Kej
November 6th, 2009, 18:50
I didn't invent this list, but I have all the models needed for it and have decided to give it a go in our local bi-montly 40k tournies :). I have a serious love for mech, takes roots back in my days in the Army as a Tanker and just an overall love for armored fighting vehicles.
What are the overall opinions on the list? Anyone ever try it before and had success/issues?
1850 Immolator Spam
HQ
Palantine-Bolter, Book of St. Lucius
-Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
ELITE
Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
TROOPS
Battle Sisters(10)-Meltagun x2
-Vet. Sister, Bolter, Book of St, Lucius
-Rhino
Battle Sisters(10)-Meltagun x2
-Vet. Sister, Bolter, Book of St, Lucius
-Rhino
Inq. Storm Troopers(5)-Meltagun x2
Inq. Storm Troopers(5)-Meltagun x2
Inq. Storm Troopers(5)-Flamer x2
FAST ATTACK
Dominions(5)-Flamer x2
-Immolator-Heavy Flamers
Dominions(5)-Flamer x2
-Immolator-Heavy Flamers
Dominions(5)-Flamer x2
-Immolator-Heavy Flamers
HEAVY SUPPORT
-Immolator-Heavy Flamers
-Immolator-Heavy Flamers
-Immolator-Heavy Flamers
7 Faith Points (although they aren't too important in this list)
1849/2000 pts
-------------------------------------------------
This army keeps upgrades at a minimum to squeeze in more hulls.
It is 10 Immolators and 2 Rhinos, for 12 Light Vehicle hulls on the table at 1850. Herding the enemy into flamer friendly formations is the key. The ability of the Immolators to move 12 and still fire makes this a list that will play an "In Your Face" mech game dropping more wounds than you can save in any given turn.
It has its serious flaws but lots of lists do, especially tournament lists, They are built to fight a broad spectrum of power lists. When you get a bad match up it happens; but, as an Anti-Mech force and Anti-Horde force I think this list could work wonders.
What do you all think?
What are the overall opinions on the list? Anyone ever try it before and had success/issues?
1850 Immolator Spam
HQ
Palantine-Bolter, Book of St. Lucius
-Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
ELITE
Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
Celestians(5)-Meltagun x2
-Immolator-Heavy Flamers
TROOPS
Battle Sisters(10)-Meltagun x2
-Vet. Sister, Bolter, Book of St, Lucius
-Rhino
Battle Sisters(10)-Meltagun x2
-Vet. Sister, Bolter, Book of St, Lucius
-Rhino
Inq. Storm Troopers(5)-Meltagun x2
Inq. Storm Troopers(5)-Meltagun x2
Inq. Storm Troopers(5)-Flamer x2
FAST ATTACK
Dominions(5)-Flamer x2
-Immolator-Heavy Flamers
Dominions(5)-Flamer x2
-Immolator-Heavy Flamers
Dominions(5)-Flamer x2
-Immolator-Heavy Flamers
HEAVY SUPPORT
-Immolator-Heavy Flamers
-Immolator-Heavy Flamers
-Immolator-Heavy Flamers
7 Faith Points (although they aren't too important in this list)
1849/2000 pts
-------------------------------------------------
This army keeps upgrades at a minimum to squeeze in more hulls.
It is 10 Immolators and 2 Rhinos, for 12 Light Vehicle hulls on the table at 1850. Herding the enemy into flamer friendly formations is the key. The ability of the Immolators to move 12 and still fire makes this a list that will play an "In Your Face" mech game dropping more wounds than you can save in any given turn.
It has its serious flaws but lots of lists do, especially tournament lists, They are built to fight a broad spectrum of power lists. When you get a bad match up it happens; but, as an Anti-Mech force and Anti-Horde force I think this list could work wonders.
What do you all think?