2500 Plague Wind - Warhammer 40K Fantasy

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!

Register Now!

User Tag List

+ Reply to Thread
Results 1 to 2 of 2
  1. #1
    Junior Member all_seeing_eye's Avatar
    Join Date
    Mar 2006
    0 Post(s)
    0 Thread(s)

    1 (x1)

    2500 Plague Wind

    Alirght I just picked-up the codex to day and went to work seeing how to expand my 1000 points of pure death guard that I had. I have decided to go for the maxium amount of mobility possible with nurgle at 2500. (Oh and please not I will not be taking Typus out, I like this guy to much 8Y)

    Hq: 395
    Typhus: 225

    Chaos Sorcerer: 170
    Mark of Nurgle
    Nurgle’s rot
    Personal icon

    Elites: 536
    7x chosen: 256
    Icon of Nurgle, 3x pair of lightning claws, 2x melta guns

    6x terminators: 280
    Icon of nurgle, 3x pair of lightning claws, 3x power fists.

    Troops: 668
    7x Plague Marines: 236
    Plague champion, personal icon, power fist, 2x plasma guns.

    7x Plague Marines: 236
    Plague champion, personal icon, power fist, 2x plasma guns.

    7x Plague Marines: 196
    Plague champion, personal icon, power weapon.

    Fast Attack: 321
    7x Chaos Bikes: 321
    Icon of Nurgle, Bike Champion, Power weapon, 2x flamers

    Heavy Support: 300
    Defiler: 150
    2 close combat weapons

    Defiler: 150
    2 close combat weapons

    Daemons: 282
    Greater Daemon 100

    7x lesser daemons: 91

    7x lesser daemons: 91

    Total 2502

    The defilers are supposed to advance down one flank with the bikes, The plague marines are supposed to hold the line and advance slowly while acting as a summoning/deepstriking center for my deamons and terminators. The chosen are there to also help with the deepstriking/ deamon summoning, and distrupt the enemy lines.

    Last edited by all_seeing_eye; September 30th, 2007 at 03:35.

  2. Remove Advertisements

  3. #2
    LO Zealot Ironangel256's Avatar
    Join Date
    Feb 2007
    Milwaukee WI
    0 Post(s)
    0 Thread(s)

    291 (x6)

    You have absolutely no ranged AT... for this point limit you should have at least 2 dedicated ranged AT platforms and 2-4 squads that can perform AT duties in a pinch. My advice would be to drop the sorcerer ( Typhus is already expensive) and a defiler for 2 AT preds. Use the extra points to get special weapons for the DG squad that doesn't have them and upgrade the flamers on the bikes to melta guns.

    I survived LO Chat thanks to: Karmoon, Rabbit, Process, Tossy and Meish.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts