<2000 1500pts 8th ED Beasts - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 6 of 6
  1. #1
    Member
    Join Date
    Sep 2008
    Age
    29
    Posts
    69
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    1500pts 8th ED Beasts

    Hello everyone!
    Just got a hold of my 8th edition book!
    OMG, ive played only one game, but man, I LOVE IT!

    I recently started a Beastmen army after finding my WoC a bit top... OP and, well should I say... easy.
    So now im here and im looking for some help with building a new beastmen army with the 8th edition in mind.

    Im not sure what type of points game I should aim for.
    But lets say 1500 for now.



    1 Gorebull @ 160.0 Pts (Gear?)
    General; Frenzy

    3 Minotaurs @ 195.0 Pts
    Light Armour; Standard; Musician

    29 Gor Herd @ 265.0 Pts (ambush)
    2ndWeapon;
    - FC

    1 Bray Shaman @ 110.0 Pts (Gear and Magic lores?)
    Magic Level 2; Braystaff

    29 Gor Herd @ 247.0 Pts
    Shield; Standard; Musician

    5 Ungor Raiders @ 30.0 Pts
    Short Bow

    5 Ungor Raiders @ 30.0 Pts (ambush)
    Short Bow

    5 Chaos Warhounds @ 30.0 Pts
    5 Chaos Warhounds @ 30.0 Pts

    1 Cygor @ 275.0 Pts

    Models in Army: 86
    Total Army Cost: 1372.0

    2nd list:

    1500 Pts - Beastmen Army

    1 Beastlord @ 245.0 Pts
    General
    The Steel-Claws
    Trollhide Armour
    Gouge-Tusks

    1 Bray Shaman @ 100.0 Pts
    Magic Level 1; Braystaff
    Shield of Ptolos

    3 Minotaurs @ 199.0 Pts
    Great Weapon; Light Armour; Musician

    30 Gor Herd @ 255.0 Pts
    2ndWeapon; Standard; Musician

    29 Gor Herd @ 247.0 Pts
    Shield; Standard; Musician

    10 Ungor Raiders @ 63.0 Pts
    Short Bow; Musician

    10 Ungor Raiders @ 63.0 Pts
    Short Bow; Musician

    1 Cygor @ 275.0 Pts

    1 Razorgors @ 55.0 Pts

    Casting Pool: 3

    Dispel Pool: 3

    Models in Army: 86


    Total Army Cost: 1502.0

    im thinking putting the Gorebull with the minos in a 2x2 formation.
    The shaman should go with the smaller of the 2 gor pack´s.
    But im not sure... Is the Cygor worth it, maybe I can even ditch the shaman since I got the Cygor?
    Also, I have nothing equipped and I need some help with the gear, should I take anything from the new book?
    Also, I would love to fit some more ambushing units in there...
    Anyways, thanks for the help!

    Last edited by Gammal; July 17th, 2010 at 21:51.

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Junior Member
    Join Date
    Apr 2010
    Posts
    15
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    4 (x1)

    The first list is good. The ramhorn helm works well with heavy armour and the gnarled hide on a gore bull. It gives him a 2+ armour save (1+ if you add a shield) and for every armour save he makes, he makes a strength 5 attack. The brass cleaver is also good, as he is on a monster base he will can potentially gain 4 attacks. There are now many more common magic items, I cannot off the top of my mind remember their names. But a good one is for 45 points and it is heavy armour that confers a 4+ ward save. Or you could opt to give him a weapon that gives +1 strength for 20 points. (5 attacks at strength 6 is enough to see off most enemies). The temptation is to place a gorebull with minotaurs, but remember as a character he can join any unit. If you put him in the gors, he confers frenzy to them granting the gors in the front rank 3 attacks each.(with extra hand weapon).
    Magic from I've experienced is very devastating if a little unpredictable. Dispell scrolls are very useful as a Lvl 4 wizard can be casting spells on 18+ (if they roll well). You will usually not be able to match this on you dispell dice. I haven't had a proper look at the new lores, but I believe death to be very good. The cygor is good to disrupt the enemy magic. I'm not a fan of ungor raiders, they die quickly and struggle to kill anything. They used to be useful to use up minimum requirements for core units. But since now you must have 25%+, they fail to fill even that role. Otherwise, with the hounds as screens and the minotaurs hitting hard with impact hits and stomp hits a good list.

  4. #3
    Junior Member
    Join Date
    Apr 2010
    Posts
    15
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    4 (x1)

    a
    Last edited by Wood elf; July 18th, 2010 at 23:36.

  5. #4
    Member
    Join Date
    Sep 2008
    Age
    29
    Posts
    69
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    thanks for the input!

    Aight, so here is the new and improved list!
    Tell me what u think!



    1 Gorebull @ 198.0 Pts
    General; Frenzy
    Gnarled Hide
    Ram Horn Helm
    Im thinking putting him with one units of gors

    1 Wargor @ 155.0 Pts
    Battle Standard
    Banner of Outrage
    Stone of Spite
    Same here.

    3 Minotaurs @ 177.0 Pts
    2ndWeapon; Light Armour

    30 Gor Herd @ 255.0 Pts
    2ndWeapon; Standard; Musician

    29 Gor Herd @ 247.0 Pts
    2ndWeapon; Standard; Musician

    1 Cygor @ 275.0 Pts

    7 Ungor Raiders @ 42.0 Pts
    Short Bow

    7 Ungor Raiders @ 42.0 Pts
    Short Bow

    1 Razorgors @ 55.0 Pts

    1 Razorgors @ 55.0 Pts


    Models in Army: 81


    Total Army Cost: 1501.0

  6. #5
    Member
    Join Date
    Oct 2010
    Posts
    53
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    3 (x1)

    Having your general of your army with LD7 is kind of rough. Alot of people will argue to just take a Beastlord, who is LD9, and can be just as devastating as your Gorebull. I personally love the idea of Minotaurs, but in reality, I take the Beastlord. Plus, in your newly updated list, if you plan on keeping the Gorebull, why not give him armour? With heavy armour he'll have at least a 2+ save. We are talking about your general here. I understand the points, but just make one of your Ungor units 6 instead of 7. Other than that, I actually like your list .

  7. #6
    Senior Member Collins254's Avatar
    Join Date
    Mar 2010
    Location
    Aberdare, Wales, UK
    Age
    26
    Posts
    558
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    33 (x2)

    i like the idea of a gorebul with gnarled hide, heavy armor, and the steel claws, up to 8 str 5 attacks with a 3+ armor save for 216 points
    to make the extra points you would have to drop 3 ungor raiders but tbh they aint that good anyway lol

    i love minotaur generals =]
    Fantasy : Empire, Chaos Warriors, Chaos Daemons, Vampire Counts, Beastmen, High Elves, Lizardmen( but i have opinions on every army just not the money)
    40k: Black Templars, Imperial Guard, Dark Eldar, Tau (thinking of Eldar)

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts