked in their geneseed. Each wolf has a chance of turning into one of these, and must fight it off all the time. Once the marines who succumbed were organised into the 13th Company led by Russ, they followed him into the Eye of Terror. Resurfacing during the last Black Crusade.
Sometimes I wish my DA could succumb to their inner platypus. Then I remember how game breaking a unit of platypi in power armor would be.
Wolf Lord Herby
July 14th, 2009, 02:17
I am pretty sure that is the description of the death company not the wolfen. Spacewolves do not have a flawed geneseed, and they do not have to fight off being wolfen. I infact think they welcome wolfenness. They are so worked up into a frenzy that they get extra attacks and cannot join units. However it is true that their are more wolfen inside the eye of terror as part of the 13th company.
Sorry mate, Kuffy and Ironangel are right, though so are you in a way. The Death Company and the Wulfen are very similar, except one's vampires and the other's Werewolves.
Try reading Space Wolf by William King, that's pretty much the only in-depth account of Wulfen, aside from the odd snippett in the Codex. You can take his Space Wolf books as pretty much canon, aside from the fact he muddles up his priests a little (Can't seem to decide whether one character is a Rune Priest or Wolf Priest - he's definatly a Wolf Priest.)
Pierced53
July 14th, 2009, 07:17
Try reading Space Wolf by William King
Oh yes, definitely. Try.
Har har har. :P
Sophia
July 14th, 2009, 07:32
oh yes, definitely. try.
Har har har. :p
twilight in space
Zarahemna
July 14th, 2009, 14:11
What does QFT stand for?
Ah the old Wulfen debate. This takes me back to the good old days. I'll let you decide when you think those days were while I think about them...
realitycheque
July 14th, 2009, 14:44
Is it just me but after GW dumbed down the rules during 4-5th ed
By 4th-5th ed I presume you mean 2nd-3rd.
Compared to 2nd Ed 40k anything after that is the pre-school version.
Winter
July 14th, 2009, 14:46
What does QFT stand for?
It means Quoted For Truth.
realitycheque
July 14th, 2009, 14:48
What does QFT stand for?
Quoted for Truth.
In other words "I agree so much I'm going to quote what you said so it appears twice".
----------
It means Quoted For Truth.
ninja'd by winter :(
WTF? Does that make me Spring?
Winter
July 14th, 2009, 14:52
ninja'd by winter :(
WTF? Does that make me Spring?
In the logical progression of things, yes it would make you spring since spring does come after winter. In reality though, it just makes you a little slower in opening the thread and responding, nothing else really.
On the topic of wolves, anyone got a nice snow based wolves i could look at? Or any more rumours?
M'ichal
July 14th, 2009, 16:30
Quoted for Truth? I thought it meant Quite F'n True :P
sithjack
July 14th, 2009, 17:00
Compared to 2nd Ed 40k anything after that is the pre-school version.
Unless we assume 3rd to be the average level for the rules. In which case 2nd is an arcane mystery known only to the ancients, and 4th-5th are like a game of hopscotch.
twilight in space
Where was the part about marine baseball again? I can never find it.
Fosner1703
July 14th, 2009, 18:52
GW sent out the U.S. Webletter informing us of the release and confirming that it is coming in October. Also said August issue of White Dwarf would have some further information in it.
Now my friend has no excuse for not playing anymore!
Digger
July 15th, 2009, 23:43
i hope theyl bring back rules for the space wolf leman russ tank, prettiest snowplough on the block
Wolf Lord Herby
July 16th, 2009, 00:07
i hope theyl bring back rules for the space wolf leman russ tank, prettiest snowplough on the block
I wouldn't put it past GW dropping it, it is a bit anomalous.
Personally I'm hoping they give us the Exterminator and Annihalator variants.
Fosner1703
July 16th, 2009, 00:21
I thought it was strongly rumored that the Russ tanks were disappearing from Russ's Finest Codex?
Wolf Lord Herby
July 16th, 2009, 00:34
I wouldn't be surprised, but I fervently hope not.
sithjack
July 16th, 2009, 01:11
Personally I'm hoping they give us the Exterminator and Annihalator variants.
You know, I wouldn't mind trading out Preds for analogous Russes. Heh heh, wouldn't mind it abit.
Wolf Lord Herby
July 16th, 2009, 13:40
You know, I wouldn't mind trading out Preds for analogous Russes. Heh heh, wouldn't mind it abit.
Hehe. Fun as that is, I think it'd be better from a fluff + balance perspective to make Russes 0-1, then you choose between twin las or Exterminator autocannons.
Rikimaru
July 16th, 2009, 13:55
Hehe. Fun as that is, I think it'd be better from a fluff + balance perspective to make Russes 0-1, then you choose between twin las or Exterminator autocannons.
Never used the Leeman anyway so don't care if it is dropped. I have a fully painted 2000pt Wolves army I have not used for must be close on three years. It will be nice to dust it of and get some use out of it, as long as GW don't screw up the army that is.
Demon in White
July 16th, 2009, 17:16
QFT is either Quoted for Truth or Quite F*ing True.
~ DiW
kloma
July 16th, 2009, 20:10
I cant see them getting rid of an oppurtunity to sell more of their new plastic russ kits tbh.
Wolf Lord Herby
July 16th, 2009, 20:14
I cant see them getting rid of an oppurtunity to sell more of their new plastic russ kits tbh.
Not really, the Exterminator and Annihalator are the only variants not in their new kit, and they're the only variants that would work fluffwise.
BDJV
July 16th, 2009, 23:36
Here's a better version of the first pic we saw.
sithjack
July 17th, 2009, 00:00
Really not liking those heads to be honest, the current ones are much better.
Hehe. Fun as that is, I think it'd be better from a fluff + balance perspective to make Russes 0-1, then you choose between twin las or Exterminator autocannons.
I guess I could just convert some LR hulls and call them Preds. Fits in oddly well with my plan to make a pair of Predator hulled Russes for my fledgling traitor guard army.
BDJV
July 17th, 2009, 00:24
New info from Bolter and Chainsword.
Probably the last info I will ever get from GW Canada.
I can't really explain too much on "Sagas" and the name they have chosen to call the new marine traits.
The Space Wolf army is themed on movement. Move, Assault, Fire, Move, Assault, Fire, etc. Its not meant to be a static army. It's also an army to be filled with lots of Troop Choices.
13th Company are not officially dead but are special choices based on your army. This Im not clear on whether they are a "Legion of the Damned" choice, or something based on the HQ you purchase.
Pack Leaders are now unit upgrades and are not purchased from Elites. This Im not 100% on either.
Grey Hunters are strongly rumored to be able to take a second special weapon in their squads. That is something that I don't understand why Salamander's don't have anymore.
Long Fangs "May" be able to have some sort of a special rule where they can move and fire, but not assault.
Blood Claws have been re-worked to level with 5th Edition in respect to "Bezerk Charge." What it is Im not sure.
No doubt there is more, but not much is being leaked. Im outta here at the end of the month and no one at my level really knows anything anymore.
BDJV
July 17th, 2009, 03:40
Hot off the Warseer rumor thread!
What I have heard with respect to the Saga's is that
Wolf Lords will be able to take two sagas. They will have a wide variety of weapon options. I have also heard that they will be able to make on unit of Wolf Guard a troops choice but I need confirmation on this.
Wolf Priests will basically be a chaplain and apothacary combined in that they will have a Power weapon, Iron wolf amulet and Healing balms and potions as standard. So they will ignore armour saves, have a 4+ invulnerable save and confer Feel no Pain on any unit they join. They will be able to take one sage and apparently cost about 130pts.
Rune Priests will come with Force Weapon as standard and will be able to take some very nifty psychic powers unique to them. They will be able to take one Saga.
Iron Priests will be brought in line with the Techmarines of the normal codex. I do not know if they will be HQ or Elite but they too will take one Saga.
Wolf Guard battle leaders will be an upgrade for Wolf Guard packs and will be able to take one Saga as standard.
Cheers
sithjack
July 17th, 2009, 07:07
Wolf Priests will basically be a chaplain and apothacary combined in that they will have a Power weapon, Iron wolf amulet and Healing balms and potions as standard. So they will ignore armour saves, have a 4+ invulnerable save and confer Feel no Pain on any unit they join. They will be able to take one sage and apparently cost about 130pts.
Aside from the cost estimate, was that enough of a surprise that they needed to mention it.
Demon in White
July 17th, 2009, 12:22
Hmm... I like the sound of all the new rules, but I'm really not impressed with these new models. I'll have to wait and see if they get any better, but October sounds good to me. I sure as hell ain't buying that Grey Hunter though.
~ DiW
Ravendove
July 17th, 2009, 13:02
Am I the only one who looks at those models and thinks 'meh'?
Demon in White
July 17th, 2009, 13:39
Well, if you think 'meh, they're good' then yeah, if you think 'meh, they're crap' then plenty of other people agree, but if you just think 'meh'... I can sympathise with that.
~ DiW
Zarahemna
July 17th, 2009, 14:40
What is all of this 'meh' about?
When did it leap into existence even? Where there used to be discussion of merits and fluff now there is this sort of quasi-metaphysical discussion about the various levels and now types of 'meh'.
What's that all about by Russ?
Ravendove
July 17th, 2009, 15:32
They just look very... average. Not really inline with the lovely new SM sculpts we've been seeing lately. When I first saw them I thought they were throwbacks to the old Space Wolves metal models. GW could do better.
Demon in White
July 17th, 2009, 16:20
What is all of this 'meh' about?
When did it leap into existence even? Where there used to be discussion of merits and fluff now there is this sort of quasi-metaphysical discussion about the various levels and now types of 'meh'.
What's that all about by Russ?
It leapt into existence when Ravendove said it. Then I asked him what he meant by it, 'meh' is something that could mean just about anything. Of course, in light of his last post, I now understand what he means.
They just look very... average. Not really inline with the lovely new SM sculpts we've been seeing lately. When I first saw them I thought they were throwbacks to the old Space Wolves metal models. GW could do better.
I totally agree with you here, it's mostly the heads that I don't like for some reason but the whole model isn't up to scratch with any of GW's recent stuff, least of all the SM. I for one won't be buying that particular Grey Hunter, I just hope there will be better.
~ DiW
sithjack
July 17th, 2009, 16:42
What is all of this 'meh' about?
When did it leap into existence even? Where there used to be discussion of merits and fluff now there is this sort of quasi-metaphysical discussion about the various levels and now types of 'meh'.
I can track it back to a Simpsons episode but I'm sure it existed before that. Most likely as a contraction of 'hmmmmm eh'.
praxis
July 17th, 2009, 17:33
I HAD to look "meh" up on wikipedia, it was driving me mad. Appently its an interjection implying boredom, indifference, disapproval etc. Can also be used as an adjective i.e. "These new space wolves are meh." (poor)
Wolf Lord Herby
July 17th, 2009, 17:57
I HAD to look "meh" up on wikipedia, it was driving me mad. Appently its an interjection implying boredom, indifference, disapproval etc. Can also be used as an adjective i.e. "These new space wolves are meh." (poor)
meh doesn't mean they're poor. It means they're nothing special, about average. But nothing to get excited over. Somewhere between OK and not great.
M'ichal
July 17th, 2009, 18:35
it's just a regular trooper, what would you expect to have on him rather than some SW-specific trophies etc?
Gedderz
July 17th, 2009, 22:52
Wow totally disappointed at those models, it looks like GW just didn't even try to make something that looked cool. OK i know there normal troopers but still.
sithjack
July 18th, 2009, 00:34
it's just a regular trooper, what would you expect to have on him rather than some SW-specific trophies etc?
Decent hair. Seriously, are they going to replace the current SW accessory sprue with those those. And they're not just regular troopers, they're the pieces that will make my troopers.
Winter
July 18th, 2009, 09:35
I don't know why everyone is hating so much, i personally don't mind the models, i think the crazy viking weirdo hair styles suit the fluff, they are totally tribal and personally i feel they reflect the wolves well.
As well its only two heads we have seen, there are still more to be seen, so they may get even better for me and improve for everyone else.
