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I've decided to make an army of the few Bretonnian models I have. This is not my main army and I'll probably never expand it, so I want to spend as little money as possible. I have never played with Bretonnia or any other army than Chaos, so this is a very different experiance.
Paladin - 115 pts
- Birth-sword of Carcassonne, lance, shield & Bretonnian Warhorse
Paladin - 94 pts
- BSB, Virtue of Noble Disdain & Bretonnian Warhorse
8 Knights of the Realm - 226 pts
- Full command, Banner of Châlons
8 Knights of the Realm - 200 pts
15 Men-at-arms - 102 pts
- Full command, spears
16 Peasant Bowmen - 96 pts
3 Pegasus Knights 165 pts
I plan to put the general with the first unit of knights and the bsb with the second. Eight is prbably not a good number of knights in a unit, but the box comes with that many and with this list I only have to buy one such box and a character.
multiples of 3 are the best size for units of knights, ie 6 or 9, as it makes it a 3 wide lance with two or three ranks. Fortunately with your characters in the units you are up to the magic number of nine so I would say the knights are good. I'd consider changing one unit to errants with the erranty banner, the extra strength on charge, and the fact they are immune to psych on charge can be really useful for fear causing enemies and big creatures... less big creatures in 1000pts, but still useful. Banner of Chalons isn't brilliant either, I'd go for a warbanner.
The Bowmen will probably work better as a unit of skirmishers at this size. Skirmishers allow you to have all the models firing so you don't need to worry about a second rank wasting points. If using rank and file bowmen most people tend to use units of 10. Cheap, small enough to fit in one line to maximise firepower.
Men at arms, this is a difficult one. Many people say a unit of 25 is a must if you are using it as a holding unit to take a charge, but I do quite like the idea of the unit of 15. They work as a tempting target, (more so than a cheap unit of 10) and can protect a flank or draw an enemy. I don't think it needs a champion either.
Noble disdain isnt good for the BSB, or any knight really. You aren't going to want to waste your heavy hitting lance on his bowmen or war machines and certainly wont need the help with these weaklings! You also hope your not going to be taking lots of casualties in one shooting phase with a 2+ and ward save, and they have pretty good leadership too so isn't a great virtue. I am a huge fan of the virtue of duty, an extra static combat res point, to help break the enemy on the charge.
Pegasus knights are fine. Lots of people say 4 is the ideal number, but I actually quite like 3 and at this points I think its fine. the general paladin is ok too.
Anyway, hope that all helps, is all only minor tweaks!
Thanks for your reply.That's a good point. However, that would mean that I place my general with the Errants since the bsb will go with the unit without a standard bearer. Can they use his leadership for the impetuous test?I'd consider changing one unit to errants with the erranty banner, the extra strength on charge, and the fact they are immune to psych on charge can be really useful for fear causing enemies and big creaturesI know, that was just to use up some spare points.Noble disdain isnt good for the BSB, or any knight really.