ProfessorCurly
February 26th, 2007, 18:23
Purely for my pleasure, and hopefully I'll be able to arrange a game community for Inquisitor where I live. I think I can get enough people interested to get a solid group for it.
Anyway, here is what would be my warband, and will once I get enough money.
---------------
Commissar Marsius Aresian
WS BS S T I Wp Sg Nv Ld Sp Handed
85 60 65 75 76 70 75 90 85 5 Right
-Nerves of Steel
-Force of Will
-Leader
+Autopistol w/ laser sight, 2 reloads
+Laspistol w/ laser sight, 1 reload
+Power Sword
-Carapace Armor on chest and abdoman, flak armor on all other areas except head.
Commissar 'Icevein' Aresian is a man without fear, a true Commissar of the Imperium. He has tread across hellish no-man's lands, led suicide charges against machine-gun emplacements, and stared into the maw of a great Ork Warboss, only flinching from the smell. Hoerever, his cold and calculating mind could not keep the Waagh! from attacking his homeworld of Thanos V again, and again, and again, one Warboss rising from the ranks of the mob only a few months after the orks had been driven off. The Orks were poised to crush the Imperial Guard regiments of Thanos, long forgotten by Segmentum Command in light of even more critical locations from even more dangerous enemies such as the Tyranids and the hated Necrontyr which had drawn reinforcements from the sector. Then without warning, the Greenskin menace was replaced by the Greyskin menace; The Tau of the A'ava sept brought the fist of the Mont'ka down on the barbaric horde, purging them under torrents of blue plasma fire.
However, the Commissar felt one evil had simply been traded for another and with an iron resolve only found amongst the Commissars ordered the men to prepare for battle once more. On the eve of the conflict, the xeno asked for a meeting with the leaders of the Imperial forces. Having killed the Imperial commander the week before for running away in the face of an Ork onslaught, Commissar Aresian strode out to meet the Shas'O commander of the Tau Kavaal (Which had arrived in pursuit of the Ork Warboss), dressed in full regalia. The Tau invited the men to join the Greater Good. Aresian invited the Tau to have their souls sent to the Emperor for their final judgement (much to the chagrin of his soldiers), hoping the aliens would flee in the face of such a promise of unrelenting defense..
Then an unknown figure in a simple yet elegant uniform appeared, saying that such action would not be necessary. The man identified himself as a member of the Emperor's Holy Inquisition, and impressed with his resolve asked the Commissar to accompany him.
The Commissar does not fear death and follows orders to the letter. However, he is a pragmatic man. Fearless and calculating, he is still human and frustrated with the Imperium's inability to function with the speed needed, pointing to Thanos as evidence. The Inquisitor talked of inciting such changes, and Aresian has followed him ever since.
He carries both pistols on his right hip, and the power sword on his left (he uses the sword in his right hand). He has two pistols because he found the volume of fire provided by the Autopistol useful, but found himself unable to part with his old and weathered laspistol, which has saved him many times long after his many autopistols have stopped functioning. He is a close combat expert, having served in many campaigns against the Orks before being assigned to Thanos to provide backbone to the Imperial Forces there. Many a green-skin has fallen under the blade of Aresian, including two Warbosses who underestimated the 'lit'le 'umie boy'. (These were not Gragskull Thraka, just lowly warbosses trying to gather their own Waagh!)
-------------------------
Inquisitor Julius Benedictus
WS BS S T I Wp Sg Nv Ld Sp Handed
60(80) 50 60 65 90 95 93 70 80 5 Right
-Leader
-Catfall
-Acrobatic
-Blademaster (WS is only 89 when using knives)
+Two Knives
+Nueral Whip
+x3 Tanglefoot Grenades
+Mesh armor on chest, kev-fab armor (+2, Kevlar/fabric) armor on everywhere else but head.