Sophia
July 18th, 2009, 11:18
I personally don't mind the hair, assuming that's the only ponytail on the entire sprue then that mixed in with more traditional viking-ish heads is fine. My main concern is the rest of the model- the head on the bolter looks terrible, and the banding on the legs and power backpack thingy is terrible. If I ever need to buy more Grey Hunters I might just be buying normal marines rather than this swill.
Sister Bluebird
July 18th, 2009, 16:08
I really really really really hope I can still use this (http://www.librarium-online.com/forums/painting/131459-leman-russ-exterminator.html). I spent all that time and money making it look awesome, and still haven't been able to use it all that much since the games we've played since I made it didn't usually call for something like a Leman Russ (you know the type, smaller point games with little other tanks...the 135 points can be spent elsewhere)...
That being said, if they end up dropping it, my wolves can ceremoniously gift it to my friend's guardsmen force. At least then it would still see a fair bit of action.
Demon in White
July 19th, 2009, 14:50
To be honest, I wouldn't be surprised if it was removed or replaced, not that many people actually use them. But if they do keep them, I might be tempted into getting one.
I love your Russ by the way SB :D
~ DiW
Sister Bluebird
July 20th, 2009, 06:01
To be honest, I wouldn't be surprised if it was removed or replaced, not that many people actually use them.
Its a shame, I like the look of the Leman Russ over the Predator or Land Raider...and it's not that bad cost-wise (you can do worse in a SM army)...plus you can't beat an autocannon and 3x HB (9 strength-5 shots a turn!).
I guess the only reason usage is sparse is because of the sparseness of the tank itself. I kinda posted that thread as an inspiration to my fellow wolf brothers...talk to your IG friends, trust me - they have extra autocannons!!!
Demon in White
July 20th, 2009, 15:43
Maybe if they actually re-released the model, people might start using them...
~ DiW
Wolf Lord Herby
July 20th, 2009, 17:25
Maybe if they actually re-released the model, people might start using them...
~ DiW
Soon, there won't be any point. The new Russ kit, including all the turrets except the exterminator, will cost as much as the Forge World Exterminator, which has always been available if you really wanted one. Or just convert a basic Russ with spare Autocannons.
Demon in White
July 20th, 2009, 17:44
There's a Forgeworld Exterminator? Nobody ever told me :P
I personally wouldn't use one in my army, they're too much Imperial Guard for my liking and the Puppies are superior to such foolishness.
~ DiW
Wolf Lord Herby
July 20th, 2009, 18:20
There's a Forgeworld Exterminator? Nobody ever told me :P
I personally wouldn't use one in my army, they're too much Imperial Guard for my liking and the Puppies are superior to such foolishness.
~ DiW
Actually, there's two, Ryza Pattern (4th one down, though it's just a turret) (http://www.forgeworld.co.uk/dkkturr.htm), and Gryphonne IV pattern (http://www.forgeworld.co.uk/exterm.htm)
Demon in White
July 20th, 2009, 18:30
Interesting, I never knew that... thanks.
~ DiW
BDJV
July 20th, 2009, 18:48
The Russ tank is gone according to Brimstone and the current rumors.
Demon in White
July 20th, 2009, 19:05
Aye, that's what I suspected. Ah well, maybe they'll replace it with something :\
~ DiW
Wolf Lord Herby
July 20th, 2009, 20:41
The Russ tank is gone according to Brimstone and the current rumors.
Ah well. It was always a bit anomalous. And there's always apocalypse! Just write a datasheet that's basically a clone of the entry from the SW book :P
Darchangel
July 21st, 2009, 08:07
The sons of Russ care not for such tanks. If they COULD take the tank of their namesake, don't you think they'd take a slightly more potent variant? Not that the exterminator's a bad choice, just... seriously... a RUSS!? bloody space pups..
I think the organized box of do-it-all awesomeness in ten marines is a great idea. BT conversion kits were not great, DA veterans box--now we're getting somewhere. But this one? Perfect. Now Sanguinius's lot need the same treatment.:devil:
Good time for the Abnett/McNeil combo of books that have hit the pre-order page of the Black Library--A Thousand Sons and Prospero Burns. Whammy.
Demon in White
July 21st, 2009, 14:21
That would be an interesting one... the story of how the Wolves destroyed Prospero.
~ DiW
angels_dark_stalker
July 22nd, 2009, 05:04
Wow totally disappointed at those models, it looks like GW just didn't even try to make something that looked cool. OK i know there normal troopers but still.
are you freaking kidding me? this is the best Space Marine break away army model they have ever made. those models do not use ONE piece from the tactical squad. the arms, pads, heads, legs, weapons, packs, and bodies are all Space Wolf Specific. How can people not think these guys are amazing looking?
angels_dark_stalker
July 22nd, 2009, 05:29
I have been looking forward to this since October last year. I was at a GW hiring seminar and the district manager there confirmed they were indeed in the process of revamping the Space Wolves, saying "they look great!!"
I posted the info on here and no one really seemed to belive me, but here we are...I'm so excited!!!. In your face all you poeple who said we wouldn't see puppies till next summer or whatever. lol.
To tell the truth, I was a long time SW player, from '03-'08. I had to sell one of my four armies to get money for Comic-con last summer, and they had to go. I was confident they would be re-made soon anyway, and I knew there would be cool new models. The time has arrived (or will) and I couldn't be more happy to see the puppies being redone. I'm LOVING all the rumors an pics I've seen, and can't wait to re-build myself a SW army.
Also, I've been waiting for a re-vamp since about a year or so after Eye of Terror...I hated the fact that i couldn't use Wulfen in my regular SW army, and only got to use them in Apocalypse. I REALLY REALLY REALLY hope that they put Wulfen into the new codex. Has anyone heard any new rumors about wether or not there will be Wulfen in the new codex?
sithjack
July 22nd, 2009, 06:22
are you freaking kidding me? this is the best Space Marine break away army model they have ever made. those models do not use ONE piece from the tactical squad. the arms, pads, heads, legs, weapons, packs, and bodies are all Space Wolf Specific. How can people not think these guys are amazing looking?
Because the tac squad is in fact one of the best squads they every sculpted. These are too intricate and detailed, and on a 28mm mini that just looks gaudy and cluttered. Not to mention the hair looks stupid. Additionally, I'm a massive fanboy when it comes to the current wolf accessory sprue, I have stuff from it in every army I own, including fantasy and DE.
Sister Bluebird
July 22nd, 2009, 07:14
The sons of Russ care not for such tanks. If they COULD take the tank of their namesake, don't you think they'd take a slightly more potent variant? Not that the exterminator's a bad choice, just... seriously... a RUSS!? bloody space pups..
fair enough but in my defense i did kit mine out in the most wolfy-way possible. two str 7 shots plus nine str 5 shots...and the runes, and all the wolf pelts : )
Wolf Lord Herby
July 22nd, 2009, 07:31
In response to Sithjack and Angels:
I don't think every single model will look like that.. I think it far more likely that you'll have the parts for, say, 3 fully space wolfified guys, but have to spread those around a squad of 10. This is just idle speculation, mark you. I forget if there was any definate info on this, but I have a suspicion it'll just be as it is currently, albeit with a larger SW accessory sprue.
kithre
July 22nd, 2009, 11:37
the scuttlebutt says that the Wolfen will be a special unit deployed under certain combinations of teh army, so I think Wulfen mdoels are here to stay...
Demon in White
July 22nd, 2009, 12:10
I love Wulfen, in fact they were the first Space Wolf models I ever bought, so I like the sound of actually being able to field them as Wulfen instead of as whatever else suited the battle in hand (usually Wolf Guard with two close combat weapons).
In response to everyone else: I agree, I think there will only be enough parts for a few really SW models like there is in the current set, the rest will be mostly normal tactical marines with the occasional wolf pelt or wolf tail thrown in here and there. But I really do like the current sprue, and I certainly won't be ditching the GH and BC I currently have to make room for these new ones, even if I do get a set or two.
~ DiW
Sister Bluebird
July 22nd, 2009, 16:44
If you guys don't like the heads you can do what I do for my wolves [as I'm not a fan of the current heads] and just use helmets! It gives your Wolves a mysterious faceless ambiance and its a good solution for not liking the head molds
Platypus
July 22nd, 2009, 17:16
If you guys don't like the heads you can do what I do for my wolves [as I'm not a fan of the current heads] and just use helmets! It gives your Wolves a mysterious faceless ambiance and its a good solution for not liking the head molds
I totally agree...I always just use helmets because I'm not a fan of any of the heads, that and it just doesn’t make sense for marines of any kind to charge into battle without their helmet. I mean come on why would you not protect your head.
Zema
July 22nd, 2009, 17:49
Those new models are pretty much ass. Ah well, let's hope for loads of conversion opportunity.
Demon in White
July 22nd, 2009, 21:28
If you want conversion opportunity badly enough, Zema, I'm sure you can make some ;)
~ DiW
Tyfus
July 27th, 2009, 18:02
More pictures of the same new SW models. They look a little better from these angels, but i'm not totally convinced yet:
All kudos to Mr.Warhorse47 over at B&C who has taken these. Linky linky here (http://www.bolterandchainsword.com/index.php?showtopic=172982&st=550)
Tyfus
July 27th, 2009, 18:04
And some more.
Again Kudos to Mr.Warhorse47 on B&C
Tyfus
July 27th, 2009, 18:06
And the last batch:
Kudos to the same.
:beer:
Demon in White
July 27th, 2009, 18:43
Whoa, I hate that mohican.
~ DiW
InvictusVis
July 27th, 2009, 19:03
Honestly, I would have liked to see beards...at least on the grey hunter(s).
M'ichal
July 27th, 2009, 19:17
come oooon, they look great! Yeah, I don't really like that red Mohawk, it wouldn't be my first choice for a head, but the other guy is cool. Hopefully as someone said, there will be plenty of head styles.
But body-wise I really like them, I like all the little details and accents. Want to see more.
Phalanx
July 27th, 2009, 19:47
Mohawks can be cut or you can just not use those heads. Personally, I don't see myself using either of those heads. I don't like them. I'll probably just stick them with helmets or use different heads. Its not like its hard to get helmetted heads.
Demon in White
July 28th, 2009, 00:04
I love the current SW heads and also the Chaos Marauder heads, they're the ones I use and probably will continue to use as long as I can get hold of them. Unless there's some really, really good heads coming with the new GH pack, I don't think I'll use them. I certainly don't like the look of those two. Alright, so the detail is good, but there is such a thing as OTT.
~ DiW
sithjack
July 28th, 2009, 01:57
I figure the mohawk head could look workable if 2/3+ of the mohawk were removed, and the other head doesn't really need the topknot.
archonofdeath
July 28th, 2009, 08:24
Wow. It's like they took the Dark Eldar heads, rehashed them as wolves and then are selling those. I would rather just use a normal marine and throw some green stuff on it, it would look a hundred times better than these new heads. Not to mention GW tends to understock you now, so you will most likely be FORCED to take these heads if there are a couple decent heads in the box.
:/ I am sad now.
Boomer
July 28th, 2009, 10:26
I have always thought the space marine bare heads are too big anyway.
It makes the armour look smaller. I think if i ever did marines (chaos or loyal)
i would use the bare heads form the chaos maurder horsemen. They are grim and rugged looking and are a small enough so the armour looks bigger.
Regarding the photos of the space wolfs, they are o.k looking to me.
I like the mohawk (a nice throw back to rouge trader days if you ask me)
but i do like the armour itself more, would look good if used for chaos marines.
I would of thought that they would of done some running legs in the kit (or atleast hope they do) as marines should be a fast moving force but they always look so static to me.
Overall i can't wait to see more.
Sister Bluebird
July 28th, 2009, 15:57
I think we're making this a bigger deal than it is. These are only two models out of an entire new range. We all have bit boxes full of extra helmets/heads anyway, so who cares if two heads on the spruce don't meet our fancy? And if it turns out you don't like the rest of the range, I'm sure you can still find boxes upon boxes of the old Grey Hunters/Blood Claws/etc.
