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Khorne based, take on all comers - 2,000pt List
2007 Chaos Codex
Chaos Lord of Khorne: Wings, MoK, Pair of Lightning Claws [150pts]
Daemon Prince of Khorne: MC, MoK, Wings [140pts]
Squad of 10 Chosen of Khorne: IoK, 2x Meltagun, 1x Power Weapon, 1x Pair of Lightning Claws. Aspiring has Power Fist [305pts]
Squad of 6 Chaos Space Marines: 1x Plasmagun [105pts]
Squad of 8 Berzerkers: Skull Champion has Power Fist [208pts]
Squad of 8 Khorne Chaos Bikers: IoK, 2x Meltagun. Champion has Power Fist. [354pts]
Squad of 5 Chaos Bikers: 2x Meltagun. Champion has Power Fist. [225pts]
Chaos Predator: Twin-Linked Lascannon, Smoke Launchers, Searchlight [105pts]
Chaos Predator: Twin-Linked Lascannon, Sponson Heavy Bolters, Deamonic Possession, Smoke Launchers [155pts]
Chaos Land Raider: Sponson Twin-Linked Lascannons, Twin-Linked Heavy Bolters, Extra Armour, Dozer Blade, Smoke Launchers [240pts]
This is my first Khorne list done with the new Codex. Generally I like this Codex.
As you can see there’s a few points left to spend.
Comments and criticisms would be very welcome.
Lord Ramon, i won't patronise you with the nitty gritty of squad dynamics, i know you're a chaos player.
However.. i'll say that your squads are expensive and your body count is pretty low.
Also, you have 15 points free to buy another marine! Don't waste the points man! *cries*
What are your thoughts with the list?
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
My thoughts on the list are similar to Karmoon's; your fielding less than forty marines and have tied in just under 15% of your points on your HQ's. (I've always tried to go by keeping your HQ(s) total points at around 10% of the army total.)
Since this is a 2k list I know that two HQ's are viable but do you think you really need them both? I would consider taking out the khorne lord, he has a decent number of attacks but he is outperformed by the khorne daemon prince.
Other than the khorne lord, I would also seriously suggest you take out that land raider. At ten percent of your points it is something you may be able to do without.
Other than that, you really need to do something about your numbers. I would suggest you take away from the chosen squad, maybe reduce it to eight men instead of ten, so you can add a few more bodies to the chaos marine squad.
Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.
"The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
Member of the Fluff Masters Clan
The critical aspect to my army is to get into close combat asap, hence the Land Raider, two flying HQs, and the bikes. The bikes need the HQs to be effective.
In the previous edition, I used a crazy all Aspiring Chosen Khorne unit, all on Chaos Steeds with FNP. They rocked and won me games.
I can't do that anymore (mutter mumble........), but I still want to use speed.
You're absolutely correct that my body count is far too low, and if I get into a slugging match, I'm in trouble.
Any thoughts on the negative side of Daemonic Possession?
Thanks, Lord Ramon
If you want to keep some speed but up the body count, consider this:
Take out your bikers, and throw in 2 x 8 Raptors w Fisty and dual Meltas
With the points left over, up your 6 man squad to 10 and put some fun stuff in, like second plasma.
I don't really like Possession on a Predator now, it's supposed to be one of your hard hitting shooters, you don't really want the lower BS. Take it off and you have furter more points to invest in your numbers.
"And that, my liege, is how we know the earth to be banana-shaped"