Inquisitor Benedictus is considered a traitorous heretic by many of his peers. He is a young, radical reconglomerate, believing the Imperium needs to be slashed, burned, and brought back from the ashes. He's examined the threats to mankind at length, and has decided that the alien can be an excellent tool. However, many aliens are too rare, too untrustworthy, or too primative to make real use of. Investigating news on newly discovered xeno race, his ship stopped at Thanos in order to ressupply and basic repairs. That is when the largest Waagh! ever directed at Thanos arrived.
He had heard of the Tau before, but fearing the taint they had already spread he had been denied clearance to secure a meeting with them. Their intervention at Thanos seemed to him a grand oppurtunity, perhaps even a sign from the Emperor. He ordered by authority of the Inquisition that the Imperial Forces stand down. After a few quick negotiations an agreement was reached. The Tau would leave, and the Inquisitor would order a temporary ceasation of hostilities along that sector of the Empire. He tricked the xeno into thinking that the minor skirmishes the Imperium had been mounting were merely the precursor of a major offensive led by the arch-enemies of the Tau; The Adeptus Astartes of the Black Templars. This of course was a complete lie, but one of his great talents is bluffing even the most observant of creatures.
Benedictus beleives that radical change is needed in the Imperial system, even more so than other reconglomerates. For huminaty to dominate the galaxy for example, is not for it to be the only race in the galaxy. Using his tenuous position in the Ordo Xenos, he has chronicled many alien races, evaluating them for possible uses. Why waste human life when a xeno life would do just as well? Especially when confronted with such threats as the Hive Mind of the Tyranids, the ever growing Legions of Chaos, the inexhaustable Waagh!s of the Orks, and now the Red Harvest of the ancient Necrontyr. The Imperial is stretched very thin, and so he thinks; If humanity can't fight all of these threats, why not use the alien to do it for them? And weaken both threats to humanity at the same time? He has a similar view of the mutants, and to support his opinions he points to a simple fact; It's easier to crush a rebellion than to win a war.
He grew up with a good amount of Imperial faith in his heart, but even more than that with the promise of a hereditary trading liscense from his father; yet even before he had it he had a growing reputation as an extraordinary knife fighter, and a very precise mind to go along with it. Some thought he was a witch or psyker, though there is no proof of this. Travelling for some years after inheriting his Trading liscense, he recorded a fairly large amount of information about every xeno race he encountered in a book he always carries on his person, and in this way satisfying his curiousity. However, he didn't hold onto the liscense forever. He lost it during a Dark Eldar raid; he traded it and a good portion of his wealth to a minor sailor in the Imperial Navy for a place on board the Naval vessel after his own was destroyed in orbit. He narrowly escaped just as the first raiders made planet fall, the transport having to limp into it's mothership.
After this he served on the Imperial ship for a while, but he jumped ship the first chance he got. Then he became a simple desperado, where he honed his skills even further. The book was all he had of his former life, and constantly added on to it every chance he got. Then he was contacted by an Inquisitor, looking for a simple body to throw into a cult along with several others to purge it of alien influence. Benedictus was one of the few to survive, and unlike the others actually had an alternate intent in mind. Capturing the leader, he used his talents with a blade to 'extract' information from the leader as to the exact nature of the cult before killing him. Impressed by this action, and the desperado's foresight, he requested that the man become a permanent part of his retinue as a soldier of the Inquisition. Serving like this, it wasn't long that Benedictus was raised to the level of Acolyte, and then finally as an Inquisitor himself.
Thought for the Day- Death is an honor Xeno should have first.
--------------
(Now here is a theoretical idea I was thinking about, doesn't have to be a part of the group but I thought it would add something to it you wouldn't expect to see)
Shas'Ui Mont'yryon (Bloodied Hunter)
WS BS S T I WP Sg Nv Ld Sp Handed
25 65 50 35 60 20 80 45 65 4 Right
-Quickload
-Hipshooting
+Pulse Rifle (I know, bear with me) w/7 reloads*
Type Range Mode Acc Dam Shots Rld Wt
Basic G Single N/A 2d6+5 60 4 45
*So many because it's not like he's going to be able to re-stock any time soon. This is just for story, he only has one reload on his person at any given time, the rest being on the Inquisitor's ship.
