View Full Version : Bad news for ORKS Adeptjosh December 21st, 2006, 22:57 I have been sitting on this info for several weeks now and have not seen anyone else post it up but it feels like big news to me ( and a complete downer!).
I was at a Gw run event and heard from a credible source that the New ork Codex will not be out in the fall of 07, Instead we will be getting some sort of update for the Chaos codex ( possible real big update on legion specific armies ) The reason I heard is that the guy who will be doing it is hard at work on the vampire counts book and won't be able to multi task both books. So it may be a long long time before the humble Ork gets a new 40k book.
Any one hear diffrent ? Cause I have a huge ork hoardeI was going to get out of storage and now I just might sell it instead. :x RobtheGuru December 21st, 2006, 23:00 From a Chaos players point of view, i hope your right because Khorne could do with some improvements :shifty: Although Orks/Dark Eldar should have priority over everything else in 40k. Gman December 21st, 2006, 23:04 Yea that is a bummer, and I don't even play orks. Really over do, big time.
I have been reading that chaos is up for something soon, but it was more 08. But if you think about it, Cypher is supposed to get a new model with the DA stuff, so it would make sence they are planning to update the chaos codex, and maybe even include his rules in the book again. That would be nice, but I'm a chaos player so I'm biased. sithjack December 22nd, 2006, 00:07 I was at a Gw run event and heard from a credible source that the New ork Codex will not be out in the fall of 07, Instead we will be getting some sort of update for the Chaos codex instead ( possible real big update on legion specific armies ) The reason I heard is that the guy who will be doing it is hard at work on the vampire counts book and won't be able to multi task both books. So it may be a long long time before the humble Ork gets a new 40k book.
That strikes me as a pretty bad move. Not only do Orks desperatey need an update Ork armies usually cost more than Chaos armies. Then again if they don't release the Vampire Counts army book in the fall I think I'll be angry at GW for quite awhile. Imperialis_Dominatus December 22nd, 2006, 00:13 OK this is ridiculous. Games Workshop has been needing to do an Ork codex since almost the beginning of 3rd ed. But they always get screwed, put on the back burner for some other damn army (we've had two new and somehwat unnecessary armies since then- one a single alien empire among millions, the other a huge fluff-displacement bomb) just because- hell, I don't know why. I don't see it as a money problem- I know one guy who must have paid GW's costs in producing Ork models and books just by his collection alone- seriously, this guy has so many greenskins, he just paints them in pure different colors just to differentiate mobz. So, seeing as how GW's only driving force is da moolah, that's not it. So GW really needs to get off their lazy bums and make an Ork codex. I mean, I serve Him on Earth and I want an Ork 'dex. Jeez.
/rant.
I'd better stop myself. But really, I want some new Orks to kill. Karmoon December 22nd, 2006, 00:34 Most of you know, but I'm a Chaos player.
And as a Chaos player, this news is rubbish. We all need a new ork codex. We don't need a new Chaos codex. Orks and Dark Eldar and Necrons. Then consider everyone else.
Still.. i guess they have take care of their cash cows eh? Leech December 22nd, 2006, 00:53 I personally have never played with Orks and only ever played against them once but they are still an important part of 40K. They used to be GW's bread and buttter in the early 90's because aside from Eldar they were one of the few non-imperial armies with a good set of rules.
I think it is long overdue that the Orks got a good makeover. Especially considering GW uses many more plastics these days a giant Ork robot or something would be very cool. The_Outsider December 22nd, 2006, 01:00 And as a Chaos player, this news is rubbish. We all need a new ork codex. We don't need a new Chaos codex. Orks and Dark Eldar and Necrons. Then consider everyone else.
