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So, as I basically have enough berzerkers laying around and pretty much getting even more in the new armydeal I looked into the option of building a Khorne army. It's for the most part fluffy in my opinion, but I need some feedback if this even would be a viable list to play some casual games
Chaos lord w/ Mark of Khorne, Daemonweapon & Wings
4 x 8 berzerkers incl. a skull champion w/ powerfist
2 x Dreadnaught w/ 2 close combat weapons
3 x Predator w/ Autocannon & Heavy bolter sponsons
Pretty much a CC list, as Khorne should be in my opinion. Keep in mind this is the new codex coming out in a few weeks (so no: you should take ToBB or Chainaxes)
I see a definite lack of long-ranged Anti-tank weaponry, which, as this is a Khornate force, isn't too surprising, but sitll, it would be very useful if you maybe converted one Preadtor into Las all around, One Autocannon/Las sponsons, and Keep the last one Autocannon/HB Sponsons. This would give you a very baalanced firebase against everything form Land Raiders to Skimmers to Genestealer hordes. Otherwise, everything looks really nice. Good work.
Originally Posted by Brett on Quidditch[ 1500pt. Chaos List, C&C! ]
-=W: 2 -D: 0- L: 3=-
As Moose said, the army desperately needs tank-busting units. I'd suggest changing all three of your preds to las sponsons. Then, in order to deal with swarms, you should change both your dreads to either heavy bolters or autocannons. As it stands, your build doesn't need c.c. dreads, for the zerkers take care of this role. However, against superior c.c. armies (nids, dark eldar, harlis), you need to be softening up those critical enemy units, prior to charge or being charged. Here's where the dreads should come in handy.
Berzerkers: Against ranged armies (Tau, I.G., and mech Eldar) how do you plan on getting your zerkers in c.c.? It's going to be rather easy for these opponents merely to gun them down at range. Rhinos are your best option (clearly). Honestly, every one of your zerker squads needs a rhino. You can harvest points by fielding only one dreadnought. I wouldn't reduce your predators. In the current codex, you could get away with only two preds w/ daemonic possession, because they had far better staying power. Now, however, your army really does need all three of them.
Best of luck.
Spambot kill tally. . .337
I would considder swapping your HQ for a Demonprince with Mark of Khorne and wings.
It would give your opponent something to worry about and could draw fire away from the berserkers. It would also provide a little anti tank capability and save you some points.
The Khorne demon weapon is very unstable with a 1 in 3 chance of doing no attacks and then getting thumped by a powerfist. The Demon Prince gets the equivalent of Demonic Rune in the old codex and his manouverability will help.
AC / 2LC predators are in my opinion the way to go. The all LC version is too expensive and the other is only really going to help you thin out infantry which the berserkers excel against anyway.