Besides, most of us in this thread have at least a sizable force of Wolves already...it's not like we have to get rid of the cool-looking models we already have!
Perturabo
July 28th, 2009, 18:04
I agree those heads aren't exactly awe inspiring, but the rest of the bits look rather nice. And as said, there are plenty of hairy bearded in the Fantasy range for conversions.
This would be the perfect opportunity to start the SW army I've always considered... Damnit, stay strong! One thing at a time!
archonofdeath
July 28th, 2009, 20:43
You guys really like the bits? I dunno the fur never maintains the look it has before you make the mold. I still think you get a much nicer effect with a hobby knife and some greenstuff. Could just be me, I am a naysayer, I really think GW has underdone itself.
Boomer
July 28th, 2009, 20:50
I think we're making this a bigger deal than it is. These are only two models out of an entire new range. We all have bit boxes full of extra helmets/heads anyway, so who cares if two heads on the spruce don't meet our fancy? And if it turns out you don't like the rest of the range, I'm sure you can still find boxes upon boxes of the old Grey Hunters/Blood Claws/etc.
Besides, most of us in this thread have at least a sizable force of Wolves already...it's not like we have to get rid of the cool-looking models we already have!
Agreed, there is no reason not to use tac sqauds and just buy 'newer' bits off a bitz site.
I'm sure once the box sets come out there will be loads of the space wolf bits on offer. Then you can just pick and chose what you want to use. Or you could just sell the offending bits online!
Demon in White
July 28th, 2009, 23:06
You don't even need to use tactical squads, just buy a boxed set of Grey Hunters from Ebay or somewhere.
~ DiW
archonofdeath
July 29th, 2009, 15:57
Agreed, there is no reason not to use tac sqauds and just buy 'newer' bits off a bitz site.
I'm sure once the box sets come out there will be loads of the space wolf bits on offer. Then you can just pick and chose what you want to use. Or you could just sell the offending bits online!
Hey I'm just saying GW has been moving toward offering you less and less selection on components. So there is a pretty decent chance that in 10 marines you'd be forced to use at least 1 of those two heads unless you happen to have bitz. So if you're just starting Marines then you're pretty much stuck. I wish GW would move toward offering more heads, torsos, leg styles (bionics), etc in each box, however it seems like every time they make something new they remove a bit more of the selection.
Boomer
July 29th, 2009, 16:03
Thats not true regarding the Ork range. The nob box set is pretty much a treasure trove of bitz and it's clear that you can not use all of the bitz on five models, same for the battle wagon box and the even the grots box set comes with more parts than you can use. I think we should just wait and see whats in the box before we start yet enough g.w bashing thread.
archonofdeath
July 29th, 2009, 16:05
Congratulations to the Ork players, you're lucky. Most of the IG boxes seem to have lost a hearty amount of bitz and so too did the Skeleton Warriors.
Boomer
July 29th, 2009, 16:12
Then switch to orks and your problems will be over.
Just be thankful your not a necron player.
sithjack
July 29th, 2009, 16:43
Congratulations to the Ork players, you're lucky. Most of the IG boxes seem to have lost a hearty amount of bitz and so too did the Skeleton Warriors.
Not so for the IG, what actually happened was that there was a $9 increase in the cost of our basic squad boxes. Which they decided to mitigate by selling boxes of 10 rather than 20. We didn't so much lose bitz as suffer a price increase.
As for the skellies, aside from shrinking the models per box again, did we really lose out on some bits, because I had almost talked myself into buying a box, and if we lost out I'll head over to the TK range and get the old ones.
kithre
July 29th, 2009, 17:34
The new skellies are awesome - all we've really lost are a few extra tomb stones and other paraphanelia. The new skellie models make the TK ones look like bow-legged Space marine skeletons - the skulls are too thick, the ribcages fused and the arms the size of legs...
Sister Bluebird
July 29th, 2009, 17:51
there is a pretty decent chance that in 10 marines you'd be forced to use at least 1 of those two heads unless you happen to have bitz. So if you're just starting Marines then you're pretty much stuck.
If you're starting Marines then you've come to terms that these heads look ok enough to use so being forced to use them won't really matter. Plus, as I've said before: it's two guys. We already have lame models in our army unless we have been collecting enough years that we can weed out the lame ones and replace them.
Long story short: You aren't going to start an army in the first place unless you think the models look good or you don't care that they look bad.
Trusty Gnoblar
July 29th, 2009, 19:21
Then switch to orks and your problems will be over.
Just be thankful your not a necron player.
I'd love to switch for orks for the endless conversions and spare bits but I could never paint that much green :( or in your case purple ;)
T.G.
sithjack
August 3rd, 2009, 19:14
For those who like the current plastics, snap 'em up while you can. I was checking out some stuff to pick up this summer and apparently blood claws/grey hunters are no longer available.
Just a quick heads up.
Tyfus
August 4th, 2009, 17:08
In the Previews mag issue 251 for august 2009 page 414 there's picture and information about WD 357. There is picture of the SW on the front. The texts says:
"This month features new releases such as the Codex: Space wolves, Space Wolf Pack, Wolf Guard, and Space Wolf Heroes. Other articles include an interview with Phil Kelly, paintng tips, a modeling workshop, battle report and 'Eavy Metal article on the Direct only Space wolf Captain".
So: - Seems like it will be one kit for Blood claws and grey hunters. Not one for each. No
surprise i guess.
- And one kit for the WG.
- And a new direct only SW captain.!!
:beer:
Winter
August 4th, 2009, 20:20
In the Previews mag issue 251 for august 2009 page 414 there's picture and information about WD 357. There is picture of the SW on the front. The texts says:
"This month features new releases such as the Codex: Space wolves, Space Wolf Pack, Wolf Guard, and Space Wolf Heroes. Other articles include an interview with Phil Kelly, paintng tips, a modeling workshop, battle report and 'Eavy Metal article on the Direct only Space wolf Captain".
So: - Seems like it will be one kit for Blood claws and grey hunters. Not one for each. No
surprise i guess.
- And one kit for the WG.
- And a new direct only SW captain.!!
:beer:
Awesome i had been wondering what was going to be in the White dwarf issue, since they mentioned it on the email they sent out. Looks pretty good then :D lots of new stuff to ogglee :D
Tyfus
August 4th, 2009, 20:28
Here is the scanned version of the page. As "evidence". :laugh:
It's from a catalog - so i hope it's ok to show. If not - plz notice me.
For the wolftime.
:beer:
spike12225
August 4th, 2009, 21:13
Here is the scanned version of the page. As "evidence". :laugh:
It's from a catalog - so i hope it's ok to show. If not - plz notice me.
For the wolftime.
:beer:
I don't think it should be a problem. i've bought 1 WD in the last 6yrs if it has something interesting i just read it at my local newsagent store, usually the rest of tthe mag is full of useless crap anyway.
----------
I have always thought the space marine bare heads are too big anyway.
It makes the armour look smaller. I think if i ever did marines (chaos or loyal)
i would use the bare heads form the chaos maurder horsemen. They are grim and rugged looking and are a small enough so the armour looks bigger.
Regarding the photos of the space wolfs, they are o.k looking to me.
I like the mohawk (a nice throw back to rouge trader days if you ask me)
but i do like the armour itself more, would look good if used for chaos marines.
I would of thought that they would of done some running legs in the kit (or atleast hope they do) as marines should be a fast moving force but they always look so static to me.
Overall i can't wait to see more.
i made my sterngaurd conversions "moving" with assault marine legs they came up nice. just go on ebay you can pick up 5 for $10 or less
Tyfus
August 4th, 2009, 21:32
I don't think it should be a problem. i've bought 1 WD in the last 6yrs if it has something interesting i just read it at my local newsagent store, usually the rest of tthe mag is full of useless crap anyway.
It's not the quality of WD i'm worried about, but the forum rules and IP. The WD quality is another story for another thread. ( i always seems to buy it and often enjoy it) :laugh:
Right now i'm stocking money for the wolfs. I get headpain thinking of where i'm going to find time to paint all the puppies.
:beer:
sithjack
August 5th, 2009, 03:39
Here is the scanned version of the page. As "evidence".
It's from a catalog - so i hope it's ok to show. If not - plz notice me.
For the wolftime.
Good to see, and ooh look is that Blood Pact in the bottom left corner. Geez, between alcohol, guardsmen, alcohol, space wolves, alcohol, guardsmen, alcohol, books, and more alcohol I'm not going to have any money for beer up at college. :chicken:
rogalofterra
August 5th, 2009, 23:45
Good to see, and ooh look is that Blood Pact in the bottom left corner. Geez, between alcohol, guardsmen, alcohol, space wolves, alcohol, guardsmen, alcohol, books, and more alcohol I'm not going to have any money for beer up at college. :chicken:
Something tells me that Russ wouldn't be disappointed...
I hate this phase of the release cycle! Everyone knows what's coming out, but there's not yet anything substantial for the masses to sink their teeth into. X P
After GW has been dropping bombs like the new Orders system in IG, I can't wait to see what they do with such an old Codex! Now if only they would get around to doing the same for the DE...
Tyfus
August 6th, 2009, 11:18
I hate this phase of the release cycle! Everyone knows what's coming out, but there's not yet anything substantial for the masses to sink their teeth into. X P
Yes GW has shure closed the rumour-mill more efficency. Too bad. Some info would make good marketing for the products. It seems like they have gone to far.
After GW has been dropping bombs like the new Orders system in IG, I can't wait to see what they do with such an old Codex! Now if only they would get around to doing the same
Mhh. Maybe the rumours about "sagas"... :laugh:
Tyfus
August 14th, 2009, 17:33
Some rumours about the SW sagas has been dropped:
- it's more than 5 sagas.
- you can't have two of the same saga in the army
- And their point cost range between 15pts, 25pts, and the uber one(s) 50pts.
3 has been mentioned:
Well, let me ease you a bit
Let's say that one of the sagas makes you worry less about the lascanons, demolisher cannon, encounter with a carnifex…
when I heard of them(sagas), some of them in fact, I thought I would expect something different.
regards
Sounds like a better invl.save or eternal warrior.
The other 2 I heard about:
one allowing the character to go with scouts (outflank, OBEL) the other adds you as many attacks in the next turn of hth combat, as many kills or wounds you managed to score in the previous hth turn.
regards
i like bouth of these. Fluffy and fun.
I don't know if it has been mentioned before in this thread, but the rumour is that Ragnar offer +1A to the unit he joins on the charge, and gives Fleet of Foot to the whole army. Yooohooo.
Kudos to never_mind and Maverik over at B&C.
Apply salt
:beer:
Phalanx
August 14th, 2009, 18:23
From Warseer:
Not sure if these have been posted but these hints have been dropped by Never-mind on the B&C.
/…/as far as I remember you will not be able to have 2 same sagas in one army (there are 5, if I'm not mistaken). one of them really kicks "you know what".
regards
p.s. no wine, please. ALE would be just fine
Well, let me ease you a bit
Let's say that one of the sagas makes you worry less about the lascanons, demolisher cannon, encounter with a carnifex…
when I heard of them(sagas), some of them in fact, I thought I would expect something different.
regards
The other 2 I heard about:
one allowing the character to go with scouts (outflank, OBEL) the other adds you as many attacks in the next turn of hth combat, as many kills or wounds you managed to score in the previous hth turn.
regards
…and from Maverik
Actually, there will be more than 5 sagas. And their point cost range between 15pts, 25pts, and the uber one(s) 50pts. Gracias por escuchar
…answer from Never-mind
escuchar? haha! De nada
really, hmm? I thought that kicks "you know what" saga is around 35. and that there more than 5? I heard about the benefits of 3 of them.
and besides the one mentioned above, I find one of them "useful", and the other "interesting"
regards
This was posted by Grey mage, it´s not clear if its wishful or rumor….
Saga: The Stout. 40pts.
The hero is renowned for his toughness and ability to shrug of hits that would leave a lesser main cleft in twain. The character gains the eternal warrior special rule and a 4+ invulnerable save. However if part of a unit that would suffer a wound due to instant death that wound must first be allocated to this character *who may attempt to save against it as normal*.