To be fair though, the chaos codex its pretty F'd up in some areas and since chaos makes money I really wouldn't be surprised them to go:
Chaos > Orks > (probably one of the sm chapters) > (more sm here :P ) > DE > Necrons. Legionnaire December 22nd, 2006, 01:12 To be fair though, the chaos codex its pretty F'd up in some areas and since chaos makes money I really wouldn't be surprised them to go:
Chaos > Orks > (probably one of the sm chapters) > (more sm here :P ) > DE > Necrons.
dude, the ork codex doesnt even have weapon stats. Not to mention the ork buggies which are more like grot buggies. Orks > DE > Chaos/Necrons magicaltux December 22nd, 2006, 17:34 the real reason why Orks are reported back to Winter 2007/2008 is because GW have some problems making the Universal vehicules rules / sprue and things like that, that is why the Chaos gonna take the orks place for summer 2007. For the VC, i don't know why but it seems that GW reported them to make the new High Elves army first, they probly sell more. Wraith December 22nd, 2006, 17:35 To be fair though, the chaos codex its pretty F'd up in some areas and since chaos makes money I really wouldn't be surprised them to go:
Chaos > Orks > (probably one of the sm chapters) > (more sm here :P ) > DE > Necrons.
Hmm... I'm thinking that Orks would probably be a much better seller if you didn't practically have to read a dusty old scroll dug up with King Tut to find their rules! They're a cool army and I'd personally love to see them hit the field as often as possible, but their relevant hobby materials are just soooooooo bloody ancient!
Doing Chaos first is rather like an ER treating a broken ankle before a sucking chest wound! Gareth December 22nd, 2006, 17:36 dude, the ork codex doesnt even have weapon stats. Not to mention the ork buggies which are more like grot buggies. Orks > DE > Chaos/Necrons
It does have weapon stats... its current print incarnation has been amended. Jared van Kell December 22nd, 2006, 18:27 Overall this does not suprise me and with the news regarding the new juggernaut model Jess Goodwin is working on for 40K it might actually be true. Though I hope it is not from a personal point of view. :) Mrgame December 22nd, 2006, 19:12 I wanted to start orks pretty soon too.GW has foiled my plans again,better get working for money to save up.They need it a lot,here we go with the favorites again,not really supriseing to me though. The_Outsider December 22nd, 2006, 19:40 While it is true the ork codex is in a bad need of an update a new chaos codex would most likely be a bit like the new tau one, a large cut and paste job with mostly refinements to the lists being made.
I too desire the ork codex to get done, but it is a pretty monumental task. Lictor1989 December 22nd, 2006, 20:27 Still the new Ork codex may be a monumental task I still think it should get done before Chaos. Why does it seem that GW is taking the easy way out instead of updating the codexs that actually need it. Really with all the updates with SM and such they should be considering the xenos races so that people don't have to do SM vs SM battles all the time <_< . The_Outsider December 22nd, 2006, 20:39 Still the new Ork codex may be a monumental task I still think it should get done before Chaos. Why does it seem that GW is taking the easy way out instead of updating the codexs that actually need it. Really with all the updates with SM and such they should be considering the xenos races so that people don't have to do SM vs SM battles all the time .
Money, time and resources. That which can de done quickly for the most profit will probably be done over somethnig that requires time and resources to complete.
Meh, good things come to those who wait. Dreachon December 22nd, 2006, 22:06 GW better come up with a damn good codex for the ork when they release otherwise they can expect a lot of flak at them during GD's.
I like chaos alot and I love playing them but chaos doesn't need an updated as much as the orks do. davidH December 22nd, 2006, 23:39 the point of this isn't chaos against orks. chaos, compared the other races, probably do need an update. the difference is that do the vampire counts need an update more badly than orks? because the guy doing this can only do one at a time, I think we need an opinion from the WFB side of town. Karmoon December 23rd, 2006, 01:31 Absolutely, our Chaos is brimming with complex material, it takes starters months before they can compile a Chaos list properly and really understand how marks and limits and stuff work.
I'll never complain at GW attention and new models.
But, nonetheless, Orks NEED the update. Chaos would be great with one, but to be honest, they don't need it. THeir lists are neither too broken or too weak (the obvious exceptions excluded). sithjack December 23rd, 2006, 04:32 Well being a Vampire Count player and having played against Orks I'd say the Counts could really use an update and some new plastic wights. Orks however don't need an update, they need an overhaul, and an overhaul is definitely more important than an update. And it would really be nice to finally see some Orky vehicles.
