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Well, what are some ways you can use bretonnians, primarily an all knight list to defeat the way overpowered skaven? I am particularly worried about the plague furnace, hellpit, and the plague censur bearers.. I figured I could bait the censur bearers with yeomen until I can afford to lose knights to them.
Bowmen, peasants, trebuchet, grail relique are all the best options to take out or hold these units as they come cheap so are expandable. All knight lists aren't the best that bretonia can make and having infantry boosts them(dont see why people make all knight armies there pretty weak.
well if anything I'll have bowmen and that's about it. Nothing more.
I frequently play against skaven and whilst the list my friend uses is an updated old list it is still good. I have found that weathering the magic for the first two turns sets you up quite well I take two mounted damsels with two dispel scrolls apiece. Try to get all of your mounted units charging in at once. I have three lances of nine one of six a mounted yeomen unit and a Pegasus unit.
Rely on the ward saves to protect against any cannon fire and you shouldn't do too badly if you use pegasus knights or yeomen to flank. As far as the plague unit goes hit it with a charge aturn until it goes down. The knightly temper virtue on your lord should help here.
Is all I can think of for now.
Hope that help
I assume you don't use questing knights that much? They just take up a valuable special slot, which can be used by yeomen and peg knights. Since the yeomen are horribly overpriced, I'm converting them out of men at arms, and empire pistoliers Men at arm heads, shaving down some of the armor on the pistoliers, and putting on the halberd(spear) and just giving them a shield for looks.
I don't think I should have too much trouble, as a friend who is starting up might play them, and we all play for fun usually. We'll agree on zero magic so we can get more combat units/heros in.
Also, how many points are you talkin about? like 1500?
The questing knights are key to my army and tend to be one of the best units. Mounted yeomen are ok but they're not that reliable and tbh one unit is enough. Pegasus knights are ok but rarely do anything worth their points. Skaven can easily get rid of them with several bits of magic. I'm thinking of replacing them with a lance of 9 knights with magic banner.
2000 points is standard where I play though 2250 is played.
( zero magic gets rid of a lot of the power of skaven and places the advantage hugely in favour of the brets so I'd recommend not using zero magic. )
I have played skaven in the last several tournies I've been in and haven't lost to any of them. I run a 'anvil and hammer list'. Anvil being a HUGH block of battle pilgrims and the hammer being grail knights with a static CR of 6(V of Duty, BSB, Standard, War banner, +2 rank bonus). I use 2 KotR, M@A's, and PK's to do multiple charges. 1 to 2 damsels for defensive magic only. I all so put my lord on a hippogryph with V. of heroism to take out the dreaded Large Targets. Most importantly, make the skaven play your game, dont play into his. The second you start thinking 'how am I going to stop this,' you are now on defense and you'll lose. Stay on offense make them adapt to you.
Lots of bowmen with flaming attacks are good against the hellpit.
Vitrue of heroism is good against the plague furnace/bell.
Skaven have some scary stuff but brets have the tools in their list to counter them. Unlike ogre kingdoms.
--Famous last words of Asmodean