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I'm new to the warhammer world and got a chance to take a look at my friends BoC army book. I came up with a 1500 list and would like to know what do you think. Thanks!!
Wargor w/ great weapon, shield, chaos armour
Bray-Shaman w/ braystaff, dispell scroll
Subtotal = 182
w/ champion, musician
w/ champion, musician
Subtotal = 878
w/ shields, champion, musician
w/ great weapon, light armour
3x Chaos Ogres
w/ heavy armour, great weapon, shields, musician
Subtotal = 433
Total = 1493
u need atleast lvl 2 on mage and it would be good with a mark on the 20 strong bestigor becuse u get more value for the points maybe nurgle and u would auto break the most u meet
Looks pretty good as a base list. If you want a bit more magic, boost the shaman to levekl 2, then wither add another shaman, or look towards a second Wargor or a BSB. Both are useful, cheap characters.
Drop the banners from the Herds. The Herd sizes and ambushing herds are fine. Although i have them currently in my list, im not the biggest Bestigor fan though. They attract a lot of enemy fire and spell attention, loosing their combat prowess fast. If you want to keep them, id say add the Wargor to the unit, dropping the unit size to 11 (6wide 2ranks) and also loose their banner.
Loose the champ from the Centis, and the LA from the Minos. Possibly drop the Ogre's music too, and look at boosting the Ogre and Mino units to 4 each.
with some of the points you saved from deciever's suggestions, you could get a second brayshaman. A nasty way to run these (esp with a scroll caddy for the other hero) is with bears anger and staff of darkhoff and power stone. I personally would take both lvl2 then and try to draw spells. At 1500pts, this is probably more risky than just going with another wargor or bsb wargor and hoofin' it over to the enemy and smacking them. A chariot or 2 would also help more than the bestigors in my opinion, but that's just the way I like to play.
Thanks for the suggestions. I'll make the changes.
I would recommend adding a spawn or 2 if you can muster the points. I'd slap a MoS so they move 3d6. But that's me. I like that they can hold up whole units while I get ready to deliver flanky goodness.