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- Gorebull will be with Ungor spearmen
- Wargor BSB will be with Gor Herd #1
- Bray-shaman will be with Bestigors
Blackspine the Tyrant; Gorebull: 222 pts.
- Heavy Armor, Shield, Ramhorn Helm, Steel Claws
Kharghror, Chief of the Vile Hoof tribe; War-gor : 116
- Heavy Armor, Shield, BSB
Ichor-wind; Bray-shaman : 75
Core 1:Gor Herd. 20 (5x4 deployment):166 pts
- Musician, AHW, Primal Fury, Ambush
BSB will join this unit
Core 2: Ungor Herd: 21 (129)
- Spear, Shield, Primal Fury, Ambush, Musician
Gorebull will join this unit. SLAUGHTERER'S CALL will grant Frenzy
Core 3: Gor Herd: 10 (5 x 2 formation): (105)
- Foe Render, Musician, SB, AHW, Primal Fury, Ambush
used for Ambush, assisting in taking out war-machines & flanking
Core 4: Ungor Raiders:6 (39)
- Primal Fury, Ambush, Musician, Hand Weapon, Short-bow, skirmisher
used for ambushing and assaulting warmachines
Special 1: Bestigors:12 (6x2 formation) (150)
- GW, Heavy Armor, Primal Fury, Despoilers, Musician
the Bray-shaman will go in this unit
Army Total: (1002)
notes below. Battle Standard Bearer (p38, p82 WFB 7th)
Additional Hand Weapon (p56, WFB 7th)
This is my first army list and also first attempt at an 8th ed army! Needless to say there WILL be mistakes.
My biggest concerns is that I believe that I'm off on the %'s for core/heros/ Special. I've been reading (lurking) around the forums, so I hope I got the %'s right.
If the % of Heroes are off, I'd lose the Bray-shaman and fill out the Core 1 Gor-Herd and add more ranks to the Core 2 of Ungor Spearmen. Even with a few more points I would possibly add some screening Chaos Warhounds.
The concept is clearly a horde-army, though nothing as big as Skaven or O&G could field. The Ranks of the Core 1 & 2 are meant to hold the enemy with sufficient power. They can't kill many things my themselves, but they sure could do some decent damage while 'tar-pitting' and waiting for the flanking units. Ungor Spearmen should have 2 attacks each due to the S.Call frenzy from the doom bull and have rank fighting due to the spears.
- I'm not sure on the new rules and spear ranks, so any advice would be nice since the 8th ed book isn't out yet. If they can fight in 4 ranks, I will fill out the Ungor even more. It's a cheap unit and a great sink for the enemy to concentrate on.
the Ambushers (core 3 & 4) should be sufficient to tackle most warmachines at this point level. Core 3 (Gor herd, AHW, Full command) will help with outflanking enemy units stuck on the 2 larger units (core 1 & 2). If Core 4 (ungor raiders) manage to do anything, even tie up enemy shooting and die for a round, I'll be pretty happy. Musician to help them rally.
The killing power of this army mostly comes from the Bestigors that include the shaman. I'm hoping to use them to flank any units stuck on the larger units and possibly take advantage of their "despoiler" tactic (hijacking banners). I'm curious to see them in action after the implementation of the 'step up rule'.
Core 1 is where the BSB will be and most of the army will center around him, mostly to take advantage of the BSB benefits. I would really like to beef up core 1 more, but this close in points, I'm at a loss. Maybe if the Bray-shaman is illegal, I would use those points (75 pts is a good amount of gors)
Ideas: was tossing around the following, but not sure how i'd fit them.
Beastman chariot: a good fast hitting unit, but for the price i feel that more infantry would work better. Especially since the new rules. I'd need more chariots than I could afford in this army to make it work
Chaos Warhouds: I love these guys, but not sure how i'd fit them. A screening unit ON TOP of ambushers would really buy my core units some time.
Chaos Spawns: Very fun units, though not very reliable. 2 for 1 special is handy. Ideally I'd have them protect the flanks of the core units, but the cost of these guys would offset this army. If they moved faster, they could potentially block the other army so I could start out by flanking the enemy and set up charges.
...hrm...not a bad idea.
Too many options!
*edit* please excuse the fluff names. Battle Standard Bearer (p38, p82 WFB 7th)
Additional Hand Weapon (p56, WFB 7th)
At 1000 points, you are only allowed to take 250 points worth of heros.
Aye you're going to have to loose some serious points in heroes at the moment. At 1k you're pretty much only going to have that Gorebull. even loosing all his equipment you can only really sqeaze in a Shaman with sod all equipment.
However, there is a way arounf it. You could have a Beast Lord as General and then make the Gorbull as your BSB. You'd probably have to loose your Shaman to find the points though.
As for a horde of troops there isn't really alot of bodies in this list. It would be nice to see that Ungor Unit at 30 strong. Maybe even larger. The Gor unit can make do at 18 (6x3)
There also isn't alot of 'bite' to this list. you've got nothing that really scares anyone. No Minotaurs, Razorgors or anything of that ilk that really threatens Knights, Chaos Warriors and other Heavy Infantry.
yes, my mistake on the %s.
I need to retool this drastically.
Losing the shaman will help me a ton filling out the ranks.
I'd like to fill out the ungor more and add the Banner of the beast ( close..) and give them +1 str so they can really start to whollop on things. A good bargain for a unit that big.
Each time I've seen beastmen played, Minos get targeted first. Possibly just bad players, but I do love my foot sloggers. I think that the bestigors will do more damage at this point lvl than the 3 minos that would replace them for higher cost.
I'm half tempted to remove all ungor and make it a pure gore army w /2 blocks of Bestigors.
something on the line of 2 big blocks of gors, 2 6x2 formations of bestigors, 2 ambushing units of gors and the 2 heroes. (off top of head, not going to figure out price)
Well, how about you make the Gorebull the BSB with the +1 str banner? It'd make all those Ungors Frenzied and str4. With fight in extra ranks with spears!!! That should be quite a scary opponent. Or just go Gors, you'd kick out the same amount of str4 attacks.
take a unit of 6 minotaurs with additional hand weapons......they will be expensive but worth it.....
Drop the gorebull. Too expensive, and you have no where to hide him from shooting. A bray shaman will go a long way at low points games, the Wargor is also good general for cheap.
Do not list the unit's special rules. You cannot ambush with the Ungor raiders, as you have no other unit of same or bigger size to ambush with.
Replace the bestigor with 3 minotaurs with great weapons. wityh the points you saved from the Doombull, you can field a unit of warhounds and another unit of gor/ungors. Alternatively, you can get 2 chariots for shocktroops.