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Ok After finding out my last army was an illegal flop, I started from scratch and got this.
Khazrak The One-Eye
Doombull (MoS, Crown of Horns, Axes of Khorgor)
Wargor (Shield, Slaanesh, Chaos Armour, Sword of Battle, MoS)
Bray-Shaman (Braystaff, lvl 2 Sorcerer, MoS, Dispell Scroll X2)
Beast Herd X6 (5 Gor, 5 Ungor, Standard)
Beast Herd x2 (5 Gor, 5 Ungor)
Beast Herd (15 Gor, 5 Ungor) Wargor's Unit
Beast Herd (8 Gor, 5 Ungor, Standard, Musician) Shaman's Unit
Warhounds (7 Warhounds)
Warhounds x2 (5 Warhounds)
Beastigor x3 (10 Beastigor, MoS)
Beastigor (14 Beastigor) Khazrak's Unit
Centigor (10 Centigor, Standard)
Centigor (6 Centigor, Standard, Musician)
Minotaur (5 Minotaur, 5 Great Weapons)
Minotaur (4 Minotaur, 4 Additional Hand Weapons) Doombull's Unit
two things bout the list
The Doombull cant have anything but magic weps
And Khazark with bestgors isnt to good as hes able to put everyone with ambush into ambush not just half including himself you should try to maximise his specail rule try getting a bsb with pray seeker(i think its called been awhile since i read the book) for re-rollable ambushers and maybe even a staff of drakroff(again forgot) to get one of your ambushers to charge as soon as they came in hell if you cast it on khazark unit he gets 1+ strength for the successful casting thanks to his armour. You can improve this again by making the same shaman cast bears anger on the unit to still further his strength
i personally like Foe renders as well as the improved strength and leadership is always welcome but thats just me
"The next time I do fight,I'll make death love me; for I will contendEven with his pestilent scythe."Atony & Cleopatra Scene XIII