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View Full Version : MBVW09 Preliminary Round Kabal of the Steel Wing vs Eternal Foot Sloggers



Mr. Biscuits
July 27th, 2009, 21:46
MBVW09 Preliminary Round Kabal of the Steel Wing vs Eternal Foot Sloggers


Annihilation with Pitched Battle Deployment Kabal og the Steel Wing gets first turn Eternal Foot Sloggers seize the initiative!

Kabal of the Steel Wing
HQ:
Haemonculi
Scissorhands, Destructor, Haywire Grenades
49pts

Haemonculi
Scissorhands, Destructor, Haywire Grenades
49pts

Haemonculi
Scissorhands, Destructor, Haywire Grenades
49pts

Elites:
Wyches
5x Wyches (2x Shredders), Raider (Dark Lance, Torture Amps, Slave Snares, Night Shields)
175

Wyches
5x Wyches (2x Shredders), Raider (Dark Lance, Torture Amps, Slave Snares, Night Shields)
175

Wyches
5x Wyches (2x Shredders), Raider (Dark Lance, Torture Amps, Slave Snares, Night Shields)
175

Troops:
Raider Squad
5x Warriors (Dark Lance, Shredder), Raider (Dark Lance, Nightshields, Horrorfex)
135

Raider Squad
5x Warriors (Dark Lance, Shredder), Raider (Dark Lance, Nightshields, Horrorfex)
135

Raider Squad
5x Warriors (Dark Lance, Shredder), Raider (Dark Lance, Nightshields, Horrorfex)
135

Heavy Support:

Ravager
3x Disentagrators, Nightshields
140pts

Ravager
3x Disentagrators, Nightshields
140pts

Ravager
3x Disentagrators, Nightshields
140pts

Total: 1497pts

Tactics:
Haemonculi go with the wyches. Alpha strike if possible. 9 Plasma Cannon templates and 9 more dark lances should put a dent in most forces. The nightshields are meant to protect the raiders from as much return fire as possible, specifically from meltaguns, other forms of potent short range tankbusting, rapid fire, and 36" range weaponry. Shredders and destructors kill off any infantry.

The Eternal Footsloggers
HQ
Lord,
Res Orb Chromentron
140


Troops
10X Warriors
180


10X Warriors
180


10X Warriors
180


Fast Attack
3X Destroyers
150

3X Destroyers
150

Heavy Support
2X Tomb Spiders
110

3X Tomb Spiders
165


Monolith
235

TOTAL 1490

Simple plan really, Phalanx formation. Keep the res orb dead center of the formation as much as possible, to cover all the warriors.

Against Gunlines:

Run forward with everything. Shoot the best targets first, kill them off their objectives/ stop them claiming any. Use cover as much as possible. (Well, not everything, i will go for objectives, obviously)

Against Combat lists:

Stand and shoot them, use spyders to punish/ scare off assaulters. Claim objectives late-game.

Against heavy ordnance:

Try to take it out quick, form up for minimum damage taken. Don't stray from the res orb.

Simple list, simple plan.

Let the voting begin!

Fremen
July 27th, 2009, 22:37
That just too much Dark lance for the Necrons, and too fast.
I vote for DE.
DARK ELDAR likely win this game.

Lemt
July 27th, 2009, 23:51
37 Necrons and one Lord. That means the Dark Eldar need to kill 28 Necrons permanently to inflict Phase Out. The single Lord is the problem here, with the lack of long range firepower. The Necrons need to place the Spyders in the front line, and protect the warriors carefully. The DE need to assault the three units of warriors, or shoot them a lot. They can probably kill the first unit of warriors easily, but a good Necron player will keep the unit escorting the Lord, and the Lord, in cover. Good rolls from the DE player will wipe the lord out, and a bad rolls from the Necron will mean the Lord stays down. However, doing this would dedicate lots of firepower to the warriors, letting the spyders close on and the Destroyers shoot freely. Nothing really challanges the monolith, and the ability to reroll WBB is important. That, and Warriors joining other units if needed thanks to the spyders, making it more difficult to destroy a unit as time goes on.

It's close, but I think Eternal Foot Sloggers win this one.

Demon in White
July 28th, 2009, 00:30
My vote is heading towards the Dark Eldar, because there is a lot of firepower there for the Necrons to cope with. It's a close one though.

I vote for Kabal of the Steel Wing.

~ DiW

Pheonix Lord
July 28th, 2009, 01:19
Annihilation against Necrons is a sort of all or nothing affair but I think the fire power and speed of the DE will just see them through.

Vote for the pointy ears Dark Eladr win.

PL

Mr. Biscuits
July 28th, 2009, 01:44
The only thing I see presenting any serious problem for the dark eldar is the monolith, which can be phased out, I'm gonna give this to the Kabal of the Steel Wing.

Skarsgard
July 28th, 2009, 02:01
I agree with Lemt on this one.

The res orb means that the necrons will be getting their WBB rolls against the lances.

The tomb-spyders add a significant CC punch and the destroyers will make short work of ravagers. The tomb-spyders are excellent screens and the destroyers will take out two ravagers turn 1.

It's simply a matter of easy KP for the necrons. The dark eldar need to phase out the necrons to win and I can't see that happening.