Of course those plastic wights would sure be nice... bubbathebrute December 23rd, 2006, 07:02 When you say one guy is doing the book, do you mean one guy is doing the layout? Or is one guy coming up with the rules and everything? For some reason I imagined a whole group of people sitting around a table, collaborating over the rules and comming up with the ideas. Not one guy sitting at a cubical making it up himself. neurodisruptor December 23rd, 2006, 09:08 It would be nice if army books were written by a collaborative effort like you say. But all signs point to the fact that the majority of work on any given book is done by a single employee. At least that's what they seem to want you to think. This might explain why rules don't seem like they were well thought out from every angle. Prittstift December 23rd, 2006, 14:39 I feel they should really update the Orks! Aside from the YEARS the are behind on the other races (except DE) and I see it in the way my mate's Orks often get smoked. It is sad! I'm not even getting into the DE. Poor bastards. GW should really step up here. With all the cool style these races have they shouldn't suffer like this. magicaltux December 23rd, 2006, 16:14 It is almost impossible that only one guy is working on an army book... except if theres one guy per army, a new book comes out every 5-6 year lol, so it would give plenty of time for a guy to make a book, and to be sure everything work well sithjack December 24th, 2006, 21:27 There has to be a team working on the books, because frankly I refuse to waste my day believing that they could be that stupid. I think what they mean is that the person in charge of the overall project is doing both. Or at least that's what they should mean. Cypher, the emperor December 25th, 2006, 03:27 GW doesn't update Orks because they have such a hardcore fanatical fanbase, that it really wouldnt improve sales that much.
Or so they think. davidH December 25th, 2006, 08:29 The example armies in the ork codex by adrian wood and such still have alot of the old style ork models in them. I think their fan base would increase if they came out with a new codex with new stuff in it. failing that they could at least make a chapter approved section stating new points values or stat lines for at least the shoota squads and slugga boy squads. ratfoil December 25th, 2006, 16:47 I to had heard that orks were being pushed back...again. From what I understand the primary designer for the VC book which was, and in my humble opinion I hope will be again, Allessio Cavato is doing the new VC book for this comming fall (yay). The books are done through a team of game designers, layout artists and play testers, but they all still have a head designer which I believe is where the problem is. Mr. Cavato can't be expected to be banging out multiple books at once it would be to great an effort. Heck look at what it did to Jervis Johnson, THE GAME DESIGNER for Games Workshop originally. He got burned out and is only doing specialist games now.
I love my Iron Warriors for 40k and I really love my VC for fantasy, but I have a deep respect for orks and I agree with those above who think their time has come. Prittstift December 25th, 2006, 17:15 I love my Iron Warriors for 40k and I really love my VC for fantasy, but I have a deep respect for orks and I agree with those above who think their time has come.
Indeed overdue is more like it! Seperate teams for both games would be nice. xinsanityx December 25th, 2006, 19:15 i play VC, i started them when their codex first came out last edition (4 or 5 years ago?), and I've also played against quite a few ork armies since '98 and almost started an ork army up a year ago, so i know both armies rules very well. The orks have been in need of a new codex since about '99-'00. IMO i think they need an update alot more than VC needs one. I think they're doing the VC update because they think it will make more money with the recent release of the new edition of WHFB, i think they underestimate the ork fanbase though. IMO it's a bad business move and a bad move in terms of game mechanics Adeptjosh December 26th, 2006, 14:42 The ork fan base is getting much smaller IMHO because the codex ( comon say it with me people) "IT Sucks with a capital SLURP!!" Thats what I believe , really how many people play a army just because it use to be cool? I hope that the book is beign held up because it's going to be somthing really ground breaking , not a joke race , or a pity present to a bunch of aging gamers who remember the wicked fun of Er we go ,free booter and Waagh the Orks days when, the green skins didn't have to join up with the Cult of speed to be a contender on the table top.
Secondly Never missunderestimate the reall man power size of a company like GW Besides it's sales people , accountants and production laboures I would be truly suprised if there were more than say 25 full time employees in the actually game designing and sculpting offices. It does take a while to release a new book. and the production teams are probably half the office.
