View Full Version : 1500 pts Grey Knights w/ Induced Guard
TyrantLord737
August 7th, 2009, 00:56
HQ
Brother Captain - 61
6 GKT's - 276
Troops
10 PAGK's - Incinerator - 285
10 PAGK's - Incinerator - 285
Induces Guard Platoon:
PCS - Lascannon - 55
Infantry Squad - Lascannon, Chimera w/ML+HF - 125
Infantry Squad - Lascannon, Chimera w/ML+HF - 125
Infantry Squad - Lascannon - 70
HWS - 3x Lascannon - 105
HWS - 3x Lascannon - 105
This comes to 1492 points
The general idea here is for the PAGK's to mount up in the chimera's ASAP and the guard platoon sits on my home objective(s). The BC and co. will be deep striking due to the lack of both the points and money required for a land raider. So there it is, let me know what you think.:soldier:
username1
August 7th, 2009, 09:41
Ok, first of all the pagk are fine but i would drop 1 chimera and give 1 of the squads a psy cannon instead of a incen' drop the platoon and get a land raider and a other unit of termis
hope i helped
Pheonix Lord
August 7th, 2009, 14:59
Ok, first of all the pagk are fine but i would drop 1 chimera and give 1 of the squads a psy cannon instead of a incen' drop the platoon and get a land raider and a other unit of termis
hope i helped
Well if he dropped the platoon he would be dropping the chim anyway.:sarcastic: Also money is a factor (isn't it always). You also don't give any suggestions about the 350 ish points left over after the LR is bought.
The list looks fine. I would run a mix of auto cannons with the las cannons but other than that, best of luck.
PK
jy2
August 8th, 2009, 02:29
You need 2x incinerators on each PAGK squad if you really wanna burn things. Also, get a commissar for your infantry squads or they'll break really easily. Drop 1-2 PAGK's to pay for the upgrades.
Mad Cat
August 11th, 2009, 15:38
Firstly why put PAGKs into chimeras? In order to get a better incinerator shot but you must loose one or 2 turns of stormbolter fire to do this. Use the PAGKs on foot with vanilla storm bolters. The chimeras could take SWS with 3 flamers.
HQ: Take and incinerator or psycannon. also a TH/SS as dread dedterrance.
Troops: PAGKs should be vanilla.
Platoon is ok but drop one chimera for a SWS with 3 meltas or flamers. use the points saved to get GLs in all the squads or even plasmaguns if you can afford it.
You may be able to design a better army taking Guard as the main list. You can still induct all your grey knights easily but could then take the company command squads with a standard to give excellent orders and keep units from running away. Also your HQ termies could become elite termies and save you a kill point as the BC becomes a unit upgrade rather than an independant character.
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