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This is the start of a new series, that will hopefully bring new ideas and tactics to the forums. Each week, a new topic will be posted up about a different unit in the army book. This gives you your chance to discuss the unit to its fullest. So, please leave your comment!
This week's topic is - Men-at-arms
Do you use them? Is it wise taking an infantry unit is an arm cavalry army? If you use them, what options do you give them - spears or halberd? command? Why role do they play in the army?
I'll be using Men at arms for the first time in a couple weeks so it will be interesting to see what gets posted on here!
I'm going for a Halberds and will use them to support my KOTR incase they dont win combat on the charge, and to hang back to discourage a flank charge on my knights, only giving them a yeoman warden due to lack of points!!!
Last edited by The_Green_Knight; March 23rd, 2010 at 17:48.
When the hare is spotted by the eagle, it's life is over. When my lance is lowered, my enemy is already dead.
Men-at-arms are very very good for supporting and protecting the flanks of your knightly units. When kept close to knights they will use their LD which is a great thing and a bonus !
Furthermore, they do not give victory points to the enemy for captured standards which is impressive.
When I used them ( rarely unfortunately because of lack of points ) I put them in units of 20-25 and I give them a Standard Bearer and a Musician. I always keep them with pole-arms for that Str4 which I prefer than spears.(only str3. then again it falls down to who you are battling)
cant go wrong with a 120pts unit that can add 4-5 CR to any fight and not lose VP for banners. I use them to support my knights in fights. Knights do the hitting and M@A's to the sticking.
Not only do I really like the look of these guys with their huge shields, but the site of a huge block of them always makes my opponent waste a lot of effort with magic and shooting - simply because it is a huge block of infantry. I always put 25-30 right in the center so it is flanked by Knights for the LD. They never will never win the war for you, but I always take comfort in them, since they are so cheap to field and come with all the extras without costing more points - shield, pole-arm, LA, etc.
My greatest moment was hitting a Lizard's EoG with 25 M@As. They held for one round (surprising!) and then won the next round and a miserable roll for his break test (LM cold-blooded roll is very tough to beat!) and I ran him down. You should have seen the look on his face. I ended up losing the battle by a little (stupid Slaan and his nearly unbreakable Temple Guard - held off a double charge of 9 KoR AND 8 GKs! I killed 10 on the charge and they still did not break.)
All in all, I think for the cheap points and the psychological impact they give you by having a big block in your line, you should always field a block of 20.
I have been thinking about starting a Bretonnian force for months, but I'm not really interested in an all calvary army.
Instead i would probably have a force based off of mostly men-at-arms, bowmen, etc. I would use 1 or 2 blocks of knights as supporting units. I haven't read the armybook's fluff but I just think that all calvary armies would be unrealistic (in a game of fantasy battles :p)
would an army that focuses on Men-at-arms be viable?
"Thank him who puts me loath to this revenge on you who wrong me not for him who wrongd"
I <3 Men at Arms
Everybody seems to be a bit cranky about it here in the Fantasy Battle forum, so I'll just say it, It's called Army Book not Codex in fantasy not that it matters really.
My thought on men at arms is that they are a relativly cheap unit (not as cheap as slaves or goblins) and you get a lot of stuff for the points. And the fact that your enemy don't get any victory-points for them makes them very usefull as a diversion and/or a real pain in the ass for your enemy.
I know it's an odd number, but I field a hoard of about 45 MaA. I find it easiest to add or subtract a couple of them to make my list balance if I make any equipment changes on my lords/heroes.
I perfer spears, since I field such a large unit. I outfit them with a full command, and have them lead by my general who carries the Ruby Goblet (which is usually activated on the very first turn the MaA are within bowshot, and hopefully a turn before CC starts), and that really helps them bog down those S5+ guys, which is the whole point.
I like your idea of the ruby goblet with aMMA horde, it sounds like a very nice bonus for a anvil unit.
I just hope i wont forget that trick before i make my armylist.
Warchief Diggah o da Bloodmoon Squiggahs