Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
When starting out my beastman army I was near obssessed with the following idea.A block/ formation of 30+ Ungors, (at least 3 deep) with Spears and shields who would be lead by a Gorebull. They would have rank fighting, taking advantage of the Gorebull's "slaughter's call" for FRENZY.The concept is a potentially cheap unit that packs a whollop and is a great meat shield for the Gorebull, who can wreak his own havoc. Added bonus, this many ungors on the field enables me to have just as many behind the lines in ambush. So if I have 30 (or more ) ungors on the field, I can have a potentially lethal block pop up on the flanks and rear of the enemy. Doing what beastman do best. Not only that but have roaming blocks of 10-15 man Gors assaulting flanks
My questions and concerns are numerous.
Is this still viable?
Is there a way of boosting the Ungor's strength ( banners etc) to make them truly formidable?
with the upcoming 'horde' rules, should I beef out the unit to 60 ungors? Will the ranks of spears attacks be increased even more?
I have to admit, I am getting sick of painting ungors.
(but I can't get enough of Bestigors)
Thanks for any advice.
I have used units like this repeatedly with good results. The cheap ungor absorb missile wounds keeping the Gorbull safe, and the frenzy means they get across the table without panic. Then they either charge into combat (the Gorbul getting his D3 impact hits) or stand and take a charge (which means the extra rank of ungor can fight with their spears). The Gorbull does the damage, the ungors provide banner, ranks and sometimes outnumber. Two ranks of frenzied, spear-wielding ungor are not to be sniffed at either - but I guess in 8th ed the second rank won't get that extra attack.
The Lore of Beasts signiture spell would be superb on this unit, making all the ungors S4 T4 and buffing the Gorbull too! You could also make the Gorbull and BSB and give him the +1 strength banner.
With 8th edition, this formation may need a few changes.
if the 2nd - 3rd rank won't get the attacks, it makes it inferior to a similar formation of gors w/ AHW.
however, if I can beef up the ungors to 10 wide for the horde rule, that's a ton of attacks w/ still the 6+ ward still with the 3rd rank.
It's a remarkably cheap unit to field.
Or gors w/ higher toughness.....
That gorebull and BSB on this unit would rock. Might be too much invested in the unit for smaller battles....
Ungors will be the work horse of the beastment this editon. They are cheap, let you ambush with big units of cheap infantry, and provide CR for your killy characters.
Makin the unit frenzy is a big disadvatange however. You cannot benefit from primal fury (and past first rank you get no additional attack, so maths out higher with primal fury rerolls) and cannot flee as a charge reaction.
That's an very good point. Frenzy might not be the best of ideas w/ this group.
This unit with a Beastlord/ wargor that had the crown of horns could make them stubborn and give them a MUCH needed boost in leadership as well as possibly hold the BSB for +1 str to make them formidable.
Even freeing up gorebull / killing machine to frenzy a block of AHW gors!
8th edition will help Beastmen, or at least the way I play them, tremendously. For each core unit of gor/ ungor, I plan on having a counterpart in ambush. So if there's a block of 30-40 gors, there's potentially 2 large blocks in ambush.
As long as you have more than one rank to fight with, primal fury is better than frenzy (taking for granted that you pass the check or that you have a BSB to reroll).
Rerolling attacks is really great, I out-fought DE spearmen by using Gors with AHW and the reliable primal fury. Let's say that the lore of beasts' signature spell helped out a lot!