+Hellpistol (Whatever this would be, I was thinking same rules as a Laspistol)
+Tau Armor (4) on all locations except head and left arm. Tau Fire Pad on left arm, Tau Helmet on head (closed)
*The Tau firepad acts as a sheild with an armor of 7 on the left arm, but can never be used to parry close combat attacks, or to sheild bash (This is the huge shoulder-pad on the left shoulder of Tau Fire Warriors)
*Tau helmets incorperate a vast array of sensors and detection devices. It is treated as an open helmet for purposes of awareness tests, and does not reduce the hearing ranges for the wearer as normal helmets do. In addition it gives the wearer the following: Infrascope, range finder, motion predictor, and motion detector (Always passive, and only when something crosses his line of sight). This comes at a downside, whenever damage is dealt to the helmet it shorts out, and the wearer is automatically stunned for D3 turns (This is not cumulative with injury stunned results, take the highest. This represents interferance from the damage knocking the sensors out of wack). If Mont'yryon suffers heavy damage to the head, then roll a D6 for that turn and each turn afterward it suffers damage of any type. On a 1 or 2 the helmet shuts down completely and Mont'yryon must take a nerve test at a -5 every turn to remove it. Otherwise, roll a D3 as normal.
(I know, long, but I beleive more helmets should be similar to this. Space Marine helmets for example. Besides, the Tau are the Tau)
Raised on A'ava Prime, son of the hero of the El'Dar Unification War (Shas'El Mont'Ein D'ran O'Kroot), Mont'yryon is a promising warrior of the Fire Caste. Serving in his father's 'Kroot Cadre' (Maintained after Mont'Ein's death by his trusted second in commander, Master Shaper Fiala), he has been in frequent contact with Kroot, and to a lesser extent El'dar (Prisoners of war, though the Tau prefer to call them unwilling guests and allies of the Greater Good. They are the survivors of a great battle that nearly destroyed A'ava, and the Tau are constantly trying to force them to assimilate. This is hopeless of course, especially after the one Tau they had half-respect for, Mont'Ein, died.) He can speak Tau and Gothic, along with a fair amount of Eldar taught by the alien leader Yuodol, under much duress. He can understand it much better though, as well as the native Kroot language. In this he follows his father, as both have a great love of language, and both think knowing your enemy is the only true advantage you can have.
After fighting the Orks on Thanos, he met with Inquisitor Benedictus along with several other Fire Caste Represenatives, and an honored member of the Ethereal caste. Feeling constrained with the Empire, and seeking both freedom and information, Mont'yryon asked that he be allowed to accompany the Inquisitor as a part of the agreement. The Inquisitor, wishing to gain knowledge on the ways of the Tau to better know how to interact with/manipulate them in the future, agreed. Using a pulse rifle quickly modified to be more Imperial, a hellpistol pried from the hands of an Imperial soldier, a special set of armor adapted to that of an Inquisitorial Storm Trooper, and a special set of rejuvenant drugs developed by the Tau (Originally developed for the Etherael Caste) for their own race, he has sworn himself to be a loyal companion to the Inquisitor
A proud firewarrior of the Tau, he is an experienced soldier. He is solid and ready to fight, but he follows a military doctrine considered cowardice by many Imperials. Only by order of Inquisitor Benedictus and a desire for change in the Imperial system which the Inquisitor promised to try and bring about does the Commissar tolerate the existance of the Xeno. However, they often grate on one another's nerves, to the point of weapons being drawn several times. Over time, Benedictus hopes this wearying occurance will fade because he does not wish to choose between his curiousity about the Tau, and the steady dependable will of the Commisar.
This is Mont'yryon's personal test, the greatest Trial By Fire he will ever face. A mission so long in fruition that only recently developed medicines to extend his life span are needed for it to be completed. If he succeeds, it could mean a new age of relations between the Tau Empire and the Imperium of Man. However, as a Tau he is still naive to the greater workings of the galaxy. Even his exposure to the Kroot and Eldar can not prepare him for the brutality of the Imperium, and it remains to be seen how he will deal with the horrors of an existance in space ruled by the Corpse Emperor of mankind.