Saga: Mage Slayer. 25pts.
The hero is known far and wide as the bain of psychers and sorcerors. They gain a 4+ save against the affects of any psychic power, friend or foe, and treats force weapons as a powerweapon. In addition if within assault range of an enemy capable of casting psychic powers the character must assault them and attempt to allocate all attacks at the psychic model.
Etc etc
Hope it will contribute.
Tyfus
August 14th, 2009, 19:01
Yeah. See the post in front of yours lol- :act-up:
The two sagas mentioned but Grey mage seems like he stated them as whislist/example, not some rumours he heard.
:beer:
Phalanx
August 14th, 2009, 22:42
I saw your post but there was more on the warseer post (like around what kind of point costs to expect)so I decided I might as well post it. More information is always good.
sithjack
August 14th, 2009, 23:10
Saga: The Stout. 40pts.
The hero is renowned for his toughness and ability to shrug of hits that would leave a lesser main cleft in twain. The character gains the eternal warrior special rule and a 4+ invulnerable save. However if part of a unit that would suffer a wound due to instant death that wound must first be allocated to this character *who may attempt to save against it as normal*.
Do I hear Haegr afoot?
Tyfus
August 16th, 2009, 21:37
Some tidbits from germany GD:
right from Phil K.: W will focus in their heroes, possible to build small elitist armies
-standard Marine approach should be possible too
-its his idea to throw in wolves, but i understood it more as cyberwolves than pure unaugmented fenrisian beasts
-the Wolfpack is a Box with all your needs to build SW,
30x heads, shoulderpads,Belts/bodies,wolifed weapons.
-wolfguard may be kitted out very differently and distributed amongst the army. But there is a price ( points, gets expensive fast)
-full 96 pages dex. SW concept may be heroic / superstitous. Cover = WD Cover .
Kudos 1hadhq over at DD.
And a pretty shady pictures which seems to show two other SW-models made by the Blood claw/grey hunter box:
Linky linky here to german forum (http://www.brueckenkopf-online.com/?p=6892)
:beer:
Jared van Kell
August 17th, 2009, 11:08
The whole thing with the sagas is that they are beneficial in most circumstances but if your opponant is clever they can quickly eliminate your character.
For example if you hit the squad led by a character with 'The Stout' saga with a few las-cannon shots then you could lose the character very quickly.
If memory serves me correctly there are about eight sagas in total. One of the ideas that was toted around was giving the character the furious charge rule but that he had to move towards the closest enemy as soon as possible.
JvK B)
Bob Dole
August 18th, 2009, 19:46
I'll keep my fingers crossed on a playable (doesn't even have to be competitive, just non-crappy) list for SWs made out of a small number of elite troops. I'm planning on painting up a squad and an HQ when the new stuff comes out, but not much more. If I can do a small army instead, all the better. I think I'll give myself a heart attack if I try to take on yet another full size army though.
Tyfus
August 19th, 2009, 13:28
Latest floating around from the GD Gamesday:
Ok,as promised i tell you now what Phill Kelly talked to me.
I asked him about Björn and the rumour about his AV14. He responded that he couldn´t tell,but Björn would be the most survivable Cybot in Game.
We also talked in general about Space Wolves and he said that Space Wolves would have extrem stats and some nice special rules but would pay with a lot of points. "You will be always outnumbered".
Logan Grimnar isn´t a fighting character,he is more like Creed, he gives you some special abilities like standing near a Long Fangs and saying you become tank hunter. He will also give even imperial guard special rules,because he is an amazing leader.
If you want a close combat monster you should choose Ragnar,he is young and berserker like.
All of the Special characters will be priced high over Gazhgul Thraka.
I also asked him about Wulfen and 13. company.
I was a little bit shocked when he said that Wulfen won´t come back as a unit. He wanted them more mysterious. You can still fill in some wulfen,but not as a unit costing 18 Points.
And last,i asked him about the Sagas. He confirmed that Sagas will give the complete army boni,not just a unit.
That´s all what i can remember, I hope GD uk will reveal more.
sorry for my bad english,but it isn´t my mother tongue
Kudos to slashgod over at warseer
:beer:
Jared van Kell
August 19th, 2009, 14:12
SW are going to be the ultimate elite army, possibly more so than Grey Knights, they are not kidding when they say SW will always be outnumbered. I do see a lot of people getting space wolves simply because they are going to be so cheap to buy and paint up. I'm not kidding when I say a 1000pts will cost you about Ł100, less if you load up on sagas and wargear.
JvK B)
Phalanx
August 19th, 2009, 16:46
SW are going to be the ultimate elite army, possibly more so than Grey Knights, they are not kidding when they say SW will always be outnumbered. I do see a lot of people getting space wolves simply because they are going to be so cheap to buy and paint up. I'm not kidding when I say a 1000pts will cost you about Ł100, less if you load up on sagas and wargear.
JvK B)
If thats true then I think I'll be making a rather large SW army to go with my nids. I already have well over 2Kpts with my current SW army (though they aren't that great right now due to having to try to convert everything out of 10 year old tactical marines and random bits) so I wonder how many points I'll have with the new codex.
baruthulous
August 26th, 2009, 12:02
i have seen the whole sprue for the Wolf Pack Box, and believe me when i tell you you are not short on choices. I saw at least 25 heads on the sprue
these included specific wolf scout heads, a head that is a helmet in the shape of a wolf, and just overall awesome heads!
there are also a whole bunch of weapons options, as this box is also used to make wolfguard, there are an awesome pair of lightning claws in a never before seen pose
All in all, i cant friggin wait for October
Winter
August 26th, 2009, 13:52
I thought there was a seperate wolf guard box coming? Or is that going to be terminator wolf guard and the power armour wolf guard will have to come from the pack box?
Tekore
August 26th, 2009, 15:37
Heh, I have to say that every rumor I've heard about the Wolves, combined with the fact that I've got a ton of unpainted marines sitting around, makes me want to paint up a force when the book comes out. Craziness.
Tekore
kithre
August 26th, 2009, 16:01
I have a squad of these boys already metal grey hunters. If teh Space Wolves craziness looks like it is going to infect me, I shall have to make a REALLY big decision - Skaven or Space Wolves! Neek eek! or raawooooor!!? And I have to weigh this against Space Hulk and my current WHFB, Epic, WH 40K and Man O War armies/fleets/titan legions..
Damn you, Games Workshop, damn you verily for leading me into temptation...
Sister Bluebird
August 26th, 2009, 16:22
I have a squad of these boys already metal grey hunters. If teh Space Wolves craziness looks like it is going to infect me, I shall have to make a REALLY big decision - Skaven or Space Wolves! Neek eek! or raawooooor!!? And I have to weigh this against Space Hulk and my current WHFB, Epic, WH 40K and Man O War armies/fleets/titan legions..
Damn you, Games Workshop, damn you verily for leading me into temptation...
Go with RAAAAAAAAAAAAAAAAAAAAWWWWWWWWWOOOOOORRRRRR!!!!
Winter
August 26th, 2009, 20:23
I have a squad of these boys already metal grey hunters. If teh Space Wolves craziness looks like it is going to infect me, I shall have to make a REALLY big decision - Skaven or Space Wolves! Neek eek! or raawooooor!!? And I have to weigh this against Space Hulk and my current WHFB, Epic, WH 40K and Man O War armies/fleets/titan legions..
Damn you, Games Workshop, damn you verily for leading me into temptation...
Go with RAAAAAAAAAAAAAAAAAAAAWWWWWWWWWOOOOOORRRRRR!!!!
Exactly! How can you go anywhere near Neek eek! when your have RAAWOOOOOR!! right next to it?
coz
August 27th, 2009, 09:36
[QUOTE=Jared van Kell;1530896]SW are going to be the ultimate elite army, possibly more so than Grey Knights, they are not kidding when they say SW will always be outnumbered. I do see a lot of people getting space wolves simply because they are going to be so cheap to buy and paint up. I'm not kidding when I say a 1000pts will cost you about Ł100, less if you load up on sagas and wargear.
I realy hope this is true, not for money reasons but for painting reasons.Also i see them as being more elite than most space marines anyway (probly not grey knights) i realy think marines should be more expensive overall with the non codex chapters being even more expensive.
standard marines should have points and stats to match what the GK are now.
But anyhow i can soon start an army that i am interested in doing again instead of stop gap armies that never get finished.
I wish i never sold my Wolves off years ago.
Zarahemna
August 27th, 2009, 13:08
I have seen it. And the wonder of it has blinded me, now my only purpose is to share the awesome goodness so that all may slaver and drool in holy anticipation of what is to come.
My brothers Njal the storm caller has granted me this vision so that you too may know the terrible might of the Soace Wolves and howl as their heavy tread draws closer!
I know not of the new range of miniature representations of the sons of Russ, but I have seen the awesomeness of their almighty codex. Gather round now and listen!
Characters:
Njal Stormcaller:
Njal is back in all of his glory. The cyber raven joins him and the most easy comparison is with Tigurius, except that he wears terminator armour and carries mighty runes which blaze and improve his invulnerable save to a 4+. Truly unstoppable he remains.
A storm now covers Njal and this affects enemy shooting and combat prowess (-1 to both within 18" or something like that) and at higher levels can destroy foes and cast them around the table with it's mighty winds. Njal is the master of all six Space Wolf Psychic powers and yes, he is really expensive. Think 250+ points.
Bjorn the Fell Handed. Bjorn is incredibly strong, AV13 to the front and of course venerable. Put those two factors together and he is an almighty warrior. He has four attacks basic and is strength seven. He is also very expensive.
There is also a Telion type upgrade for the Space Wolf equivalent to scouts. This hero, more than three centuries old is the equivalent of a captain and yet with his unruly manners cannot be accepted among the battle brothers, not least because he stole one of the Chapter's thunderhawks and then crashed it during his flight. He upgrades his squad, I cannot remember how.
Battle Brothers:
All Space Wolves have counter attack and acute senses.
Wolf Guard are deceptive, they start off at a little over thirty points but they get very expensive very quickly. A wolf guard with Thunder hammer and Storm Shield weighs in at just under seventy!
There is a character with a special storm shield who can get an extra attack which represents him slapping his opponent with the shield when he charges. He also has furious charge and a thunder hammer that he can throw in a shooting attack. yes, a thrown thunder hammer. When it hits the foe there is an explosion and it reappears with a flash in his hands... Not bad eh?
Blood Claws now come in three flavours, bikers, jump packers and infantry. They remain slightly less able than regualr marines in shooting and close combat but are still really deadly...
Wulfen are gone as a unit.
There is a character who rides a Fenrisian wolf in to battle. It's a bit He-Man esque, but in a good way.
Long Fangs, Heavy Bolters for only a handful of points, you know about the same as a meltagun for regular marines... Also you can carry five heavy weapons... It's brilliant.
How much is a regular Space Wolf? xx points? Oh and you get a special weapon for free. Oh, and if you take ten you get a second special weapon for free... Ten men, and two special weapons for 150 points? Sounds good eh?
Kit? Oh yeah, every space wolf carries a chainsword, bolt pistol and boltgun. Extra attacks, I think so. You can kiss good bye to true grit though.
Oh and one last thing. Dark Angels are now not alone in being able to field Terminator only armies! SW's can field all terminator armies as one of their characters makes it possible to field T's as troops choices!
Tyfus
August 27th, 2009, 14:35
whaaaat ??? This looks great.
10 marines with boltgun, boltpistol, cc-weapon, extra attack, acute senses and counter-attack, two special weapons, for 150 ??? Thats sounds :messed:
Did you see anything about the russ tank or the rumoured land raider with assault cannons ?
:beer: to you.
JohnPublic
August 27th, 2009, 14:53
Great stuff, thanks to you. I almost passed out when I read the termie bit. Questions abound!
For starters, did Long Fangs have Split fire and/or Relentless?
Wolf Lord Herby
August 27th, 2009, 15:00
:dance:
Haha! This is brilliant!!!!
:dance:
Sorry. Grey Hunters with uber grit, though? The Chaos Boyz aren't gonna like that. Ah well. Who cares, no-good traitor sons of he-sheep!!!