My Christmas wish is that when the codex is released that it will be a serious addition to the 40k universe. Kerinst December 27th, 2006, 06:58 I play Orks, DE, and Chaos(mostly Lost and the Damned). I have been thinking of selling my 8K ork army for some time, and the new rules has made it even worse. I have to deal with 3 different SM armies and the only time I can get close to beating any of them is when I play 1500 points of boyz and grots only. Adding vehicles to the army right now until they get their new codex is a waste of time, and may still be if they rush to get a book out just to say they have released one.
On the other hand I am at the point where I may just make a great big plastic bonfire with my orks and DE for all the enjoyment I have gotten out of using them over the last 2 year especially. While it may be true that us Orks are fanatical players and that a new codex doesn't mean sales with jump, I do take it very seriously that GW hasn't released a new codex for me yet. I tend not to play at all and do not really push the game with others as I once did.
GW seems to forget that even though I personally will not create them more revenue of the grand scale, if I had my new codex and the rules were fair for my Orks I would definitely press friends into making armies and getting other people into the hobby once again. Us fanatics, when treated properly can be the greatest asset to keeping our *snickers* religion, pounding strong on the heretics until they see us Orks is right :) Sitnam December 27th, 2006, 13:02 I'm somehwta disapointed in this. I myself am starting up orks as my first army (Got my warboss this xmas), and I would hate to see them push the codex back furhter. I has refrained from purchasing a current codex because I thought the new one was going to be released soon(ish), but oh well. Karmoon December 27th, 2006, 23:37 I'm somehwta disapointed in this. I myself am starting up orks as my first army (Got my warboss this xmas), and I would hate to see them push the codex back furhter. I has refrained from purchasing a current codex because I thought the new one was going to be released soon(ish), but oh well.
tell me about it.. I'm trying to get my friend who used to play orks back into the game. Now it looks unlikely.. especially cos Chaos is allegedly getting the ork slot instead..
where did people hear that about Chaos anyways? Mrgame December 28th, 2006, 01:18 Probably from warseer and/or they asked some GW staff and they told them that it was going to be chaos but sometimes it makes you wonder if they really know anything at all. Jared van Kell December 28th, 2006, 11:49 However this has yet to be confirmed. Any rumours at this stage should still not be taken as fact until we hear more information that verifies them.:) Dreachon December 28th, 2006, 12:51 True, the only things sure now are the DA anything else sofar is only rumours.
I'll take several months before anything can be confirmed. Karmoon December 28th, 2006, 19:35 WITH regards to the Orkses..
i hear that a reason for the delay is because they're working on some vehicle sprues which are prettty modular and enable you to get loads of different combinations of vehicles.
Naturally, it's much easier to design some zombies in pantaloons as oppose to a multi parted, multi machined plastic sprue.
That's just what I heard though. You can't sue me if i'm wrong, or I'll cry. King_Nerd December 28th, 2006, 20:03 Sh1t, I feel sorry for those poor Ork buggers. The codex is so un-competitive. The only time they had a competitive lists was when Speed Freeks and Feral were legal. For now they are just heavy bolter fodder. Prittstift December 28th, 2006, 20:36 Sh1t, I feel sorry for those poor Ork buggers. The codex is so un-competitive. The only time they had a competitive lists was when Speed Freeks and Feral were legal. For now they are just heavy bolter fodder.
The reason why we still allow SF list in my group. Ork are just too funny not to have as a opponent. And if you have an opponent, you want one who can put up a fight! Legionnaire December 29th, 2006, 00:49 It does have weapon stats... its current print incarnation has been amended.
realy? dam... shows how long i have been playing. too long XD
After speaking to a GW employee he practically guaranteed that we will see no orks in 07 =( BustaCaps December 29th, 2006, 02:20 Well in the first post the reason Orks are being held back is because the guy who is doing the Rok codex is doing the VC book aswell. Considering how the Vampire book is more important, because they are heavily invloved in this summer campaign with the Rise of Nagash. So it's wouldn't make any sense holding back the VC book and releasing after the campaign, which is geared towards Vampire counts.