Anyway, here is what would be my warband, and will once I get enough money.
---------------
Commissar Marsius Aresian
WS BS S T I Wp Sg Nv Ld Sp Handed
85 60 65 75 76 70 75 90 85 5 Right
-Nerves of Steel
-Force of Will
-Leader
+Autopistol w/ laser sight, 2 reloads
+Laspistol w/ laser sight, 1 reload
+Power Sword
-Carapace Armor on chest and abdoman, flak armor on all other areas except head.
Commissar 'Icevein' Aresian is a man without fear, a true Commissar of the Imperium. He has tread across hellish no-man's lands, led suicide charges against machine-gun emplacements, and stared into the maw of a great Ork Warboss, only flinching from the smell. Hoerever, his cold and calculating mind could not keep the Waagh! from attacking his homeworld of Thanos V again, and again, and again, one Warboss rising from the ranks of the mob only a few months after the orks had been driven off. The Orks were poised to crush the Imperial Guard regiments of Thanos, long forgotten by Segmentum Command in light of even more critical locations from even more dangerous enemies such as the Tyranids and the hated Necrontyr which had drawn reinforcements from the sector. Then without warning, the Greenskin menace was replaced by the Greyskin menace; The Tau of the A'ava sept brought the fist of the Mont'ka down on the barbaric horde, purging them under torrents of blue plasma fire.
However, the Commissar felt one evil had simply been traded for another and with an iron resolve only found amongst the Commissars ordered the men to prepare for battle once more. On the eve of the conflict, the xeno asked for a meeting with the leaders of the Imperial forces. Having killed the Imperial commander the week before for running away in the face of an Ork onslaught, Commissar Aresian strode out to meet the Shas'O commander of the Tau Kavaal (Which had arrived in pursuit of the Ork Warboss), dressed in full regalia. The Tau invited the men to join the Greater Good. Aresian invited the Tau to have their souls sent to the Emperor for their final judgement (much to the chagrin of his soldiers), hoping the aliens would flee in the face of such a promise of unrelenting defense..
Then an unknown figure in a simple yet elegant uniform appeared, saying that such action would not be necessary. The man identified himself as a member of the Emperor's Holy Inquisition, and impressed with his resolve asked the Commissar to accompany him.
The Commissar does not fear death and follows orders to the letter. However, he is a pragmatic man. Fearless and calculating, he is still human and frustrated with the Imperium's inability to function with the speed needed, pointing to Thanos as evidence. The Inquisitor talked of inciting such changes, and Aresian has followed him ever since.
He carries both pistols on his right hip, and the power sword on his left (he uses the sword in his right hand). He has two pistols because he found the volume of fire provided by the Autopistol useful, but found himself unable to part with his old and weathered laspistol, which has saved him many times long after his many autopistols have stopped functioning. He is a close combat expert, having served in many campaigns against the Orks before being assigned to Thanos to provide backbone to the Imperial Forces there. Many a green-skin has fallen under the blade of Aresian, including two Warbosses who underestimated the 'lit'le 'umie boy'. (These were not Gragskull Thraka, just lowly warbosses trying to gather their own Waagh!)
-------------------------
Inquisitor Julius Benedictus
WS BS S T I Wp Sg Nv Ld Sp Handed
60(80) 50 60 65 90 95 93 70 80 5 Right
-Leader
-Catfall
-Acrobatic
-Blademaster (WS is only 89 when using knives)
+Two Knives
+Nueral Whip
+x3 Tanglefoot Grenades
+Mesh armor on chest, kev-fab armor (+2, Kevlar/fabric) armor on everywhere else but head.
Inquisitor Benedictus is considered a traitorous heretic by many of his peers. He is a young, radical reconglomerate, believing the Imperium needs to be slashed, burned, and brought back from the ashes. He's examined the threats to mankind at length, and has decided that the alien can be an excellent tool. However, many aliens are too rare, too untrustworthy, or too primative to make real use of. Investigating news on newly discovered xeno race, his ship stopped at Thanos in order to ressupply and basic repairs. That is when the largest Waagh! ever directed at Thanos arrived.