Come, drink with me my lads! For Battle! For Glory! For the Wolftime!!!
*hands around the Wulfsmeade*
EDIT: Are Scouts still as awesome as they used to be before everyone got their unique ability?
General Thaddeus
August 27th, 2009, 15:50
Just to clarify: GH's still get Frag/Krak Grenades standard right?
Negral
August 27th, 2009, 16:19
That point cost seem too small for all that the GH's receive. There must be some large game play negative or the perhaps the cost was misunderstood?
Also goes against the rumor that we will always be outnumbered. With costs like that ( I assume BC's are the same or a little less) it would be hard to be outnumbered by other marines.
JohnPublic
August 27th, 2009, 17:08
Yes, everything seems plausible aside from ten grey hunters with two specials for 150 points. I have to assume the cost was misread or misunderstood.
Can you give confirmation Zarahemna?
Negral
August 27th, 2009, 18:24
Maybe that is without a leader model and without any power weapons? (speculation) but when you add a WG with fist, points go way up?
Phalanx
August 27th, 2009, 18:53
Well, ifr a WG is twice the cost of a GH then that would account for 15pts less than SpaM. Plus we don't get any heavy weapons, we lose combat tactics and combat squads, and we seem to pay a hell of a lot more for our terminators based on these rumors (just under 70pts for a PA TH/SS d00d? Imagine how much he would cost as a termy!).
I do agree that it seems a bit cheap though.
JohnPublic
August 27th, 2009, 19:52
(just under 70pts for a PA TH/SS d00d? Imagine how much he would cost as a termy!)
Remember that current rumors have WGPLs getting a saga and in the current dex they take tactical dreadnought for just five points.
In my current 1750 list I run a 56 point WGPL with a powerfist, bolt pistol, and wtn. That's not much different.
Zarahemna
August 27th, 2009, 20:44
I can confirm the two specials and unless my mind has been completely blown away by the thrill of reading the thing I am almost certain that 150 is the correct figure.
The thing about this dex is the cost of the upgrades. Certain things are cheap but when you are done with them they are NEVER cheap.
Leman Russ battle tanks are gone.
Longfangs can split their fire.
How awesome is that?
----------
Yes, everything seems plausible aside from ten grey hunters with two specials for 150 points. I have to assume the cost was misread or misunderstood.
Can you give confirmation Zarahemna?
Sure. But remember Combat Tactics is gone, SWs still pack their grenades and remember that a number of units are down WS and BS compared to their other loyalist brethren.
Tyfus
August 27th, 2009, 20:58
Txs for posting and rep for you. Hope it is true.
Did you see a special version of the land raider ?
Anything other you remember ? Sagas, psi-powers ?
:beer:
Valerian
August 27th, 2009, 21:02
I can confirm the two specials and unless my mind has been completely blown away by the thrill of reading the thing I am almost certain that 150 is the correct figure.
The thing about this dex is the cost of the upgrades. Certain things are cheap but when you are done with them they are NEVER cheap.
Leman Russ battle tanks are gone.
Longfangs can split their fire.
How awesome is that?
----------
Sure. But remember Combat Tactics is gone, SWs still pack their grenades and remember that a number of units are down WS and BS compared to their other loyalist brethren.
What can you tell us about Ragnar, Ulrick, and Logan?
Thanks,
Valerian
JohnPublic
August 27th, 2009, 21:09
Yes, thank you very much for posting. Any info is great to hear with the current GW rumor lockdown. I echo Tyfus in asking if there is anything else at all that you can relay that we have not heard thus far.
Winter
August 28th, 2009, 00:03
Why o Why do we still have to wait a month for the mighty landing of the wolves, reading that sneak peek is really exciting, it seems that the codex has been thought out really nicely and wolves won't be the super broken army it could have been if the fan boys got carried away but it will be a nice balance between power and fluff.
Can't Wait :D
Perturabo
August 28th, 2009, 09:09
Sorry. Grey Hunters with uber grit, though? The Chaos Boyz aren't gonna like that. Ah well. Who cares, no-good traitor sons of he-sheep!!!
I don't know, it's sounds good to me. Finally some of the false Emperors lapdogs who can put up a decent fight. :P
Space Wolves being by far one of the coolest loyalist SM armies, I'm incredibly tempted to start the army I've considered on and off since second. Damn GW and their new shiney things!
Tyfus
August 28th, 2009, 10:04
Other rumours floating around:
- Blood claws are WS/BS 3.
- The BC and GH only have access to one PW/PF per pack.
- BC keeps the berserker-rule.
- Some sort of upgrade is available to make the BC (and maybe GH) better in hth combat.
:beer:
Zarahemna
August 28th, 2009, 16:30
Uber grit?
What is uber grit?
The WS and BS are 3.
I can't remember much more than I have said. If more comes back to me I will let you know.
Trusty Gnoblar
August 28th, 2009, 16:52
I'm pretty sure uber grit is where the model has bolter cc weapon and a bolt pistol.. like what the regular chaos marines get
T.G.
Perturabo
August 28th, 2009, 17:07
That's the one. So you can shoot your bolters on the way in, switch to pistols for a last shot, charge, and get the bonus attack for two CC weapons. Standard Marines have the same, but with no CC weapon.
mboehm
August 29th, 2009, 00:59
Dark angels are very different from most marines I'll have you know!
Not any more. We used to be pretty nifty. Skilled rider and Jink for the Ravenwing, mixed Termie units for Deathwing, the tactical troopers were better-equipped than your average Marine, we had Plasma cannons and no one else did, and Fearless was a benefit, not a weakness.
Over the past few years GW has seen fit to strip all these interesting features from DA and hand them to other Marine chapters.
OK, enough whining. So the SW codex: interesting. The wolf-riders sound extremely lame and fantasy-ish, but maybe the miniatures are so awesome that it'll be OK. Also Njal holding a "gnarled wooden staff" is pretty fantasy-ish. Also their termies doing shield-bashes and throwing hammers is very fantasy-ish. Hmm, I see a trend here...
The "Sagas," thing, while also fantasy-ish, actually sounds pretty interesting. I'm curious to see how that goes. Something that actually results in an effect that lasts in between games? What you do in a game affects the next game? Amazing...
All in all, doesn't sound quite as exciting as the IG or vanilla-Marines codex. But to each his own.
BDJV
August 29th, 2009, 05:13
Thanks for the great new info Zarahemna!
If the GH are really that cheap with that loadout of gear, my basic Chaos marines just got even more hosed.
Jared van Kell
August 29th, 2009, 09:47
The thing is though. The Grey Hunters pay more for their bolter, bolt pistol and close combat weapon layout than CSM do. Indeed if rumours are correct they only come eqquiped with bolt pistol and close combat weapon and then have to pay for a bolter.
Throw in other eqquipment and yes you have some very powerful models that can move, fire and then assault but you pay for the privilage meaning you are often outnumbered significantly.
And remember, SW die just as easily as every other marine out there.
JvK B)
Phalanx
August 29th, 2009, 16:55
Taken from Warseer who took it from B&C
]just some other snippets from never_mind over on B&C
make of it as you will
finaly, somebody has broken the silence
GH are realy good deal. 15 pts, ATSKNF, AS, CC and armed and equiped like CSM.
I heard that they get flamer, or flamers, for free, if you take 10 men pack.
I am looking forward to Njal - there are some realy nasty powers waiting for our foes out there
regards
It's not from GW so don't believe it. Most of this is stuff we all thought would happen. including the nerfing of the GH packs with the stealing of our power fists. We all saw the nerf coming. Wow 2 free flamers and now zilla lists eat me yeah!!! What a load of poo.
one power fist will be still a choice for a GH or BC pack, so don't worry yet. besides, you will be ale to add a Wolf Guard to pack. and still there will be a nice upgrade to a pack. but let's keep it a surprise for now
regards
So blood claws are still WS3 BS3? Man I was so hoping for WS4 BS3. What a load of crockery. And still no mention of pw/pf options. I really just want to know if pw's are even on the sprues anymore.
PF one per pack (GH or BC). btw, BC are to keep the berserkers charge.
regards
the other upgrade is not about the special ccw. but still, it improves your squads hth abilities (I bet you won't guess ). when I first find out, I thought it was realy cool.
anyway, some earlier rumors mentioned it.
btw, I say PF, PW is optional. that's because I use fists only
regards
no, no, no...
no rapid fireing. besides, it is doesn't help you in hth
hmm, how can we put it other way...?
a living weapon....?
Lord Hjamlar was close, but no to close
regards
For the original post: http://www.warseer.com/forums/showpost.php?p=3901823&postcount=664
And here's some more taken from Warseer who took it from B&C:
(guess from Lord Ragnarok)
Only thing I can think of is a wulfen WG, but then it is said wulfen are not in the dex. Perhaps "not in the dex" means not as a unit but possibility of upgrades in the pack. The wulfen leader would grant them higher bs, reroll, hit on 3..etc...?
(answer from never-mind)
Lord Ragnarok,
you are a winer biggrin.gif
but you can have both, WG pack leader and a wulfen msn-wink.gif
regards
So it appears that our GH units can now only have 1 special CCW but can have 2 special weapons and they come with ultra grit and have the ability to take a Wolf Guard and a Wulfen to make them stronger in CC. It also appears that our Blood Claws retain the Berserk Charge ability but also only have the ability to take a single PF or PW but can still take a Wulfen and a Wolf Guard. Pretty awesome, though considering I converted a bunch of special CCW its a bit annoying for me.
So far I'm really liking the rumors out there for SW.
BDJV
August 29th, 2009, 20:47
I know this is slightly off topic and I will try to keep it short.
The thing is though. The Grey Hunters pay more for their bolter, bolt pistol and close combat weapon layout than CSM do. Indeed if rumours are correct they only come eqquiped with bolt pistol and close combat weapon and then have to pay for a bolter.
Throw in other eqquipment and yes you have some very powerful models that can move, fire and then assault but you pay for the privilage meaning you are often outnumbered significantly.
And remember, SW die just as easily as every other marine out there.
JvK B)
Not quite, the most recent rumor says that they come with the basic Ubergrit load-out and grenades in the new dex. Plus they have ATSKNF, Acute senses and Counter charge for 15pts a model.
Compare this to the basic Chaos Marine who comes with the Ubergrit load-out and grenades, with Zero special rules for 15 pts.
So if the rumor is true the Space Wolves are underpriced, Codex marines are about right and Chaos Marines are overpriced by a few points.
I know we are in a transition phase for 40k, but GW need to pick up the pace fixing armies. The new design philosophy is killing any balance there was in the points system.
Tyfus
September 1st, 2009, 08:42
Latest floating around:
these 150 for 10 GHs may seem cheap, comparing to vanila SM. however, the sm include the cost of the srg. here WG are added from another slot.
lets say, you make a squad of 10 WGs, so you can get 2 heavy weapons (cyclones), you make 6 in TDA, 4 with fists or other stuff, and you add them as the pack leaders. the 6 in TDAs rides in LR. GW finaly gave the Storm Shields their right value, and so the Termi WGs are realy expensive.
the other guy that saw the new dex was right, the ss+th combo is above 60 pts. however, the basic cost of a WG has decreased, but when you start equiping them, they become really expensive.
regards
From never_mind over at B&C.
:beer:
Winter
September 1st, 2009, 10:00
I am really curious to see what Gamesworkshop does soon, its about a month until the release and all we have is the two Space wolves figures we saw two months ago.
It seems bad business sense to be reforming a product as large as space wolves and give your customers nothing. I guess we just all have to look forward to this months white dwarf, where they are going to go through some of the new kits, or so they said.
M'ichal
September 1st, 2009, 15:24
I was gonna say exactly what Winter said. Less than 3 weeks till new WD and all we saw are 2 models...
JohnPublic
September 1st, 2009, 16:22
Technically we've seen four. There were two in the GW newsletter and then two on the Games Day Germany poster. We've pretty much been spoiled.
matus
September 1st, 2009, 19:06
I think it will be nice, as much as i enjoy all the rumors, when I actually get my hands on a new dex its a bit of a let down, I generally know most of whats in it! This should be a nice surprise.