Plus, you want to play Orks, play Orcs. they just got a new book for FB. I also play orks, and I'm not complaining about why the ork codex is being held back, if anything it's a good thing, orks need a lot of work done on them, it's pretty much a complete over hall of the entire book, from troops to vehicles to characters, and probably even wargear. So be calm, and a good Ork codex will come you way soon enough, you waited for this long, what's a few more months. Adeptjosh December 29th, 2006, 02:44 Look I like orks but the current army list is lacking in so many ways. If you play orks just make shure your opponet is under 12 and has never played a model war game before and just to be on the safe side make shure they are not using any army that has access to guns or armored vehicals. Then I give you good 50/50 odds...
Really all sarcasm aside this news really bummed me out imagine investing several hundred dollars in a force and every year for 3 or 4 years begin told this is your year. Don't get me wrong I enjoy losing as much as the next guy ...Oh and look we have "ANOTHER" Space marine codex thats just like the two that came out last year except they have a big sword and a gun instead of a knife and a gun. At least the Fantasy orks got plenty of new toys.
This experiance has taught me that it's a good idear to play more than one army, because at least my World Eaters will be getting some love in 07. Till then anyone want to buy 4k worth of Orks ? Legionnaire December 29th, 2006, 03:50 Well in the first post the reason Orks are being held back is because the guy who is doing the Rok codex is doing the VC book aswell. Considering how the Vampire book is more important, because they are heavily invloved in this summer campaign with the Rise of Nagash. So it's wouldn't make any sense holding back the VC book and releasing after the campaign, which is geared towards Vampire counts.
Plus, you want to play Orks, play Orcs. they just got a new book for FB. I also play orks, and I'm not complaining about why the ork codex is being held back, if anything it's a good thing, orks need a lot of work done on them, it's pretty much a complete over hall of the entire book, from troops to vehicles to characters, and probably even wargear. So be calm, and a good Ork codex will come you way soon enough, you waited for this long, what's a few more months.
all true, but armies like Dark Angels are also being overhauled. True there are lot of Dark angel players, but a space marine chapter should take second place to the production of the most outdated 40k army in the game (and of course, dark eldar, although i personally think that they have a ass kicking codex). jONESIE December 29th, 2006, 07:26 id prefer an increased effort on the designers part for the Orks to make them 100%, rather than bumping them further into the production line for the sake of quickening their release.
besides, i think that considering they are the most widespread, and insanely populous race in the 40K universe, they require a mega release, on the scale of nothing before:) billy_maime December 29th, 2006, 14:23 i'm as justifiably upset that my rusty boys are not getting anything shiny for over a year now, but i'd much rather a decent effort than some further lazy stop gap method. What really rankles is not the deadline being pushed back that was to be expected really, it's that other 40K updates have been squeezed into the 'new releases' void. It's not like they can claim they're taking longer to develop a better product because of the weight of our expectations. They're just post poning having to think about it. I bet we get them back as a slapstick alternative to a real army as well. Some of the games day comments about 'a return to the original spirit fills me with dread' if it's just shokk gunz and weirdboyz then fair enough, but the orkish humour comes from their cheery attitude to brutality not intelectual inferiority. Adeptjosh December 29th, 2006, 14:55 Orkish humor is a odd thing , Back in the day orkish humor ment you could only properly aim and fire your weapon about 25% of the time but when you connected the enemy was a smoking crater. Lifta droppers were front line artillery smashing any vehical to slow to get out of thier way & a Mekboy with a Kustom FF was as unkillable as a squad of terminators. Ork weapons were so destructive that you were constantly killing plenty of boys but when they worked they were so devistating the enemy quaked with fear . Remeber the lootas lascannons with a 3' template and rapid fire.
Many Ork players were Ok with the "HUMOR" of the army because of it's extreme Damage capability. Infact the Space marines hade to have a LD& T increase just to keep up.
