Mr. Biscuits
July 27th, 2009, 21:47
MBVW09 Preliminary Round Looks Like Fruit Juice vs [Slaanesh-Tzeentch Frenzy]
Seize Ground with Five Objectives and Daawn of War deployment [Slaanesh-Tzeentch Frenzy] go first Looks Like Fruit Juice doesn’t attempt to seize
Looks Like Fruit Juice
Farseer A
inc. Doom
( 80pts )
Farseer B
inc. Guide
( 75pts )
6x Banshees
inc. Exarch, mirror-swords, Acrobatics
( 123pts )
Wave Serpeant
inc. T-L shuriken cannon, shuriken catapults, spirits stones
(110pts )
10x Dire Avengers A
inc. Exarch, duel shuriken catapults, Bladestorm
( 152pts )
Wave Serpeant
inc. T-L shuriken cannon, shuriken catapults, spirit stones
( 110pts )
9x Dire Avengers B
inc. Exarch, duel shuriken catapults, Bladestorm
( 140pts )
Wave Serpeant
inc. T-L shuriken cannon, shuriken catapults, spirit stones
( 110pts )
5x Fire Dragons ( 80pts )
Wave Serpeant
inc. T-L shuriken cannonr, shuriken catapults, spirit stones
( 110pts )
3x Warwalkers
inc. scatter lasers (2 on each)
( 180pts )
Fire Prism A
( 115pts )
Fire Prism B
( 115pts )
Total: 1500 exact.
Farseer A goes inside the Serpeant with the Banshee squad to hunt any backline targets or any low reg. save tough targets, dooming the target squad for rerollable missed wounds Farseer B sticks with the Warwalkers and out flanks one side with Prism A, guiding the Warwalker squad to basically T-L their lasers. Dire Avenger squad A lines up on the opposite board, B is in the middle, claiming objectives or lighting up mobs/squads with bladestorm. Prism B starts in the middle and goes to either needed side. The Fire Dragons go tank/MC hunting. Speed and mobility wins the game.
[Slaanesh-Tzeentch Frenzy]
HQ
Keeper of Secrets
Unholy Might
215
Keeper of Secrets
Unholy Might
215
Elites
3 Fiends of Slaanesh
90
3 Fiends of Slaanesh
90
3 Fiends of Slaanesh
90
Troops
5 Pink Horrors
bolt, changeling
100
5 Pink Horrors
bolt
95
5 Pink Horrors
bolt
95
6 Plaguebearers
90
Fast Attack
None
Heavy Support
Daemon Prince
Mark of Tzeentch, bolt
140
Daemon Prince
Mark of Tzeentch, bolt
140
Daemon Prince
Mark of Tzeentch, bolt
140
Total Points = 1500
First Wave:
Both Keepers of Secrets
All units of Fiends of Slaanesh
Plaguebearers
Second Wave:
All Daemon Princes
All Pink Horrors
The assault based units of Slaanesh engage the enemy as the shooting based units of Tzeentch hold back and shoot, and the plaguebearers claim an out of the way objective. If the enemy has a lot of armor, the Daemon Princes can be dropped closer, to help harass the tanks, and the fiends can hold back, to wait for the enemy to leave their vehicles.
Let the voting begin!
Seize Ground with Five Objectives and Daawn of War deployment [Slaanesh-Tzeentch Frenzy] go first Looks Like Fruit Juice doesn’t attempt to seize
Looks Like Fruit Juice
Farseer A
inc. Doom
( 80pts )
Farseer B
inc. Guide
( 75pts )
6x Banshees
inc. Exarch, mirror-swords, Acrobatics
( 123pts )
Wave Serpeant
inc. T-L shuriken cannon, shuriken catapults, spirits stones
(110pts )
10x Dire Avengers A
inc. Exarch, duel shuriken catapults, Bladestorm
( 152pts )
Wave Serpeant
inc. T-L shuriken cannon, shuriken catapults, spirit stones
( 110pts )
9x Dire Avengers B
inc. Exarch, duel shuriken catapults, Bladestorm
( 140pts )
Wave Serpeant
inc. T-L shuriken cannon, shuriken catapults, spirit stones
( 110pts )
5x Fire Dragons ( 80pts )
Wave Serpeant
inc. T-L shuriken cannonr, shuriken catapults, spirit stones
( 110pts )
3x Warwalkers
inc. scatter lasers (2 on each)
( 180pts )
Fire Prism A
( 115pts )
Fire Prism B
( 115pts )
Total: 1500 exact.
Farseer A goes inside the Serpeant with the Banshee squad to hunt any backline targets or any low reg. save tough targets, dooming the target squad for rerollable missed wounds Farseer B sticks with the Warwalkers and out flanks one side with Prism A, guiding the Warwalker squad to basically T-L their lasers. Dire Avenger squad A lines up on the opposite board, B is in the middle, claiming objectives or lighting up mobs/squads with bladestorm. Prism B starts in the middle and goes to either needed side. The Fire Dragons go tank/MC hunting. Speed and mobility wins the game.
[Slaanesh-Tzeentch Frenzy]
HQ
Keeper of Secrets
Unholy Might
215
Keeper of Secrets
Unholy Might
215
Elites
3 Fiends of Slaanesh
90
3 Fiends of Slaanesh
90
3 Fiends of Slaanesh
90
Troops
5 Pink Horrors
bolt, changeling
100
5 Pink Horrors
bolt
95
5 Pink Horrors
bolt
95
6 Plaguebearers
90
Fast Attack
None
Heavy Support
Daemon Prince
Mark of Tzeentch, bolt
140
Daemon Prince
Mark of Tzeentch, bolt
140
Daemon Prince
Mark of Tzeentch, bolt
140
Total Points = 1500
First Wave:
Both Keepers of Secrets
All units of Fiends of Slaanesh
Plaguebearers
Second Wave:
All Daemon Princes
All Pink Horrors
The assault based units of Slaanesh engage the enemy as the shooting based units of Tzeentch hold back and shoot, and the plaguebearers claim an out of the way objective. If the enemy has a lot of armor, the Daemon Princes can be dropped closer, to help harass the tanks, and the fiends can hold back, to wait for the enemy to leave their vehicles.
Let the voting begin!