Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
1600 Point Army
Chaos Space Marines
Abaddon The Despoiler- 275
Chaos Sorcerer Alik the Eccentric - 180
-Winds of Chaos
-Bolt of Change
-Mark of Tzeentch
Plasma gun X2
Chaos Space Marines-160
Chaos Space Marines-220
Plasma Pistol X2
Missile Launcher X2
This army uses every Chaos miniature that I own except for 10 khorne bezerkers and 1 CSM. Any advice, comments and suggestions will be greatly appreciated. Thanks in advance.
seems a bit of a gamble with 2 objective takers in 1600 pts..
2 hq's are also a bit iffy in a <2000 list
i'd dump the chosen and put in the zerkers to amp up your chances a bit.
the havocs should be fine against lighter armor, but seeing as they and the sorcerer are the only real threats towards armored opponents, theyll be targeted quickly.
hmm maybe upping the list to 1750/1800 and adding some oblit's will let you use everything youve got without overextending yourself.
abaddon is almost a sixth of your army in points..
yes, he can eat squads alive by his own right, but try to get his friends to cover his rear.
edit: the list feels like its geared a bit towards low armor, high modelcount armies, like nids or orks?
Last edited by arachnid; September 3rd, 2008 at 21:15.
HQ: I don't like either. Certainly drop one of them, probably abbadon.
Elites: A very expensive unit averaging 34 points per model. Terminators with power weapons & combi plasmas are about this cost and I know which I would rather have. Also mixing rappid fire and assault weapons isn't recomended.
Troops: 1st squad needs some special weapons and if you take a champion give him a weapon. Don't put plasma pistols on champions in case they over heat. Second squad looks better but could do with a second melta.
Fast: Don't take plasma pistols when you could get meltas or flamers.
Heavy: Move their rhino to the 1st troop choice as if you sit in a taxi you don't fire the heavy weapons nor do you on the turn you disembark. Drop the champ for IoCG as they shouldn't see that much combat and you don't have the meatshields to protect the heavy weapons from shooting casualties so will probably end up killing him voluntarily.
Quorn! - Protein for the Protein God.
Drop Abaddon and take the squad of Berzerkers, they count as Troops and will come in handy when the other squads come under fire trying to capture objectives for you.