Mono Tzeentch tearing a hole into the material realm in 6th edition.
by
, July 26th, 2012 at 04:19 (219 Views)
So I just played my 4th 6th edition game today with my Mono Tzeentch army. The army is as follows:
Tzeentch Herald w/MoS, BoTz, WAL, 95pts
Tzeentch Herald w/MoS, BoTz, WAL, 95pts
Tzeentch Herald w/MoS, BoTz, WAL, 95pts
Tzeentch Herald w/MoS, BoTz, WAL, 95pts
Elites:
3 Flamers 105pts
Troops:
5 Horros w/Chanegeling, BoTz, Icon 125pts
5 Horros w/BoTz, Icon 120pts
5 Horros w/BoTz, Icon 120pts
5 Horros w/BoTz, Icon 120pts
5 Horros w/BoTz, Icon 120pts
5 Horros w/BoTz, Icon 120pts
Heavy Support:
Demon Prince w/Flight, Hide, MoTz, Botz, BoC, SD 270pts
Demon Prince w/Flight, Hide, MoTz, Botz, BoC 260pts
Demon Prince w/Flight, Hide, MoTz, Botz, BoC 260pts
So far I've played 2 Wrack heavy DE armies, 2 Space Wolf armies (1 Mech, 1 foot). I have be really surprised at the durability of the 5 man squads. In one game against the DE it was "kill points" and I scored 20-10! In the last game against the foot SW army he had 3 models left on the table at the end of the game! Just in raw killing power this army has time and time again blown both my mind and the enemy away. I'm testing the waters with flying my princes around but it's been quite effective. I find they make much better distractions when flying and for 100% effectiveness I'll just move them like I did in 5th. That being said as they are characters w/I 5 they are powerhouses in combat. Multiwound models I will crush and single wound I will attack w/all regular attacks. I haven't lost any to challenges so far. I will keep using this list and hopefully try to get in some battles with more varied opponents.



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