Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Im startting a beastmen, mortal chaos mix army and i was wondering what kind of mark you reccomend or what kind of advantages each mark has. Any help will be greatful.
All Marks are usefull and pretty straight forward. There aren't many byresults when taking Marks, except that they cost points: so your army will be smaller than without.
All have their uses.
And apart from their ingame worth, the fluff aspect also plays mayor role in the Marks.
Personally I love Nurgle, mainly for fluff reasons. But also, causing fear is mighty, though expensive.
well...it can be diffacult to choose a mark for your army, I had the same problem not that long ago. Also it really depends on what you want.
Undivded - the basic mark, its quite decent to, helps your units from not running away.
Khorne - a pure fighting army, no magic what so ever but you gain major magic resists
Nurgle - heroes are more resiliant, not bad magic
Slannesh - really good magic, really good against things that casue fear and terror
Tzeeztch - good magic in my opintion but its ramdom magic at that, your heroes become wizards and still remain good fighters and there units can help your magic to.
I am using Tzeeztch the now with my BOC and it helps me alot to.
I just use marks for fluff reasons. Undivided armies are pretty boring IMO. I play Khorne mainly because i think the red colour scheme is cool and I like playing an army of sadistic maniacs :p
Having said that, I don't really think any of the marks are worth their points, so undivided is best IMO, and Nurgle comes second.
Use Slaanesh led by a DP. A DP with the mark of slaanesh. I like this one:
Daemon Prince of Slaanesh, Blade of Ether, Soul Hunger, Sophoric Musk, Level 4 Sorcerer, 585pts
I think there is this ability for a few points that lets him lead a mortal army.
That is a nasty fighter and spellcaster. You don't have to make it a Lvl 4 Wiz.
I like slaanesh because they strike fast, and hard. You don't have to worry about fear or panic or terror.
Where's your Baritone Saxophone?
In a straight beasts of chaos army I would say Tzeench hands down. I am currently doing a Tzeench army with them and it works great. And since all my other attempts at BoC sucked I guess this must be a lot better The problem with Tzeench is that it is very points heavy. Your characters become very expensive and if you lose your general it can be a very costly loss for you. But with BoC you can have such high numbers that the magic accents it very well. In mortal chaos the basic guys are much more expensive. Unless you do a lot of marauders but they can't have a mark so where would be the fun in that. For a mortal BoC mix I think it might be fun to do a variety of things. Give a best chariot the mark of slaanesh (because it will fail fear tests) and a mark of chaos warriors the mark of khorne etc. Then just keep your general undivided. My firsts BoC was undivided except for one unit of Khorngors (I liked the models) You could also just experiment and proxy stuff until you find what works for you. That way you don't drop $1000 on an army only to find you hate it
Lol, you don't think the Marks are worth the points, except the most expensive of them all.Having said that, I don't really think any of the marks are worth their points, so undivided is best IMO, and Nurgle comes second.
Overcannon, if The Mad Monkey is starting, he probably won't invest in 3k inmediatly. And you don't field those expensive characters in 500 points or 1k.
And I always hear that Slaanesh is a faster army than the other Marks. Why?
If you want your Bestigors to have a mark, the general and all Minotaurs must have the same.
I realize that; I too am building up my force (at the moment I have 400pts of warband). I think it is always worth knowing where your are going with your force.
Now, the reason slaanesh is fast is because, say you assaulted the suggested DP. He will strike before everything except a Druchii Anointed with Quickining Blood; that guy strikes first no matter what because his opponent's initiative is halved, and he strikes first, even when charged. Even if the Anointed's initiative is halved, it stays at about four or five.
Slaanesh just gets the advantage of their lords hitting before the other side of the charge gets to attack.
Oh, and I remember T'etc's mark is quite expensive.
Where's your Baritone Saxophone?
Since all the marks are useful against different opponents, it's easy to try and come up with a new army each time you fight a different enemy. But I sold my soul to Tzeentch years ago and have always used a Tzeentch themed army regardless of the enemy I have to fight. Occasionally there's been the odd undivided unit thrown in as well, but my characters and the majority of the units have had the Mark of Tzeentch. The main reason for all of this is because I just love the look and feel of a Tzeentch army and I enjoy painting and converting Tzeentch troops! I couldn't go for an Undivided or Slaanesh army for instance, because I simply could not be bothered painting them.
So select a chaos power that suits your tastes best and go with that. :cool:
Umm if you want the killiest lord possibly get a mark of tzeetch, it costs a $#^! load but can seriously make an overpowered character.
I can't see beastmen devouted to slaneesh, its simply too grotesche and desgusting.
Khrone causes you to loss control of some of your units, frenzy is an easily maniuplative ability.
Having said that get ether nurgle or undivided, I'm sure you could come up with something good for undivided.
"Heresy is like a garden weed, it won't stop feeding until you... BURN THE WHOLE DAMN GARDEN WITH A FLAMER, BURN IT, BURN IT TO HELL!!!!!" "Is there a wittle puppy in the garden? ITS A DAEMON! BURN IT!"