He had heard of the Tau before, but fearing the taint they had already spread he had been denied clearance to secure a meeting with them. Their intervention at Thanos seemed to him a grand oppurtunity, perhaps even a sign from the Emperor. He ordered by authority of the Inquisition that the Imperial Forces stand down. After a few quick negotiations an agreement was reached. The Tau would leave, and the Inquisitor would order a temporary ceasation of hostilities along that sector of the Empire. He tricked the xeno into thinking that the minor skirmishes the Imperium had been mounting were merely the precursor of a major offensive led by the arch-enemies of the Tau; The Adeptus Astartes of the Black Templars. This of course was a complete lie, but one of his great talents is bluffing even the most observant of creatures.
Benedictus beleives that radical change is needed in the Imperial system, even more so than other reconglomerates. For huminaty to dominate the galaxy for example, is not for it to be the only race in the galaxy. Using his tenuous position in the Ordo Xenos, he has chronicled many alien races, evaluating them for possible uses. Why waste human life when a xeno life would do just as well? Especially when confronted with such threats as the Hive Mind of the Tyranids, the ever growing Legions of Chaos, the inexhaustable Waagh!s of the Orks, and now the Red Harvest of the ancient Necrontyr. The Imperial is stretched very thin, and so he thinks; If humanity can't fight all of these threats, why not use the alien to do it for them? And weaken both threats to humanity at the same time? He has a similar view of the mutants, and to support his opinions he points to a simple fact; It's easier to crush a rebellion than to win a war.
He grew up with a good amount of Imperial faith in his heart, but even more than that with the promise of a hereditary trading liscense from his father; yet even before he had it he had a growing reputation as an extraordinary knife fighter, and a very precise mind to go along with it. Some thought he was a witch or psyker, though there is no proof of this. Travelling for some years after inheriting his Trading liscense, he recorded a fairly large amount of information about every xeno race he encountered in a book he always carries on his person, and in this way satisfying his curiousity. However, he didn't hold onto the liscense forever. He lost it during a Dark Eldar raid; he traded it and a good portion of his wealth to a minor sailor in the Imperial Navy for a place on board the Naval vessel after his own was destroyed in orbit. He narrowly escaped just as the first raiders made planet fall, the transport having to limp into it's mothership.
After this he served on the Imperial ship for a while, but he jumped ship the first chance he got. Then he became a simple desperado, where he honed his skills even further. The book was all he had of his former life, and constantly added on to it every chance he got. Then he was contacted by an Inquisitor, looking for a simple body to throw into a cult along with several others to purge it of alien influence. Benedictus was one of the few to survive, and unlike the others actually had an alternate intent in mind. Capturing the leader, he used his talents with a blade to 'extract' information from the leader as to the exact nature of the cult before killing him. Impressed by this action, and the desperado's foresight, he requested that the man become a permanent part of his retinue as a soldier of the Inquisition. Serving like this, it wasn't long that Benedictus was raised to the level of Acolyte, and then finally as an Inquisitor himself.
Thought for the Day- Death is an honor Xeno should have first.
--------------
(Now here is a theoretical idea I was thinking about, doesn't have to be a part of the group but I thought it would add something to it you wouldn't expect to see)
Shas'Ui Mont'yryon (Bloodied Hunter)
WS BS S T I WP Sg Nv Ld Sp Handed
25 65 50 35 60 20 80 45 65 4 Right
-Quickload
-Hipshooting
+Pulse Rifle (I know, bear with me) w/7 reloads*
Type Range Mode Acc Dam Shots Rld Wt
Basic G Single N/A 2d6+5 60 4 45
*So many because it's not like he's going to be able to re-stock any time soon. This is just for story, he only has one reload on his person at any given time, the rest being on the Inquisitor's ship.
