Pheonix Lord
October 13th, 2009, 01:32
Yes yes I know this thread pops up every page and yes I know they will never be introduced but I do like to day dream and one of my favorite bits of the hobby (yes I'm sad) is army list building. To that end I usually post in these threads but haven't had my own so without further ado here are some of my day dreams. CC is always welcome.
My answer to the mid level HQ, 75pts minimum but you get a decent model with a fair price. Tried to keep it simple with only a little twist, no flashy war gear just a good solid choice was what I was after.
HQ - Justicar sanctum
Forces that are led into battle by the Grey Knights may expect no less then the best. The Justicar is the heart and soul of any Grey Knight squad and any army is honored to serve under one.
Number - 1 Justicar Primus and 0-5 Justicars. The Justicar Primus and each Justicar MUST be assigned to a different unit in the army. You may therefore not have more Justiacrs than you do squads.
Cost - 75pts + 25pts for each Justicar.
Weapons/Equipment - All have Nemesis Force Weapons, all have Artificer Armour, all have Storm Bolters, all have Frag and Krak Grenades. The Justicar Primus has a Master Crafted NFW and an inbuilt Refractor Field granting a 5++ save.
Special Rules - All have the Grey Knight Rules.
Retinue - The squad that the Justicar Primus attaches to becomes his retinue as they fiercely defend him to the last. Also if the unit he is attached to is not a Troops choice then it gains the ability to hold objectives.
Justicar Primus
WS BS S T W I A Ld Sv
6 5 4(6) 4 2 5 3 10 2+/5++
Justicar
Ws BS S T W I A Ld Sv
5 4 4(6) 4 1 4 2 9 2+
Always thought we needed a HQ dreaddy. This could be modified to be a Heavy Support choice if need be to give an added punch to the forgotten Grey Knight Dreadnought.
HQ - Grey Knight Ancient
Many other Space Marine Chapters have an Ancient, an individual that has lived for Centuries and carries the honor of the Chapter with them. To reach this age in the Grey Knight Chapter is mostly unheard of outside legendary Grand Masters so a Grey Knight Ancient is nearly always strides to battle in the Sarcophagus of a Dreadnought.
Number - 0 - 1
Cost - 175pts + Weapons and Upgrades
Weapons/Equipment - The Grey Knight Ancient has a DCCW with an inbuilt Storm Bolter and must be armed with any of following: Additional DCCW +25pts (+1 attack, SB becomes assault 4), Twin Linked Las Cannon +50pts, Plasma Cannon +40pts, Assault Cannon +30pts, Multi Melta +40pts. The DCCW (and SB) may be replaced by a Missile Launcher for +10pts. Any Storm Bolter present may be replaced by an Incinerator for +5pts, if both SB are replaced then the Incinerator becomes twin linked. Extra Amour, Smoke Launchers and a Search Light are included in the original cost.
Special Rules - Venerable. Wisdom - If you wish to seize the initiative then you do so on a 4+. Relic - The GKA is a walking demi god. It counts as an additional objective to the army it is with as long as its alive, if destroyed then it has to be claimed like any other objective.
Grey Knight Ancient
WS BS S FA SA RA I A
6 5 6(10) 14 13 12 4 3
Well there you go folks. This is just a taster of some ideas I have, if more would like to be seen then I'm more than happy to post but I think these 2 for now are enough to ponder over.
Please let me know your thoughts on price/load out or any other factors.
PL
My answer to the mid level HQ, 75pts minimum but you get a decent model with a fair price. Tried to keep it simple with only a little twist, no flashy war gear just a good solid choice was what I was after.
HQ - Justicar sanctum
Forces that are led into battle by the Grey Knights may expect no less then the best. The Justicar is the heart and soul of any Grey Knight squad and any army is honored to serve under one.
Number - 1 Justicar Primus and 0-5 Justicars. The Justicar Primus and each Justicar MUST be assigned to a different unit in the army. You may therefore not have more Justiacrs than you do squads.
Cost - 75pts + 25pts for each Justicar.
Weapons/Equipment - All have Nemesis Force Weapons, all have Artificer Armour, all have Storm Bolters, all have Frag and Krak Grenades. The Justicar Primus has a Master Crafted NFW and an inbuilt Refractor Field granting a 5++ save.
Special Rules - All have the Grey Knight Rules.
Retinue - The squad that the Justicar Primus attaches to becomes his retinue as they fiercely defend him to the last. Also if the unit he is attached to is not a Troops choice then it gains the ability to hold objectives.
Justicar Primus
WS BS S T W I A Ld Sv
6 5 4(6) 4 2 5 3 10 2+/5++
Justicar
Ws BS S T W I A Ld Sv
5 4 4(6) 4 1 4 2 9 2+
Always thought we needed a HQ dreaddy. This could be modified to be a Heavy Support choice if need be to give an added punch to the forgotten Grey Knight Dreadnought.
HQ - Grey Knight Ancient
Many other Space Marine Chapters have an Ancient, an individual that has lived for Centuries and carries the honor of the Chapter with them. To reach this age in the Grey Knight Chapter is mostly unheard of outside legendary Grand Masters so a Grey Knight Ancient is nearly always strides to battle in the Sarcophagus of a Dreadnought.
Number - 0 - 1
Cost - 175pts + Weapons and Upgrades
Weapons/Equipment - The Grey Knight Ancient has a DCCW with an inbuilt Storm Bolter and must be armed with any of following: Additional DCCW +25pts (+1 attack, SB becomes assault 4), Twin Linked Las Cannon +50pts, Plasma Cannon +40pts, Assault Cannon +30pts, Multi Melta +40pts. The DCCW (and SB) may be replaced by a Missile Launcher for +10pts. Any Storm Bolter present may be replaced by an Incinerator for +5pts, if both SB are replaced then the Incinerator becomes twin linked. Extra Amour, Smoke Launchers and a Search Light are included in the original cost.
Special Rules - Venerable. Wisdom - If you wish to seize the initiative then you do so on a 4+. Relic - The GKA is a walking demi god. It counts as an additional objective to the army it is with as long as its alive, if destroyed then it has to be claimed like any other objective.
Grey Knight Ancient
WS BS S FA SA RA I A
6 5 6(10) 14 13 12 4 3
Well there you go folks. This is just a taster of some ideas I have, if more would like to be seen then I'm more than happy to post but I think these 2 for now are enough to ponder over.
Please let me know your thoughts on price/load out or any other factors.
PL