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ITS NOT ACTUAL DAEMONS!
okay, this was just made for fun.
Daemon Prince- MOT warptime, doombolt. wings - 185
Chaos Lord- MOK, Pwep bike 145
3x 20 Possesed
1680 (holy ****)
2x 10 berzerkers
skull champion w/pw and mb
2x 20 raptors
A/c w pwep
model count 132
wow. i never thought one could fit that many possesed and raptors into a non apocalypse army.
Zoe: Doesn't the bible say something specific about killing?
Preacher: Yes, but it's somewhat fuzzy on the subject of kneecaps.
Well, thats quite out of the ordinary. I would just change a couple things to give it more long range fire. Get rid of the bikes and and make the lord go with the raptor, so give him wings.
The bikes are good, but raptors are always better IMHO, when it comes to anti infantry. This is why I'd get something like this istead of bikes.
(2x) 6 havocs, 3 lascannons - 390;Y
It would give the list some long range anti tank firepower, so against an enemy with a lot of ordinance, your possessesd don't get pummeled into the ground before getting there.
At 4000 points, if you're going to use havocs, then you might as well take 10 man squads. Anything less is just asking to get blown away very early on.
The main crutch of this build is your lack of squads. You've certainly got numbers, but not a lot of options for dividing your attacks. This can be easily resolved by divided some of your squads, which would also, by the by, provide your build with more special weapons and champions.
Possessed: Why do you need 20 in a squad? That's twice as many as is needed for sheer overkill and allows your opponent to focus on a single squad without the worry of investing too many ranged shots that would, in a smaller squad, be overkill. Does this make sense? The benefit of smaller squads hinges on the fact that it forces your opponent to overcompensate in order to kill them, thus leaving the rest of your units unscathed. In large squads like these, your opponent can simply devote mass numbers of shots without worrying whether or not he/she has put too much focus on a single squad. SO, I'd strip these squads down to 10 man in each, then use the remaining points to purchase more rhinos. After all, do you actually think that 2 rhinos will last any time at all in a 4000 point game? You really need at least 8 vehicles on the table- no less than 5.
Raptors: Same thing here. Drop them down to 10 man squads and use the remaining points to purchase more troops.
You have a general lack of tank busting power in your build. Add a couple of land raiders as transports for your zerkers. Also, in thes large games, defilers are a blessing. Even if they scatter, they always drift into something else.
Bikes: They aren't bad, necessarily, and can certainly put the early heat on your opponent. With 10 models, the champion should have a power fist. He's got plenty of wounds, and he needs to be hitting for all its worth.
Finally, you can't really go wrong with taking las-sponson preds either. They'll help to distract from your rhinos.
EDIT: You should also add rhinos to the possessed squads, assuming you drop them to 10. Basically, if the possessed don't receive a movement modifier, then they're incredibly slow. Even if they receive flight or fleeting, you can then use the rhinos to block L.O.S. for them, as well as for your raptors.
Last edited by Rabbit; November 25th, 2007 at 18:04.
Spambot kill tally. . .337