M'ichal
September 1st, 2009, 19:27
I think it will be nice, as much as i enjoy all the rumors, when I actually get my hands on a new dex its a bit of a let down, I generally know most of whats in it! This should be a nice surprise.
that's true. sometimes it's good to be completely surprised. you get a new WD or a newsletter and see all the minis in all their glory.
JohnPublic
September 1st, 2009, 20:27
I think you'll still know most everything by October when the book releases. It looks to me like WD357 will reveal all. In fact, I'm pretty sure the recent rumor lockdown is a White Dwarf marketing scheme.
Evil Moon
September 2nd, 2009, 02:04
I think you'll still know most everything by October when the book releases. It looks to me like WD357 will reveal all. In fact, I'm pretty sure the recent rumor lockdown is a White Dwarf marketing scheme.
A scheme that is making me nerd rage with anticipation.
The Paint Monkey
September 2nd, 2009, 09:03
A scheme that is making me nerd rage with anticipation.
The Hulk's a nerd when he's not hulking, you know...
Tyfus
September 2nd, 2009, 13:49
I think you'll still know most everything by October when the book releases. It looks to me like WD357 will reveal all. In fact, I'm pretty sure the recent rumor lockdown is a White Dwarf marketing scheme.
Yeah, GW has had a very succesfull rumour lockdown on the SW-codex, and to some extent the "mystery box". Too bad they don't see that giving some more news and pictures to the "fans" would generate good marketing.
On the topic of the SW-rumours: never_mind over at B&C has said that there is none new land raider version for the SW. So no land raider with possible 3 assault cannons.
:beer:
Jared van Kell
September 2nd, 2009, 17:13
The rumour lock down was a necessity on the part of the higher ups in the GW heirachy. As some of us will know GW were leaking information about their future developments like a sieve which is not good for business. By performing the lockdown they are now observing the effect it has on the wargaming community as a whole in respect to their products. It also allows them to monitor where leaks are coming from.
Like any drastic measures however it is hard to maintain and as time goes on you will see a tightening and loosening on the flow of rumours until GW can find a happy medium where they can release enough information to keep their customers (us) without giving too much away too soon so that we gamers still get a few suprises when the book does get released.
JvK B)
Tyfus
September 3rd, 2009, 09:18
More evidence that an all-terminator SW-army will be a possibility:
was down chatting with the local GW fellow who stated that the codex is in store and that in the next 4 days or so it will be on view for the public. Unfortunately, I'll be out of town by then, so I won't see it. What I did hear was that the wolf riding hero is in terminator armour on top of a wolf that absolutely dwarfs him, and has the twin Wolf claws out to the sides ala Wolverine and is a pretty awesome model. Nothing else I got today hasn't been posted already. All termy armies possible, Lone Wolves are bezerk servivors of previous units searching for death so they may join their fellow brothers in Valhala, kind of like troll slayers.
Kudos to kendo over at warseer.
:beer:
Winter
September 3rd, 2009, 09:22
Lone Wolves are bezerk servivors of previous units searching for death so they may join their fellow brothers in Valhala, kind of like troll slayers.
What does that mean? I haven't heard anything about lone wolves? Anyone wanna explain?
kithre
September 3rd, 2009, 09:32
Wolf packs are generally NOT augmented with additional reinforcements to bring unit size back up. Each great company will recruit Blood Claws in large packs, who will (through combat attrition or promotion to the Wolf Guard in some instances like Ragnar) be pared down over time, and teh survivors will eventually become Grey Hunters. As these Grey Hunters further become older and lose members of their pack, then they will be moved to the Long Fangs tactical role.
Wolf Guard are outside fo this loop. Obviously if only a single Space Wolf survives from his squad, joining another pack may be a little difficult and he would be outside the normal organisation, so I guess this could be an appropriate course of action for him...Given how resilient Space Marines are, it is likely to be a rare occurence that you would see even the majority of a squad killed in combat.
MaleOpener
September 3rd, 2009, 12:10
The GW site claims a few pages in a WD for SWs, but that's it.
Skaven in November, is the only rulebook hitting the shelves.
:beer:
Winter
September 4th, 2009, 03:26
MAELSTROM GAMES (http://www.maelstromgames.co.uk/index.php?act=pro&pre=gwk_40k_ssw_ess_101_000)
Codex up for pre-order, looks like its available on the 10th of October, its up here so i expect it to be up on the official website for preorder shortly too.
Tyfus
September 4th, 2009, 09:16
The codex seems to be close to the shops and more rumours are floating out.
Yeah they have the boxes but are on stricted orders not to open them until next week.
Luckily I have info
Space Wolves have ATSKNF, Acute Senses, and Counter attack
Bikers can take wolves instead and give you +1S, T, and A. Something about 50pts for 6 attacks with rending on the charge in there as well.
Bjorn if killed counts as an objective and makes all the space wolves fearless.
Lone wolves if ARENT killed give up a kill point
Berzerk charge(+2 attacks on charge) is there for ALL blood claw stuff.
Some sagas change the objectives in the game in some cases, some are army wide some are individual based (weird I know, screwing with objectives?)
And thats all I got off the top of my head. Oh and they definietely have the sprues in.
EDIT:
Right!
Wolf Guard start at 18pts with power armour and upgrade from there.
There is banner (banner of the wolf I think it was called) and when used lets you reroll all "to hit" rolls in combat for the entire army for one turn.
Kudos to Ravenous over at warseer.
:beer:
M'ichal
September 4th, 2009, 14:55
big deal, where are the models?! :P
JohnPublic
September 4th, 2009, 15:16
SW Fans: Can we see some new Space Wolves?
Games Workshop: Sure, here's two in a newsletter.
SW Fans: Thanks! Can we see some more.
Games Workshop: Sure, here's some at Games Day Chicago.
SW Fans: Hrm. Those are the same two...
Games Workshop: Are they? Ok, here's some at Games Day Germany.
SW Fans: Thanks! Wait... these are the same two again.
Games Workshop: Oh yeah? Sorry about that, check out the September White Dwarf.
SW Fans: I bought it, but I didn't see any at all in it.
Games Workshop: Strange. Check out the October edition.
M'ichal
September 4th, 2009, 17:11
SW Fans: Can we see some new Space Wolves?
Games Workshop: Sure, here's two in a newsletter.
SW Fans: Thanks! Can we see some more.
Games Workshop: Sure, here's some at Games Day Chicago.
SW Fans: Hrm. Those are the same two...
Games Workshop: Are they? Ok, here's some at Games Day Germany.
SW Fans: Thanks! Wait... these are the same two again.
Games Workshop: Oh yeah? Sorry about that, check out the September White Dwarf.
SW Fans: I bought it, but I didn't see any at all in it.
Games Workshop: Strange. Check out the October edition.
Total amount of cash given to GW by a SW fan for seeing two minis: $100
Tyfus
September 4th, 2009, 18:44
The front of the dex is floating around:
And some more:
I've seen the dex. I am a very happy puppy player, i think Phil captured the spirit of the wolves.
Bjorn and Canis are by far my favorite HQ's. Ragnar is a combat monster!!!
Bjorn is armour 13/12/10 with a built in 5+ inv. save he is also a ven dread. he comes with a assault cannon but u can give him a plasma cannon for FREE with a BS 0f 6!!!! he has 4 base attacks at I3 and WS6. he allows all frendly ubits with (iirc) 12" to reroll moral. if he is killed all SW become feerless and becomes a new objective to be captured.
Canis is riding a HUGe wolf ... and the model looks great. he allows Fen. Wolf pack to become Troops. and there is a unit of wolf riders . Canis has 5 base attacks but if he gets surounded he goes crazy and get one attck for evry model in base contact.he has a pair of wolf claws. hes S5 T5 bc he is riding the wolf.
Ragnar gives himself and the unit he joins d3 extra attacks on the charge. he already has 5 built in. with WS6 and S5 thanks to his Sword hes a tornado in combat. Put Ragnar in a unit of Blood Claws and it a distructive combo because the BC get +2 attack on the charge.
Ulrik is back and hes pissed LOL hes gives the unit he joins prefered enemy angainst a unit type he chooses at the start of the game.
Logan is a true comander. he gives special rules to any unit he joins i cant remember them all but one of the is relentless. othe then that he has not changed much.
The trickster is a BC uite upgrade. And he could be a lot of fun.
The Thammer thrower is S10. he throws the hammer 6" at S10 AP1 assault 1. and he gets an extra attack for his shield.
that all i can remember at the moment ill try and get us some more!!!!
And he's also voted for the all termy build.
So with ragnar and BC - are we looking at +2A + D3 attack more ?! :freaked-out: That would be something. Some salt needed here i guess. Or at last it will be pricy.
Kudos to blutrache and ragnarok666 over at warseer.
:beer:
sithjack
September 5th, 2009, 00:47
So with ragnar and BC - are we looking at +2A + D3 attack more ?! That would be something. Some salt needed here i guess. Or at last it will be pricy.
I'll throw my salt down and say that Ragnar's rule would probably override the Berserk Charge, so only +D3 rather than +2+D3 Attacks on the charge.
Jared van Kell
September 5th, 2009, 12:16
Posted by Surtur on Warseer.
Got my hands on some SW rumours from trustworthy source.
"There’s no wolfen and there won’t be any. 13-th has faded into mist, they’re mentioned in the fluff, but on the table they can be represented only by using an old armylist.
Everyone has counterattack, they have the same space marine wargear, but it’s cheaper: combi-weapon - 5, fist - 20, frostblade - 20, hammer - 25, stormshield - 25, cost for claws differs, but they can reroll either to-hit or to-wound. Frost is a power weapon which gives +1 STR, it’s not two-handed.
Troops
Greys - 15 pts – csm style(bp + ccw+ bolter) - 2 specials for 10 man, 1 on 5 guys ( first melta costs 5, if you get another five guys you get another melta for free) – 1 attack in profile - counterattack - 8 ld – can take a totem: it allows them to reroll 1, grenades are included, + mark of the wolfen(d6 attacks, can’t be comboed with fist), 1 fist & other.
Claws – 15 pts - 3 BS & etc,, 8 ld, same story with meltas – 2 specials on 10 man; + 2 attacks from charge + mark of wolfen, 1 fist & etc.
Vehicles are SM-like, but there’s no LS Storm, Ironclad, Thunderfire and the separate units of attack bikes. All LRs are there, but nothing extra. Usual LR and pod have a transport capacity 10. It’s probably a fridge full of beer which is taking the other two...
Dreads are the same, starting with a free MM or Assault Cannon.
Huge FA, but without separate units of Attack Bikes.
There are wolfs – nasty beasts, 4 attacks, but almost unarmored (6+), cavalry. 8 pts, 4 WS.
Wolf Riders – wolf juggernauts. If only somewhat weaker and costier than juggs - 50 pts. 4 attacks, 2 wounds, 5 toughness, cavalry, rending, can take fist(10), hammer(15), etc. Squads of 1-5.
Claws on bikes and packs are cool, but they’ve got only one special and ld 8.
Elites
Scouts stay the same, but they have only one special, 2 power weapons, come out of the outflank like orkish kommandos, 1-2 – from the enemy’s table side, etc. Sarge can’t take fist.
Wolfguard – profile of the vanguard veterans - 18 pts, HUGE list of wargear, can be given anything you want, from TDA & TH & SS to combi-weapons and claws and frost blades. Also, they can leave their own squad and join greys or claws in troops or fa(in case of FA they mount bikes or wear jump packs.
Termowolves start with power swords & storm bolters, no teleportation’s deep strike, have access to drop pods. HtH termies are expensive, but with claws they get insanely high amount of attacks. Shields give 3++. TDA costs 15 points, it makes all upgrades cheaper – shield is 15 pts, claws is 5 or 10(2 claws is 15), fist is 10. Really expensive(like, 53 pts for termi with claw and shield), but can be kitted to have a maximum attacks..
Best variant for guards is like 8-9 men with 4 combi + fist or claws. Destroy the vehicle and charge.
