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4 squads of 20 daemonettes
2 hearalds of slanesh on chariots with unholy might and icons
2 fiends of slanesh with unholy might
The idea is to flank with 80 deamonites turn 1 then charge in turn 2.
Optionaly DS behind cover with the heralds and icon in the daemonettes. Skabrands
universal hatred rule really helps daemonettes more than just about any other unit in the game.
Let me know what you think.
If you want to use a lot os daemonettes I suggest using all 6 troop slots with 6 x 12 per slot then add in one per squad up to 80.
I see what you mean, more squads would be more flexible, but I want the 66% chance to drop all 80 daemonettes in one go. If I add 2 more squads of daemonettes then I would need 2 more for the second wave.
The issue I would be afraid of with having so many models in one unit is the fact that large blasts and stuff can take them out all at once. I would rather have then take out 12 then twenty.
Well with proper spacing they should be ok. Remember you can run out of DS in 5th and fleet out of DS in 4th.
That isn't the problem...what he is saying is du8e to infiltrate they can take up the whole field....And leave little to no space to deep strike.
He spoke about large blasts and stuff...
Going with multiple units of 12 may even out the luck of a bad DS, but the overall odds are no better.
But there are less in the squad....so less to actually be hit by a scatter and such.
But there are more scatters to roll as there are more units to DS. This equals the same overall odds. Though the 6 squad approach evens out the curve more than the 4 squad approach.
Gotcha, but like I said I understand it evens out and whatnot...but I would rather have 12 under the blast marker then 20...just in case it did hit.