A solid necron list for the win.

Trusty Gnoblar
July 28th, 2009, 06:08
I have to agree with the above stated easy kill points for the crons, If the monolith drops close to multiple raiders It should mess with a few of them and from then on it will be free to do as it wishes, If the necron player managed to screen his warriors and use the monolith reroll well then I think he'd be able to hold out and rack up the kill points especialy with the help of the destroyers so my vote goes to NECRONS

T.G.

Brother Tiberius
July 28th, 2009, 10:36
And you also have to consider that the gauss weapons on the cron's can take out those raiders!

Much like the above posts! - My vote goes for the Necrons!

karantalsis
July 28th, 2009, 15:29
To me this looks like phase out turn 3 or 4 at the latest as long as the DE player isn't shy about losing raiders to take out the destroyers and focusses everythign else on teh warriors. Dark Eldar for the win.

simplebut
July 28th, 2009, 16:50
NECRONS for all the reasons stated above aswell as siezing the initiative.

MentosMkr
July 28th, 2009, 21:43
That DE list was made for annihilation. To utterly destroy its opponent...and thats what the Necrons will be, utterly destroyed.

darkspawn327
July 28th, 2009, 22:03
DARK ELDAR for this one. Too much speed and Disintegrators are going to melt the warriors. The only issue is the Monolith, but it may be too slow as well.

-Dark

Demon in White
July 28th, 2009, 22:41
Hmm, 7-5 so far. This is a close one :)

~ DiW

Lemt
July 28th, 2009, 23:19
The Dark Eldar do have a lot of firepower, but I've seen how hard it is too keep necrons down and keep them down. The more troops you kill, the harder it is to kill more, because some of the warriors from the destroyed troop join another. The last one would be quite strong, and with the Monolith 75% of the downed minis would be back. The DE can concentrate fire on the Monolith to stop this, but that's a really risky move, because you MUST get a destroyed or explodes result for that to happen. I just can't see the Necrons losing this one.

ThePorcupine
July 29th, 2009, 01:32
Yes. The way I see it, it's "go all in for phase out" for the Dark Eldar. Shouldn't be too difficult, honestly. There are only 30 warriors and wyches/haemonculi will tear them apart in combat. Tomb Spyders won't last long in combat. Yes, they're T6, but even S3 wyches will wound them. And there's no way they'll do anything in return against wych weapons.

That's my take on it. Vote for Kabal of the Steel Wing (Dark Eldar).

simplebut
July 29th, 2009, 08:53
they have multiple attacks at str 6 and allow no armour saves
They will hurt the wyches.
Also they will be infront of the warriors so the wyches have to assault them first.

Adalias
July 29th, 2009, 14:33
This game all comes down to taking chances. If the DE play really offensive, they will loose a lot, and if they can't phase out the Necrons, they've lost due to KPs

I'm going to vote Necrons, because this is a very solid list, with every single toy to help WBB the Necrons have, and nigh 'Nidzilla amount of Tomb Spyders, they don't have a CC weakness like most, and simply wont ever stay dead.

karantalsis
July 29th, 2009, 14:46
they have multiple attacks at str 6 and allow no armour saves
They will hurt the wyches.
Also they will be infront of the warriors so the wyches have to assault them first.

Wyches all have invulnerable saves, not allowing armour saves is irrelevant. Also if the wyches don't want to assault them they don't have to, they ahve the maneverability to go around/over. Added tot hat the wyches will probably just look to tarpit the spyders whilst the necron warriors are taken out with shooting and there is really no contest.

mynameisgrax
July 29th, 2009, 16:20
Despite having a whopping 18 kill points, I think the Dark Eldar won't have too much trouble phasing the necron out. They have an incredible amount of anti-infantry shooting, and when the necron phase out, it won't matter how far ahead they are, in regards to kill points.

simplebut
July 29th, 2009, 16:21
I dont know the wyches stats but its gotta hurt with str 6
Oh and necrons resilience is suprising even for me and I play them.

CryoGenFX
July 29th, 2009, 17:34
I've never been wooed by the necrons ability to get up for more punishment, so I think the Dark Eldar would slaughter the machines. A gamble to take out the monolith is always my favourite, and then the crons are screwed, or just gun down everything else, and phase out. it isn't that hard, especially for dark eldar. and the wyches would have fun. I mean, tomb spyders are a nuisance, yes, but they hardly scare off anyone.

farmpunk
July 29th, 2009, 19:33
I think the Dark Eldar will pull this one out. There's enough disintegrators to take down Necron squads, and leave the Mamalith wondering how her babies got their squads flattened, not to regrow.

boo
July 31st, 2009, 12:39
Kabal of the Steel Wing

A)necrons want orb, they must stand close
they stand close, they get hit with 9 plasma cannons, which usualy downs a large number

B) due to night sheilds, the warriors are down to 18 range, so doubtfull they will get much shots in bar the destroyers,

c)the lances should be able to down a full unit of destroyers per turn, with any leftovers weaking other unit, so they should die swiftly eliminating any threats,

Blasterdude3
July 31st, 2009, 16:08
i lithe Necrons in this match up.

ThePorcupine
August 2nd, 2009, 20:03
Voting is now over. The winner is Kabal of the Steel Wing.


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