Look am not Whining aout the release scheduale and I am not the only person that plays 40k either. I just hope the wait will be worth it and that the New codex Will remember it's orky roots. If the eldar codex and fantasy orc book are good indicators then I can wait but I shure would like some sort of official teasers. Legionnaire December 29th, 2006, 23:18 the Ork humor is what appealed to me and made me want to collect this army, and i hope they dont change this in the future, as it is what made this army unique. Frankmaneldar December 31st, 2006, 11:11 I'm not besmirching the integrity of the source or the person relating the rumor, but so far no one else has chimed in with a complimentary anecdote or another source.
In my business that's single-source intel and you take it with a grain of salt.
You guys play with objectives, right? Maybe I'm a retard versus orks, but I always have a terrible time killing them fast enough to hold objectives. The lost the last time I played against orks in a cityfight campaign. Granted, I haven't played versus an Ork player in a year or two, but their lack of ability to compete wasn't much of an issue in the areas I played at. I love Orks and will likely buy a second-hand army at some point. I would also welcome a return to the insanely powerful/rarely hit shooty ork possibility.
Anyway, I hope a new Ork codex comes out soon...because really Chaos is fine though they could trim the fat there and help those of us out who don't like to buy all the other army codex's to be able to pick apart the way you can cheat with a list. Not that all Chaos players cheat...but they ARE evil :yes: Jared van Kell December 31st, 2006, 11:53 the Ork humor is what appealed to me and made me want to collect this army, and i hope they dont change this in the future, as it is what made this army unique.
I imagine that they will still keep the humour going but I think they will at least try to emphasise the fact that Orks are still a major threat to the Imperium and attempt to still give them a slightly more brutal and menacing feel. wilycoyote December 31st, 2006, 20:40 Hi,
Orks are supposed to be the most numerous xeno in the 40k universe and the Imperiums greatest threat....my point?
The reason GW think they can get away with this is the crazy loyalty us punters have for our boyz. C'mon we went through 3rd edition without a new plastic vehicle kit designed for us - we had to make do with ones frm 2nd ed or another game system "Gorkamorka". Would Smurf lovers like that - their entire range has been revamped even down to chapter markings.
We have the third codex issued for 3rd edition, and it has never been updated and Chaos now get version3 - the real broken bit in the codex was Mr Haines fave IW's.
The reasoning is unsound, the much touted vehicle sprue issue was resolved months ago - what price a Chaos/SM version before Orks. No lead designer, how many years does it take.
Sorry about the rant but I feel it is just another example of GW being oblivious to their customers. It is tempting to quote "new customers only"
Wilyc Kerinst January 1st, 2007, 05:58 Well after 2 games tonight I no longer have a problem with my orks... they are all thrown into a box under the bed until they see a new codex, and then it only depends on if the codex fixes the many issues with them...
The first game was 2000 points Orks vs SM I had my usual mass of green boyz, about 160 models in all with 2 full sluggas a full shoota and my usual assortment of tankbustas, burnas all led by Regrak 'Umieburna and my Painboss Uni the Cycla. The boyz put on a remarkable showing with 2 units actually making it into combat against the devastator squad 4 heavy bolters thick.
I especially loved the fact that my opponent went with the major divergence and took Trust your battle brothers AND Take the fight to them, giving him combat units ready to charge in with botl pistols and fire support units all ready for CC making them even stronger than my poor greenies.
after 6 turns I had disabled a single rhino and 3 of his 6 troop units were below half strength, while I had Regrak, 1 buggy, and my looted predator that somehow escaped slaughter.
I gave up by turn 3 of the second game, being shot down by a very well covered Tau fire warrior army, he didn't even bother to take kroot or vespids this game, letting me know there was enough firepower to put me off the field the entire game... I lost 48 boys between turn 2 and 3 alone... I blame my dice for much of that but I can not help but feel the boys let me down badly... they have now returned to their space hulk, heading home and pretending that those battles did not happen Misanthrope January 1st, 2007, 08:42 Its very sad, this fall from grace. Seems to me that over the past 10-15 years Orks have really kinda been put on the backburner, forgotten while other more "extravagant" races made their appearance and added their own fluff and whatnot.
