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So about a year ago I decided id start beasts, and this easter, i hope to finish my forst 500pts! well, i do have more, but its pretty much made up up 5 Characters and a Herd at the moment... Anyway:
Looking towards 2K, id originally lanned to have a Beastlord, a Wargor BSB, and 2 Shamen with a Scroll each, and go for antimagic.
in my original list, i had bothe the Lord and BSB in a unit of Bestigor. However having play tested these guysa bit, i found them far too slow, static and lightly armoured. Consequently, the Bestis and2 Characters were generally beat down quite often, being a nice soft 800odd pts worth of Victory for the enemy (Inc. General kill and BSB steal).
So, im just looking to see what you think about the placement of these 2 Characters. Will a small Bestigor unit (11 or 17) be a good idea at 2K, and if so which Character should i have there? I feel the BSB will be better off there, but then there is the problem of where to have the Lord... 2 Beti units are an option, but an expensive one.
Now, onto the Shamen. Originally planned for just antimagic, but now i kinda like the Beasts Lore. So im considering 2 Shamen, one with SoDarkoth and a Scroll/Spell Fam, and the other with a Power Fam. Thatll be 7 Power Dice, 5 Dispel, and the choice of 6 spells per turn. But at 2K.. i think this will be neytralised far too easily.
ach Shaman will be going with a Beast Herd. What are your thoughts on getting a 3rd Herd, and losing te BSB for a 3rd Shaman? Then just having the Lord in with the Bestis.
Thought pleased, anything inspirational will be rewarded!
So, by the sounds of it, your running an undivided list then?
The more I think about it, Bestigors probably aren't the best bodyguard...as you said, they are nice and soft, but surely you can screen them wth a herd?
I know it's probably the TK blood in your veins, but I wouldn't max out an characters. Too many points for me, and I know people (tho it's MoK as well...) that cap it at 2. I tend to stick with 3, and it borders on expensive IMO.
If you want a little magic, Id go Beastlord, 2x bray, one has a power familiar. Banner of Wrath on the Bestigors helps the magic phase, too.
If you're gonna have a BSB, I stick defensive. Lev 1, 2x scrolls
Alternatively, writing up a nice Great Bray Shamn list presents a nice challenge, but if you pull it off, it can work well (similar to the LHP, eh? )
Id like to know what kinda list you have planned for 2k, tho, and army composition may impact on your optimum character setup...
Last edited by timk1111; March 8th, 2008 at 07:53.
I would suggest to buy ward saves for both the general (crown of horns) and the BsB (gaze of the gods) so that they are someway harder to kill.
Then you could place the BsB in a Bestigor unit to compensate for the lack of static cc resolution, while the lord could have a black maul and go into a combat herd, providing useful killing power.
About the shamans, in fact you cannot expect to do much with two level 2 casters, but you could rely on the "innocence" of your magic phase, for instance the opponent would let you cast spells that are not so harmful, like bear's anger or the automatic rally...i don't know really: the alternative would be tzeentch beasts, but again, beast characters need points to spend for boosting attack and defense, since they are much worse than mortal warriors.
So definetly i would go for magic defense only, using combat shamans: goretooth+dispel and chaos armour+dispel.
It's better, it's shiny, it's warped...it's Chaos.
7 dice + bound isn;t much, but something should get through. Really, short of a level 4 caster you can never expect much...
With the aid of Orange Fire, Tzeentch is far more deadly on the attackls than any other beastlord, really. No problems heres (staff of darkoth, chaos armour, and shield for a 1+ armour save too! the best i think beasts can get...)
Give the Gen armour of damnation and/or crown of everlasting conquest (since the BSB has gaxe)...a 5+ ward wont do much
Thanks for the comments guys.
Tim, originaly i had planned to go UdV, but i think im looking towards Slannesh no, for the cheap benefits, and then i dont have to powergame at all for using their spawns lol.
2 Chars in a Khorne list i can understand, and id agree.
Hollowman, i agree with you on the Crown of Horns. I have my originally planned 2K list posted around here somewhere... if can find it, ill link. IIRC it never got any responses so this thread can be used for it lol.
Im slighly wary about using Gze of the Gods, given beasts low Ld. Ill playtest in low points games as i work up and see. Although... it does auto rally you, and spawns arent that bad. That auto rally is quite sweet actually! Never thought of it that way before.
I like the whole ''innocent'' magic phase thing. Bears anger and Oxen stands are the two spells id be after mainly. The shamans will go in, eve at level 1, for antimagic. They will be built thesame, a scroll and powerfam, with braystaffs. The only choice is Lv2 and Darkoth, or keep it as that. Again, playtesting should help, and ill see how the points work out.
Thanks for the rwplies guys, keep em coming if you think of anything else
gaze of the gods only turns you into spawn if yo are still fleeing in your magic phase, so you get one turn to rally, and it should be ay ld9 with a musician. You should be sweet
Something else I was thinking today, was how I waS GONNA PLAY MY BEASTMEN.
I mean, I already have Khorne mortals with a dragon, knights, warriors, etc, so I already have an army of all out brute force (I feel happy now that Vampire Counts are down to ws7...long live the khorne lord!!!!).
So I was thinking of utilising more of the beasts ambush abilities. So, horn of the hunt, and preyseeker on the BSB, no getting too worked up about uber powerful characters, just using the beasts strengths the best I can.
This all came to mind with the possibilty, that when the new Hordes book comes out, Beasts won't be able to use their magic items, and the Beasts book has not much in the way of protection (there was no need, since the Hordes items were compatable...)
That said, by the time THAT book comes out this year, Ill have 2 shiny new armies to play with anyway (daemons and new mortals) so I doubt Ill be THAT badly put out....
Good luck Phoenix, and let us know how you go.
New Mortals book? Daemons yes, but i havent heard about the mortals yet. Please enlighten me
Also im kinda hoping that when the time comes, new books will contain something saying ''BoC Chars can use these items'' or something along those lines.
You are right about playing to out strnegths though, maybe ill look into abmbush a little more than just warhounds..
November this year....HOC
And I've heard plenty about this on other boards, too.
As for cross compatability, we can only wait and see. Seems ashame to not be able to (Ive ALWAYS been ablw to mix my beasts and mortals....since 4th or 5th ed..) But then, having a stand alone book, that will surely rock as much as the others will be enough, me thinks.
Plus, Ill be VERY happy if/when the Hellcannon makes it's way into the book...maybe flayerkin, but who knows....with the absense of daemons, they HAVE to put something in their place...maybe Chosen, as in storm of chaos who knows!
With the ambush, it was just something I was thinking about, as I;ve already got a super chaos lord of khorne on a dragon thats pretty hard to kill, and dished out 6 s7 attacks...may as well make beasts differnt...sneaky, as they should be
I was thinking, as well as my two 10 strong herds to ambush wish, but the 15 strong herd with FC, chuck in the BSB with Preyseeker, and ANOTHER wargor, with a Sword of Might. Not many armies want THIS behind their lines...