+Hellpistol (Whatever this would be, I was thinking same rules as a Laspistol)
+Tau Armor (4) on all locations except head and left arm. Tau Fire Pad on left arm, Tau Helmet on head (closed)
*The Tau firepad acts as a sheild with an armor of 7 on the left arm, but can never be used to parry close combat attacks, or to sheild bash (This is the huge shoulder-pad on the left shoulder of Tau Fire Warriors)
*Tau helmets incorperate a vast array of sensors and detection devices. It is treated as an open helmet for purposes of awareness tests, and does not reduce the hearing ranges for the wearer as normal helmets do. In addition it gives the wearer the following: Infrascope, range finder, motion predictor, and motion detector (Always passive, and only when something crosses his line of sight). This comes at a downside, whenever damage is dealt to the helmet it shorts out, and the wearer is automatically stunned for D3 turns (This is not cumulative with injury stunned results, take the highest. This represents interferance from the damage knocking the sensors out of wack). If Mont'yryon suffers heavy damage to the head, then roll a D6 for that turn and each turn afterward it suffers damage of any type. On a 1 or 2 the helmet shuts down completely and Mont'yryon must take a nerve test at a -5 every turn to remove it. Otherwise, roll a D3 as normal.
(I know, long, but I beleive more helmets should be similar to this. Space Marine helmets for example. Besides, the Tau are the Tau)
Raised on A'ava Prime, son of the hero of the El'Dar Unification War (Shas'El Mont'Ein D'ran O'Kroot), Mont'yryon is a promising warrior of the Fire Caste. Serving in his father's 'Kroot Cadre' (Maintained after Mont'Ein's death by his trusted second in commander, Master Shaper Fiala), he has been in frequent contact with Kroot, and to a lesser extent El'dar (Prisoners of war, though the Tau prefer to call them unwilling guests and allies of the Greater Good. They are the survivors of a great battle that nearly destroyed A'ava, and the Tau are constantly trying to force them to assimilate. This is hopeless of course, especially after the one Tau they had half-respect for, Mont'Ein, died.) He can speak Tau and Gothic, along with a fair amount of Eldar taught by the alien leader Yuodol, under much duress. He can understand it much better though, as well as the native Kroot language. In this he follows his father, as both have a great love of language, and both think knowing your enemy is the only true advantage you can have.
After fighting the Orks on Thanos, he met with Inquisitor Benedictus along with several other Fire Caste Represenatives, and an honored member of the Ethereal caste. Feeling constrained with the Empire, and seeking both freedom and information, Mont'yryon asked that he be allowed to accompany the Inquisitor as a part of the agreement. The Inquisitor, wishing to gain knowledge on the ways of the Tau to better know how to interact with/manipulate them in the future, agreed. Using a pulse rifle quickly modified to be more Imperial, a hellpistol pried from the hands of an Imperial soldier, a special set of armor adapted to that of an Inquisitorial Storm Trooper, and a special set of rejuvenant drugs developed by the Tau (Originally developed for the Etherael Caste) for their own race, he has sworn himself to be a loyal companion to the Inquisitor
A proud firewarrior of the Tau, he is an experienced soldier. He is solid and ready to fight, but he follows a military doctrine considered cowardice by many Imperials. Only by order of Inquisitor Benedictus and a desire for change in the Imperial system which the Inquisitor promised to try and bring about does the Commissar tolerate the existance of the Xeno. However, they often grate on one another's nerves, to the point of weapons being drawn several times. Over time, Benedictus hopes this wearying occurance will fade because he does not wish to choose between his curiousity about the Tau, and the steady dependable will of the Commisar.
This is Mont'yryon's personal test, the greatest Trial By Fire he will ever face. A mission so long in fruition that only recently developed medicines to extend his life span are needed for it to be completed. If he succeeds, it could mean a new age of relations between the Tau Empire and the Imperium of Man. However, as a Tau he is still naive to the greater workings of the galaxy. Even his exposure to the Kroot and Eldar can not prepare him for the brutality of the Imperium, and it remains to be seen how he will deal with the horrors of an existance in space ruled by the Corpse Emperor of mankind.