I think Orks are a dream. I don't play them but I love them anyway, if only for their brutish Mad Max-esque attitudes and the unfathomable conversion potential of every single vehicle. Galtharion January 1st, 2007, 13:12 The thing is GW has to be very careful with us Ork players now. Sure theycould punch us out a new codex easy. But they did that last time, and we all know the problems that caused. The new Ork models last summer were different, and so faced a very mixed reaction, both a "yay new orks finally" and an "eurgh, these are not proppa".
Anything less than perfect and GW will be facing a huge backlash. They are in catch 22. Leave it later to get it more perfect, later they elave it the more perfect it has to be. relasine January 1st, 2007, 19:46 It would be rather disappointing if this were true. Based on some of the interviews I've seen, things like Battlewagons and the like would be getting a very nice (and muchly needed) boost. What I'm really disappointed in is that I'm going to have to wait that much longer for plastic grots... The Count January 2nd, 2007, 07:22 here here, plastic grots would be a blessing
being not only a chaos player and ork player, im am dissapointed. My chaos (iron warriors) have long been shelved. They have proven themselves against my main combatants SM time and time again. However, i dont think that my ork army has ever had a streek against the marines. Now, whether that was due to my strategies or purely the orks ability, i dont know, but i do know that orks were my first army, and they wont be my last whether i get the codex this year (2007, WOO HOO) or next, although i would greatly prefer this year Prittstift January 2nd, 2007, 09:27 However, i dont think that my ork army has ever had a streek against the marines. Now, whether that was due to my strategies or purely the orks ability, i dont know, but i do know that orks were my first army, and they wont be my last whether i get the codex this year (2007, WOO HOO) or next, although i would greatly prefer this year
I dare say if so many people have problems with them, it might still be your strategy, but not only that. The Orks are in serious need of that new Codex. Hopefully they include the tribes and the Kult of Speed into the mix! That would be so cool. Or the trait system (like the SMs codex has) to make your own tribe! Adeptjosh January 2nd, 2007, 16:13 I am sorry But I must adress the notion that the only issue with ork players lossing are the Taticks of the player. Orks are a very difficult army to play and have achieved a point where they are completly unforgiving. A ork player must be on his A game from the moment terrain is placed.
The Idear that all of us ork players just don't use them right is a complete fallacy. My win loss with orks is horrible , but My game is very tight with other CC orientated armys. I win the majority of the time with my World eaters , necrons , Dark eldar , and tyranids. Carot January 2nd, 2007, 17:30 The only major issues I see with the current ork format are:
1. The HQ is inefficient compared ANY other hq choice out there, both in wargear and retinue options.
2. THe orks don't work well with the FOC, They require 1 more heavy fast and elite choice (In my opinion)
3. Grots - They should be both, a unit by themselves AND an upgrade to a current unit (ie: you may take 1 grot for every 3 orks in a mob) hence giving a squad an immediate cover/inv save.
my 2 cents. The Count January 2nd, 2007, 19:02 The only major issues I see with the current ork format are:
1. The HQ is inefficient compared ANY other hq choice out there, both in wargear and retinue options.
2. THe orks don't work well with the FOC, They require 1 more heavy fast and elite choice (In my opinion)
3. Grots - They should be both, a unit by themselves AND an upgrade to a current unit (ie: you may take 1 grot for every 3 orks in a mob) hence giving a squad an immediate cover/inv save.
my 2 cents.
i like your last one and first, the warboss either needs to be tooled out or have a 1) stat increase or 2) points decrease
i believe the SM leader has better stats and is several points less, even with thier 3rd edition codex relasine January 2nd, 2007, 19:22 2. THe orks don't work well with the FOC, They require 1 more heavy fast and elite choice
Yeah, I've alway felt the same way. Orks have a great deal of decent choices in all categories that it makes picking and choosing a little difficult sometimes. For me, the Looted Russ is always a must simply because of the psychological damage it does. This leaves me with only 2 Heavy Support Choices. The same thing goes for Trukk Boyz and Warbuggies. I find each of them to be invaluable to any list, thus making my possible choices for Fast Attack very limited.
It really starts to hurt at 2000+ points when all I can do is put down more Slugga Boyz because all my other Heavy/Fast Attack choices are eaten up.
