tzeench 2000p army - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member Munch's Avatar
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    tzeench 2000p army

    i have just started beast of chaos and was thinking of a magic heavy beastmen army tell me what u think of this list

    lords
    beast lord @315

    slaughterers blade
    Horn of the great hunt
    mark of tzeentch
    Chaos armour

    heros
    wargor @161

    sword of battle
    heavy armour sheild
    mark of tzeentch

    wargor @189
    army standard hevay armor
    mark of tzeentch
    crown of horns

    bray sharman @166
    2 dispel scrols
    bray staff
    level 2 wizard

    core units

    tuskgor chariot @85

    tuskgor chariot @85

    8 hounds @48

    8 hounds @48

    beast herd @154
    12 gors
    7 ungors
    full command

    beast herd @154
    12 gors
    7 ungors
    full command

    beast herd @194
    14 gors
    8 ungors
    full command

    special units

    4 mintors @ 256

    light armor great wepons
    mark of tzeentch

    rare

    chaos gaint @ 205

    total 2000

    power dice 13

    dispell dice 7

    Last edited by Munch; October 28th, 2005 at 07:52.

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  3. #2
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    None of your herds are added up right and you only have 13 power dice the 12 gor 7 ungor herds are 147 pts each and the big one is 165 pts.

    Cheers, BLOK.

  4. #3
    Senior Member Munch's Avatar
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    thax i lookt back at evry thing and changed them

  5. #4
    Tabletop Terraformer Tzeentch Lord's Avatar
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    Your characters and core units look good, although I don't like the Slaughterers Blade, I'd prefer something you can use one-handed so the Lord can use a shield too (for the points you pay for him, he deserves the very best protection!).
    I added up your herds and you've given shields to the ungors haven't you?! :rolleyes: tsk tsk! For the price of those shields, which lets face it, are practically worthless (a 6+ armour roll to save their scrawny backsides? :huh: ungors are cannon fodder anyway), you could've bought another 5 ungors.

    Quote Originally Posted by Munch
    4 mintors @ 256
    light armor great wepons
    mark of tzeentch
    Unless you're using Nurgle minotaurs, don't even bother with the light armour, it costs too much for a worthless 6+ save. And don't just give them great weapons without thinking about it, consider who you'll be playing against. If it's a low toughness/low armour enemy (ie. skaven, goblins) , it might be better to give them an additional hand weapon instead.
    Quote Originally Posted by Munch
    chaos gaint @ 205
    Forget it, giants are a waste of time. Far too unpredictable, easy to shoot to death and sometimes more of a danger to your troops than to the enemy. Either save some points somewhere and get a Shaggoth, or use the 205 points you would have spent on the giant to buy more beast herds or a bestigor herd.
    "Peace, through superior firepower."

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