Grimnar allows to take wolf guards as troops. Eternal warrior, costs no that much, is really good.
Ragnar - givec Furious Charge and d6 attacks to his own unit, once per game can give d6 attacks to all SW units. Rerolls 1.
Ulrik buffs his surroundings, makes his squad monster-kllers (gives them toughness 5).
All SW heroes are playable, decent and powerful. Ragnar and Ulrik are especially so. They cost no more than 200.
But Bjorn is a crapsack. 270, 13 front armour, 4 attack, lacks a focus, has really really weird special rules. After death he becomes a counter. I hope we’ll never see him on the table. Apoc only.
Runepriests – new magic – all is strong, no gates, storm in 24” - gives 5+ cover and turnes zone of usage into difficult terrain for skimmers etc. Cancels psychic powers of enemy on 4+. Must have.
Njal casts 3 powers per turn, cancels all psychic attacks on 3+.
You don’t roll for ld, you just plainly cancel them.
Wolfpriests – same as chappies, but can give preferred enemy for one of the opponent’s units.
Techpriests - 75, 2 attacks, built in hammer, can take mechanical wolves.
Wolf commanders – like SM captains only better. You can shape anything you want out of them. I got a killer with 3++, hitting on a 3+, STR 8 and eternal warrior for somewhere around 190 pts.
Sagas really differ, are given to priests and commanders. HQ – 2 sagas, priests get only one. Usually the give some rerolls to the heroes. Special characters come with them, like, Ragnar is rerolling 1 on the dice. There are eternal warrior, +d6 movement to the transport, cover for the wolfs, other are just rerolls..
Fangs are mech. Cheaper, but not relentless, can shoot at two targets at time if their sarge weren’t shooting. Now there can be 7 of ‘em, though.
Canis (185) - 2 wounds, 3 attacks +1 for claws, T 5, cavalry, in hth he hets on 3+ , S 5, reroll to wound, can give his unit an amount of attacks equal to the number of models in the squad he charges.
Special character, an upgrade for the wolf guard - 170 – Lysander profile - 3++, 10 STR. Comes as a part of the unit, so he’s not an indep, he can’t be targeted separately.
Special character, ugrade for claws – if he rolls 4+ all models that are in base to base contact with him are removed, both your and your enemies..
Lone wolves are crap, they’re not even worth describing – just wasting elite slots and being useless.
Guards have a totem/banner, it gives them some rerolls."
JvK B)
Kelter Skelter
September 5th, 2009, 16:10
they seem over powered
Tyfus
September 5th, 2009, 16:13
A lot of great stuff here, but salt is needed. The psychic powers seems great. And some good points on GH. Bjorn at 20 points more than a land raider is a little point sink.
The D6 extra attack to Ragnar's unit seems a little over the top. I guess the D3 in earlier rumours seems a little more plausible. Ragnar is also rumoued to have the "saga of the warrior born" which is the 'you get more attacks the following round equal to the number of kills".
The earlier rumours that Ulrik gives prefered enemy to his unit, seems more likely than "makes his squad monster-kllers (gives them toughness 5)."
I'm surprised if the LS Storm doesn't get into to SW codex. Earlier rumours have said that it was in. Since it's a new kit by GW, i would have thought that they was going to push it everywhere. Fluffwise is seems strange that a chapter with such a strong focus on the scouts, doesn't have access to it. I guess we'll see.
:beer:
Jared van Kell
September 5th, 2009, 17:54
I would indeed take some of these rumours with a pinch of salt. A few of them have already been debunked as it is. Possibilty of GW mudying the waters a little this close to the release. It would not be the first time.
JvK B)
Phalanx
September 5th, 2009, 21:07
Some seem pretty plausible, but not others. I'd be very surpised if we didn't get Ironclads or LSStorms. A lack of thunderfires would be unsurprising.
@Typhus: He said that all wolf priests give their unit preferred enemy vs one enemy unit. Ulrik would have that by default then.
If these rumors are true (we'll know in a couple of days) I can see lots of SW players taking plain terminators as they come with storm bolters and power weapons apparently for 33pts each, though according to the rumors you can give him 2x WCs for 5 for one and 10 for the other. Its probably 5pts to replace the PW and 10pts to replace the SB, so for 38pts you get a WGT with a SB and a WC and terminator armour. The terminator weapons are probably cheaper than the normal WG weapons because they replace a PW so they're likely 10pts cheaper (hence 10pts for the PF and 15pts for the TH there). Even still, 38pts for the PF WG is pretty good compared to right now where its 50pts for vanilla SpaM to get a vet sarge with a PF or 45pts for a current WGPL with a PF. All things considered, though.... It seems that GH would be 155pts for 10 with 2 meltas and then another 20pts for a powerfist and then 38pts for the wolf guard for a total of 213pts for 11 d00ds, 2 meltas, and 3 PF attacks (5 on the charge). A vanilla tac squad is 175pts for 10 with a melta and a ML, plus XXpts for a PF for a total of 200pts for 10 d00ds with a meltagun, 2 PF attacks, and a missile launcher.
Looks like vanilla SpaM got the short end of the stick. :( Of course I don't feel bad enough to not play my favorite chapter. :D Its just that these rumors don't seem to have SW being that much more expensive than SM unless they assume everyone is going to be using kitted out WG. wtf.jpeg
Tyfus
September 5th, 2009, 21:45
@Typhus: He said that all wolf priests give their unit preferred enemy vs one enemy unit. Ulrik would have that by default then.
Aah, yes i see it now. :act-up:
Other stuff from Ravenous over at warseer (who is a reliable source):
- HQs are 2 per slot but you can't take duplicates
- Wolf priest does not have FNP or re rolls to hit like Litanes of Hate (only the preferred enemy against 1 type of unit).
:beer:
Shadowseer92
September 5th, 2009, 22:03
a white dwarf of the army will be out next month (OCTOBER) so that means ppl living in the UK what until 25th of sept ad ppl in th USA wait until 25th of OCT
Phalanx
September 6th, 2009, 04:52
Codex previews start Monday or Tuesday with many stores already having sprues and codexes in store but jsut not being allowed to open them and show people yet. We won't need to wait until the 19th or 25th or whatever to find out what we will get- we just need to wait a day or two.
Dreadlock
September 6th, 2009, 07:50
Aah, yes i see it now. :act-up:
Other stuff from Ravenous over at warseer (who is a reliable source):
- HQs are 2 per slot but you can't take duplicates
- Wolf priest does not have FNP or re rolls to hit like Litanes of Hate (only the preferred enemy against 1 type of unit).
:beer:
These are true to an extent. Each HQ slot is pretty much two. By duplicates, he means no two characters can have the same wargear combination. If they're a psyker, no two power combination can be the same. Then even specifically list Frost Blade and Frost Axe so you can have two semi-identical characters
Wolf Priests have the Oath of War, which is far superior to Litanies in my opinion. Sure you can only get re-rolls against infantry/MC/Bikes whatever you pick, but it's still Preferred Enemies
Tyfus
September 6th, 2009, 08:41
Other stuff floating around. Some have been mentioned before. Other are in contradiction with other sources. Salt is needed.
- Sagas: No game downside if you lose. Logan has the saga that gives re-roll LD checks within a certain radius (although his personal saga might be better than the stock one, which is 6"). No duplicate sagas with the exception of special characters (ie: you can have logan + some other guy with the leadership saga)
Ragnar's saga gives him an extra attack for every dude he offed the turn before Canis gets an extra attack for every model in base contact with him (the codex says "don't even think about mounting him on a larger base!")
- Logan gives one USR to the squad he's with. Grimnar's unit gets to choose either before the game or each turn. It can be tank hunters, relentless, furious charge and maybe another.
- Ragnar can do a pseudo-corbulo battle yell and give nearby units FC for a single turn, and gets +d3 attacks on the charge instead of the usual, and confers this on the unit he joins
- Hammer guy can throw the hammer (s10 low AP ranged attack... it 'teleports' back to him after...) and must attack IC if able, where he gets a bunch of re-rolls (kind of like a better EC) Pretty high stats as well, blood claw upgrade character also has fairly high stats compared to new marine HQs
- Trickster guy prevents your BC from EVER getting higher than LD8 regardless of who joins the unit. He has a wolf claw, and plasma pistol. He has a 'stasis trap' which is a d6 roll off with your opponent when he dies. If you win, both models are removed to be 'trapped in stasis for eternity' or something
- BC bikes have bp + ccw combo
- BC have berzerker charge and cannot shoot if they are within 6" of an enemy (which makes the free flamer they get of dubious use)
- WG terminators are only 3 points more expensive than regular terminators (IIRC) with powerfists, so not insanely pricey. Can take cheapo WGT with power weapons for cheaper than regular terminators Min unit size of 3.
-Runic armour gives 5+ inv. save vs psyhcic powers as well as 2+ regular save
- Lone wolf guy who gets buffs vs. t5 and above opponents and has eternal warrior and FNP... but gives away a KP if he doesn't die
- Ulric does the mentor thing again, and gives re-rolls to hit and wound vs t5 and above opponents (i think the whole unit he's with gets it, or it's a radius or something)
- Wolfrider character gives fenrisian wolves as troops
- GH are indeed 15 points for all that crap. If 10 dudes, second special weapon is free (your choice of which)
- Frost blades are powerweapons +1S NOT relic blades
Kudos to Black and white over at B&C
And according to BrotherStynier on dakka:
HQ:
Wolf Lord
Wolf Guard Battle Leader
Rune Priest
Wolf Priest
Iron Priest
Wolf Lords and WGBL's (I think the BL's) can take sagas for a certain number of points. One makes you Eternal Warrior, another makes you have an extra number of attacks based off the number of models you killed in Close Combat the previous turn.
Elites-
Wolf Guard - Base 18points, 33pts with Terminator Armor, 3-10 in a Squad, Start with PA, Bolt Pistol, Bolt Gun, CCW
Wolf Scouts- dont remember squad size, Behind Enemy lines on a 1 you come in on the right short side of the table, a 2 on the left, 3-6 anywhere you want. Full sized squad can have 2 Plasma Pistols or Power Weapons, plus a Special Weapon. Every Model can have a Boltgun for free or a Sniper Rifle for 3 points.
Lone Wolfs- listed in earlier post
Didn't pay much attention to the rest of the Elites sorry.
Elites or Fast attack may include Space Wolves that ride on Cybernetically enhanced Fenrisian Wolves. They have S5 T5. They are 50pts a model. Every HQ lord can take one of the Wolves for a cost listed in their Wargear.
Fast Attack
Blood Claw Biker Unit,have the Blood Claw Special Rules
Blood Claw Assault Squad, have the Blood Claw Special Rules
Land Speeder Squadrons, dont recall seeing LS Storms.
Troops-
Grey Hunters- 5-10 Models. One SpecWeap for 5 models, two for 10 models. Boltgun, Bolt Pistol and CCW standard. Dont remember everything, I think one model may take the Mark of the Wulfen. They cost 15pts a model.
Blood Claws- 5-15 models I think, dont remember much about them, they get a unit upgrade known as the Trickster he is a special Blood Claw
Heavy Support:
Land Raiders- the Standard Las and the Crusader are all they get I think.
Predators
Long Fangs
No Leman Russ MBTs
Lone wolves are WS5, 2 Wound, eternal warrior, feel no pain, and reroll hits vs walkers,monstrous creature and anything T5+ and are "really angry and have a lot of options". With base cost same as a frost blade (current dex)
Any non-special character can be made better with the sagas, they can even be made to do similar things to the SCs or things SCs cannot. One saga grants them and their unit (I think) Stealth and Outflank, I don't recall any of the others doing that. Of course other than Grimnar I just skimmed over every one else.
Grimnar gives all units in his army +1 attack if they are within 18 inches. He also has the ability to change the special rules of the unit he is attatched to every turn. I recall the abilities being Fearless, Tank Hunters, Preferred Enemy and a couple others.
:beer:
Phalanx
September 6th, 2009, 12:12
Its also been pretty much confirmed that there are no Ironclads or LSS. So far though most people have been saying we have redeemers.