I also have to agree that we need Warbosses to be retooled. They should be T5 or be invulnerable to Instant Death via attacks from S8+ attacks (preferable the latter so that they're not effective T6 on Bikes), have the Warbike as a standard choice for Codex Orks (not just KoS), have a more affordable and viable Retinue, and a close combat weapon that makes sense (I1 weapons do not belong on ICs, and Choppas aren't good enough for a IC that costly). Some kind of Warboss-only power weapon would be appropriate.
And while they're at it, retool Choppas so that they're a -1 modifier for Armor Saves. That way Terminators won't completely stink against them and they'll be effective against 5+, 6+ saves. And make Big Choppas strike at regular Initiative with a -2 Armor Save modifier. Maybe then someone will take them... Carot January 2nd, 2007, 19:29 I also forgot to mention. I believe orks should get "feel no pain" when they charge with a Waaaagh test. That would be more to character. And they only get it on the charge for the first round.
i like your last one and first, the warboss either needs to be tooled out or have a 1) stat increase or 2) points decrease
Yeah, increasing the number of FOC slots might be pushing it a bit.
How about changing the dred/killa kan units to: May take one Dreadnought AND/OR 1-3 killa kans as 1 heavy slot (makes for more stompy ork armies). And changing the warbuggy/wartracks from 1-3 to 1-5.
:ninja: The Count January 2nd, 2007, 19:40 I also forgot to mention. I believe orks should get "feel no pain" when they charge with a Waaaagh test. That would be more to character. And they only get it on the charge for the first round.
Yeah, increasing the number of FOC slots might be pushing it a bit.
How about changing the dred/killa kan units to: May take one Dreadnought AND/OR 1-3 killa kans as 1 heavy slot (makes for more stompy ork armies). And changing the warbuggy/wartracks from 1-3 to 1-5.
:ninja:
YA, now that makes for one orky unit!!! Deltaguard1894 January 19th, 2007, 06:06 Im happy with the current chaos rules, and i would be upset if they got pushed over the orks too, ork players deserve a new dex. Its probably one of the most fun armies to play, so much mayhem.
I have a LARGE undead army, which i play between ccounts and kings (its my oldest army and there is a LOT of it) adn while id love to see the codex come out, i still have a box or three of skellies that are to be finished (to add to the 200+ already painted and there)... Id be pissed if they adjusted any rules too wildly (BRING BACK THE 2d. Ed. Carstein ring rules!!!) I would love to see new artwork and maybe a return of nagash (i have that old model).
I gotta say that while im glad the eldar got a new codex, i am unhappy with the contains of the battalion... it barely contains anything... 16 guys a gun a wave serpent and a war walker? Give me a break! I got the old one for 70 and it contained 20 guardians a falcon and jetbikes... (which i converted to DE LOL) I really think that GW dropped the ball on that one.
The empire was an army that i loved the character of, but this 10 to a box for 22 is not cool.. and unless they are going to make the detatchment a permanent part of the buying list, Im def. not going to be building a victorian era spanish army. They really are showing their care for the $ at GW when they are dropping the amount in the box while the price goes up. Bleh.
I think DE deserve the codex after the green horde... THEN go to necrons, etc.
As an IG general, Im happy with the current dex, although id love to see a "life is cheap" rule, allowing me to fire into my own guys.
Thats my three cents. Handbag of Joy January 26th, 2007, 14:55 Hmmm well I'm making a nice Khornate LaTD army and new khorne bezerkers would be nice, cause my leader I'm gonna make plain khorne nothing too special and Im also gonna buy some normal chaos marines, use the mutant sprue and make me some possessed marines...
I refuse to buy those GW made possessed marines, they are just too ugly for words...
I will admit Orks and DE need it more than ever (not sure bout necrons but they could afford to be a little more exciting) but on a personal point of view, chaos update going my way would be mre favourable.
Also I've got to remake my empire army which stinks since I bought the old models just about a month before they came out with the new codex and units... -.- unlucky me... o well, conversion bits for me =) Deltaguard1894 January 27th, 2007, 16:25 ^ WORD re: the chaos possessed. They look like rosie o donnel's long lost, slimmer sister | |