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OK, so it is really cheap points wise (90). However I have used it in two games so far and have had almost no luck with it at all. I have played 40K for over a decade and FB years and years and years ago and am pretty good with guess ranges. However I find that the scatter dice and fast movement of the Bret. cav. is just too much- after turn one you have to aim at the back ranks of enemy units or war machines. Chances of hitting are fairly small. In fact I have only managed in two games to hit one thing- a lone character on foot that I could have hit and taken out with my PB. Is it really worth keeping on my list?
Any other experiences with the treb? How many use it and how effective is it for you?
So fare I have come almost as close to hitting my own PK as enemy units more often than I would like...
I have never used it myself, but here's my opinion anyway:
#1: It is one of the most powerful stone-thowers in the game. It has a decent chance of killing CHARACTERS, even if they don't get a direct hit.
Personally, I feel that stone-throwers should be brought in groups, otherwise you are wasting your time because they are so inaccurate. So either bring 2 or bring none. In fact I feel this way about artillery in general. Either bring a lot or don't bother with it. Same for regular shooting too. (sometimes a single cannon can be useful for sniping enemy characters and so forth, but that is the only exeption).
The problem with the Trebuchet is that it is rather difficult to fit stuff like this in a small Bretonnian army that is already strapped for points to buy its expensive knight units... If you're playing a 2,000 point or less army, I really wouldn't bother with it. At 3,000 points, I might consider bringing a couple.
It depends i think, it can be fairly innacurate but when it does hit it can be pretty nasty, it seems on the edge because of its unreliability. Maybe if you have points left over then its a good thing but i would leave it one of the last on the prioritys of things to buy (unless you can really work it).
The treb destroys saurus units:cry:
Btw, how can you character snipe with a cannon?
Aim cannon at character's head, fire. Of course, Look Out Sir usually foils it, but if not...
Use Light, Beasts, Metal instead of Heavens
NecroLords: Use at least one Death Mage
Brets: Use Peasants&Damsels
Skaven: Don't use Skryre SAD
Where we play you can't pick out a character in a unit with a cannon, same goes for the 5" rule. If you can't target it with any other shooting then how the hell can you target it with a cannon?
I would consider it very unsporting if someone were to try and pull that one on me
i think trebs add a lot of variety to a bret list, and give a lot of weight to peasent shooting. i also agree that if someone tried to target a character with a cannon that they couldnt target with normal shooting i would have something to say about it.
sorry but it is legal characters in the first (underline that) can be targetted by cannons and boltthrowers that fire the SINGLE multy rank peircing shot thingy cus the opposing player chooses what rank or 'line' they are firing at however both times the character get a look out sir (hence why the rule exists) and this isn't 40k they don't get instkilled by that ****e so it aint that bad anyway
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Well sure the player can see where the character is, but how can the cannon crew see him from half way across the battlefield? And then have the accuracy to hit him?
Regardless of the official rules, where i play we target the unit with a cannon/bolt thrower.
Cannons as hochlands, something ain't right
Guys, it's in the rules, quit griping (and this coming from a Bretonnian player!).
You CAN target individual characters in the unit, but they get the lookout sir. Typically that means that only 1 in 6 shots is actually going to hit him.
I was actually refering to sniping characters that AREN'T in units, as THOSE are the ones that Bretonnia ususally has a hard time getting to. Cannons are excellent for sniping ratling guns.