Dreadlock
September 6th, 2009, 18:05
Its also been pretty much confirmed that there are no Ironclads or LSS. So far though most people have been saying we have redeemers.
There are no Ironclads, LSS or Thunderfires. Thought I'm 99% sure I saw the redeemer in the book
Also
If Blood Claws are joined by a Independent Character or Wolf Guard, they are not subject to the special rule saying they cannot shoot if a target is within 6"
Wolf Guard can be individually split off into different units, though no unit may contain two Wolf Guard, except a unit of Wolf Guard themselves obviously. Blood Claws, Grey Hunters, Long Fangs, Scouts and Blood Claw Bikes. Why they didn't add in the Skyclaw Hunters, I do not know
There are six different Sagas. Bear, Wolfkin, Hunter, Majesty, Warrior Born and the last one who's name escapes me but grants eternal warrior
Phalanx
September 6th, 2009, 18:08
There's also a rumor that standard LRs will have capacity 10, LRRs are 12, LRCs are 16, and DPs are 10. Any truth to that?
Dreadlock
September 6th, 2009, 19:02
xD I actually didn't pay attention to the vehicles themselves because I was far too into the rest of the book. I'll check tonight for the capacity limits. Oh, and Logan makes Wolf Guard troops, awesome
Tyfus
September 6th, 2009, 20:09
Pictures floating around. They look great.
And the great chap over at warseer has also translated the spanish for us.
Edit. I forgot that not everyone can read spanish
The first picture is of the "basic" kit. You can use it for your wolf guard or mix it with the rest of SM line to get BC, LF, GH and scouts. You can assemble 10 minis. It contains 44 heads, 28 shoulder pads, arms and weapons for the wolf scouts, thunder hammers, wolf claws, pelts, plasma guns and pistols, and a variety of SW specific accesories like knives, wolf tails, etc.
The second picture is Canis Wolfborn. Amazing rider, not so keen on the wolf.
The third depicts the WG terminators. An excellent kit containing storm bolters, assault cannon, heavy flamer, chainsaw, power fists, power swords, frostblade? frost axe? (don't know the englist word name) 4 pairs of wolf claws and 4 pairs of thunder hammers and storm shields. And all that for the same price of a SM terminator squad. Hope it isn't a typo.
The forth photo is of Njal Stormcaller.
And in the last we can see the already known wolf guard with wolf claws and Lukas el Tramposo (I think this is the Loki character)
Kudos to Rabianegra over at warseer.
Kudos also to crazy ivan for the translation of the Grey hunter text:
10 plastic miniatures in the box
All components neede for making Space Wolves, including Blood Claws, Grey Hunters and Wolf Guard, or any combination of the three
Includes 44 heads for Space Wolves, completely interchangable with the existing Marine range
Includes 28 shoulder pads, completely interchangable with the existing Marine range
Includes heads and arms for converting Space Marine scouts and Wolf scouts
Includes thunderhammers, servo armour(?), wolf claws, plasma guns and plasma pistols, as well as a selection of close combat weapons, wolf tails/pelts (?) and other accessories for making Space Wolves
Now that is some nice bits - 44 heads ?! :act-up:
The only problem i can see is my wallet.
:beer:
Winter
September 6th, 2009, 20:23
So incredibly keen, due to the above post. All those models look quite nice. :D
I did some quick conversions on the prices, they are all priced similarly to current marines. The standard set is $50 AUD for me, which is standard.
Canis was around $60.
So i would expect them all to be about the same price as pre-existing models that are similar.
TheShad0w
September 6th, 2009, 21:59
Well i think i may have finally found a chapter of space marines to collect. Ive been starting and restarting space marines like hell recently. I recently bought the space marine captain with twin lightning claws, so im going to use him as a test model, fingers crossed i do him justice. Can't wait till October :) and White Dwarf at the end of this month.
The Paint Monkey
September 7th, 2009, 00:21
i like the marines but that giant wolf is pretty disappointing.
Dreadlock
September 7th, 2009, 02:11
LR and Drop Pods are only 10 man capacity, and for good reason. There is also a Thunderwolf Mount for Wolf Lords. Gives +1 Strength, +1 Toughness, +1 Attack and rending. These are cumulative bonuses, not like a bike bonus. So a lord can be Base S/T5. This will probably become the new power unit in 40k as you can give him a frost axe for S6. Or be a jerk and take two Frost Axes for S7. With Rending. So you can penetrate a land raider if you felt like it
sithjack
September 7th, 2009, 03:40
LR and Drop Pods are only 10 man capacity, and for good reason. There is also a Thunderwolf Mount for Wolf Lords. Gives +1 Strength, +1 Toughness, +1 Attack and rending. These are cumulative bonuses, not like a bike bonus. So a lord can be Base S/T5. This will probably become the new power unit in 40k as you can give him a frost axe for S6. Or be a jerk and take two Frost Axes for S7. With Rending. So you can penetrate a land raider if you felt like it Is there a rule that allows Frost Axes to stack? Normally they wouldn't do that.
Phalanx
September 7th, 2009, 04:24
I'd be very surpised if frost blades stacked. I mean, no other weapon in the game stacks like that and they never stacked before, right? I can see a wolf riding character being very useful, though. Give a d00d 2x WC and a wolf and watch him cause havoc.
Its pretty obvious why SW DPs are at 10 man max when you think about it. If you could fit 12 marines into it then you'd be finding everyone was taking a 10man GH unit with a PF, 2 meltas, mark of the wulfen, and then a WG with a PF(11people in total) for fairly cheap. As a 10 man units it would be durable, it would have plenty of anti-horde (18 RF bolter shots + 2 melta shots), great CC ability (32 attacks on the charge or if it gets charged, 5 of those being PF attacks), LD9, and great anti-tank (2 meltas). Due to DPs being transport 10 now you have to choose between the WG or the second melta. If you choose the WG then you either need to pay some extra points to give him a combi-melta or you lose out on half your anti-tank. If you pick the melta than you're stuck with LD8 (5/18 chance at failing Counter-Attack rather than 1/6) and you lose most of your PF attacks. There's also still the dilemma about if you want to take a rhino if you want the second melta or a WG... I like how they make us think. :D
Dreadlock
September 7th, 2009, 04:26
The Red and Black shirts say yes, but I would personally say no. I would also say why would you need anything over S6 against troops if you rend anyways?
BDJV
September 7th, 2009, 04:36
The ten man limits on the LR's and Pods is irritating and a lazy way to balance the list.
It makes absolutely no sense that SM equipment that is supposed to be standardized is different from chapter to chapter. Hey GW ever heard of STC, oh yeah you wrote the fluff, why in the heck ignore it? A pod is a pod, Storm shield is a Storm shield and a GH Landraider is a GH Landraider.
I figured as the post 5th ed marine dex books came out they'd standardize the equipment again,
Unless GW decided it was a bad idea a year into the life of the C;SM and they plan to lower the transport capacities when the next dex comes out with 6th.
With that said I cannot wait to start using the updated Wolf dex.
crazyrpger
September 7th, 2009, 07:00
Grrr...
I just have to keep hoping that very few of these rumors are true.
If not, all the people who play wolves near me will play nothing but following this release. My chaos marines have a hard enough time as is with the wolves (counter attack means there's no detriment for taking a charge rather than charging).
This release seems to just stack on the cool and power and tricks while taking away nothing.
But, that seems to be the pattern with all the 5th ed releases... Darn it! GW needs to release something for one of my primary armies. Instead they keep ratcheting up my blood pressure with these ghastly power jumps. Say farewell to codex creep, we're now in codex leap.
/end rant
Dreadlock
September 7th, 2009, 07:21
The thing is with the new Wolves. Un-upgraded models are dirt cheap on paper, but when you start stacking what you WANT onto them, they get extremely expensive. Unless they're running minimalist lists, expect Wolves lists to be as small if not smaller than chaos armies. And to say they gave space wolves a lot of things and took away nothing is a complete, uniformed statement.
crazyrpger
September 7th, 2009, 07:33
I really don't want to start an argument here, as I actually like the wolves.
I just look at all the cool they're getting, and think "Darn, it'd be great if we could get an non-Imperial race to get this attention..." (Remember, last 3 40k 'dexes have been Marines, Guard and now, Wolves... 3 Imperial factions, 2 Marine factions.)
Really this is all sort of off topic, so I won't be muddying this topic following this post. However, I do take exception to you characterizing my statement as uninformed. As far as I can see, the wolves are keeping all of their current advantages and gaining new stuff. Nothing (with the exception of the armory and the Leman Russ) has been straight up taken away.
I think that, looking at the last 3 'dexes, GW is moving in a good direction with their books: longer, more background, cool options, better models. This one I'm excited to read. I'm just not excited to be facing only Wolves until the next new thing hits (I'm seeing Demiurg with each man carrying a 2 shot plasma cannon that doesn't "Gets Hot!", each guy being relentless, having a 2++ and all costing 12 pts) ;)
Heck, maybe I outta start wolves... But then I realize I got bills to pay.
For those who tl;dr- Basically, ignore me, I'm jealous.
Phalanx
September 7th, 2009, 14:30
Grrr...
I just have to keep hoping that very few of these rumors are true.
If not, all the people who play wolves near me will play nothing but following this release. My chaos marines have a hard enough time as is with the wolves (counter attack means there's no detriment for taking a charge rather than charging).
This release seems to just stack on the cool and power and tricks while taking away nothing.
But, that seems to be the pattern with all the 5th ed releases... Darn it! GW needs to release something for one of my primary armies. Instead they keep ratcheting up my blood pressure with these ghastly power jumps. Say farewell to codex creep, we're now in codex leap.
/end rant
Eh. Counter-attack is overrated. I seem to fail the LD test more often than I pass it. Besides, the drawback to counter atttack is the opponent gets an extra attack when charging (and the annoying LD test), though counter-attack + defensive grenades would be awesome (at least for about 5 seconds until everyone realizes how broken it is).
I really don't want to start an argument here, as I actually like the wolves.
I just look at all the cool they're getting, and think "Darn, it'd be great if we could get an non-Imperial race to get this attention..." (Remember, last 3 40k 'dexes have been Marines, Guard and now, Wolves... 3 Imperial factions, 2 Marine factions.)
Really this is all sort of off topic, so I won't be muddying this topic following this post. However, I do take exception to you characterizing my statement as uninformed. As far as I can see, the wolves are keeping all of their current advantages and gaining new stuff. Nothing (with the exception of the armory and the Leman Russ) has been straight up taken away.
I think that, looking at the last 3 'dexes, GW is moving in a good direction with their books: longer, more background, cool options, better models. This one I'm excited to read. I'm just not excited to be facing only Wolves until the next new thing hits (I'm seeing Demiurg with each man carrying a 2 shot plasma cannon that doesn't "Gets Hot!", each guy being relentless, having a 2++ and all costing 12 pts) ;)
Heck, maybe I outta start wolves... But then I realize I got bills to pay.
For those who tl;dr- Basically, ignore me, I'm jealous.
[lighthearted debate tone]
We've also lost a lot of our special CCW and BCs apparently can only shoot if they're within 6" of the enemy if they have a HQ attached. We probably also lost the ability to spam quite so many heavy weapons in our WG units (though I haven't seen the book so I may be wrong-> at the very least I doubt there's anymore BS5 assault cannon termies). Its not much, but its certainly more than nothing. :D
The only way I want to see demiurg with 2 shot plasma cannons sans "Gets Hot" and with a 2++ save is if they all have dirtbikes and look like short, fat bikers from the 1980s. :D
[/lighthearted debate tone]
Tyfus
September 7th, 2009, 15:07
We also have a picture of the bitz:
Linky linky to GW-page with some SW-content (http://www.games-workshop.com/gws/content/blogPost.jsp?aId=4300007a)
:beer:
DoctorDogmeat
September 7th, 2009, 15:39
I think they failed with the guy on the wolf, both model and idea. The rest look good to me though.
Dreadlock
September 7th, 2009, 18:05
Wolf Guard can also join Claw units to negate the "Can't shoot" thing
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