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First off, I'd like to apologize in advance for posting yet another "Hi I wanna play _____, tell me about them please."
But, alas, it is the truth. I currently own two small warbands, WoC and DE, but have always been pulled toward the vibrant colours and King Arthur themed Bretonnians. I play DE for their speed and WoC for their power and awesomeness. I'd have to say, the Bretonnian army models appeal to me more than any others, but I have heard some things that make me testy about taking up the lance in the name of the lady.
1) The Bretonnian unit list is VERY small. 3 Core options, 4 Special and 2 Rare seems like Brettonian army lists, especially winning lists, would all appear pretty similar. Is there room to experiment and have different types of Bretonnian armies, IE mostly infantry, all cavalry, or fast and sneaky armies?
2) I'm keen on the idea of a quick army using groups of skirmishing archers, is that a viable unit? Or are they not worth their points?
3) I've heard Bretonnia is not powerful in the magic phase, this isn't super upsetting if true, but do they get easily overpowered by the more magic heavy armies?
4) Are they repetitive to play? I've read some things saying they can be boring at times, although I'm sure dedicated Bret players would disagree.
I'd love these questions to be answered, and any other general points on the Bretonnians play style and flavor would be greatly appreciated.
I agree with the lack of variety. However there are around three-four tactics that are in my oppinion competitive
My list includes a pair of trebuchets and around 20-40 archers (2 units of 10 and maybee one skirmishing 20 ) not to mention your smattering of knights and damsels. when your opponent desides to move into your half of the board charge them! make good use of pegesus knights and yeomen for march blocks.
Anouther list is the peasant heavy list eg. many units of 25 Men at arms... this army is only realy there to show of the generals skill you cannot hope to win games on the principle of "my unit has so many atacks at str5..." its all about ranges and flanks and static combat res.
so a verry hard army to play with yet there is a staff member who i have heard is undefeated useing this army...
There is the "Beardtonia" list eg. knights everywhere at least 5 lances and at least a pair of 6 man flanking knight errant. This list I find rather tedious (I played it for around 5 games then got bored) mainly because you run forward charge the enemy either kill them or bounce (depending on unbreakability or stobourness).
Then there is the RAF list witch many people regard mosr highly (However i personally hate it I played it once and its basicly the torney cheese list. dont play if you want to keep your freinds. however at a torney fair play). Basicly take a lord on pegesus and loads of paladins of pegesuses(?) and loads of pegesus knights...
I think that covers your first and fourth questions
Now magic is not the main focus of a bret list we are however verry good at magic defence...
All our mages get MR1 for free and we can gain exstra die/scrolls if need be. We still suffer at the hands of a heavy magic horde but we can deal with it better than most
On the skirmished archer front they are great however you may only have one unit skirmished per army.
But the best reason to join our ranks is the mini's wich i think are stunning hope you make the right desision!
click>the warhammer world needs you!<click
If someone helps you REP them...
2. Skirmishing archers are great! Only 1 of them would work. That army your talking of sounds like Wood Elves though...
3. Yep Bretonnia's magic phase is lame, unless you bring the Fey Enchantress who rocks. A few of the spells can be usefull but its not orvotely offenseve.
4. I have 3 armies, Bretonnians, Empire, and WoC. Bretonnians are by far my favorite and most played army. I think the repretiveness comes from playing the same list and using the same strategy every time which could happen to any army. For example: You can try larger units vs MSU, more peasants or none at all, 2x Trebuchets or powerful grail knights.
A lot of the strategy depends on your deployment and how you move across the board. Gone are the days when you could just charge most enemies on turn 2 and hope to when the game due to power creep. Winning often requires having your knights in the right place at the right time.