2k Daemons (friendly/semi-competitive) - Warhammer 40K Fantasy
 

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  1. #1
    Ron
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    2k Daemons (friendly/semi-competitive)

    HQ:230

    The Masque
    100 Points

    The Blue Scribes
    130 Points

    Elites:315

    3xFlamers of Tzeentch
    105 Points

    3xFlamers of Tzeetnch
    105 Points

    3x Flamers of Tzeentch
    105 Points

    Troops:950


    10xPink Horrors
    Icon, Bolt of Tzeentch, Changling
    210 Points

    10xPink Horrors
    Icon, Bolt of Tzeentch
    205 Points

    10xPlaguebearers
    Icon, Noxious Touch, Instrument of Chaos
    190 Points

    10x Bloodletters
    Icon
    185 Points

    10x Bloodletters
    160 Points

    Heavy Support:505


    Daemon Prince
    MoT, Bolt of Tzeentch
    135 Points

    Daemon Prince
    MoT, Breath of Chaos, Daemonic Flight
    195 Points

    Soul Grinder
    Phlegm
    160 Points

    2000/2000 Points

    Any C&C welcome


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  3. #2
    Senior Member Mad Cat's Avatar
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    951 (x8)

    HQ: Both fine. The Masque will probably only get one turn before she dies but this can make all the difference to flamer attacks so she can still be worth the points. Bring her on in the second wave along with the flamers.

    Elites: Perfect.

    Troops: Bolt is ok, more of an insurance against lots of tanks than a prime weapon. Useful when your squad gets shot down to 1-4 models so you waste less S4 firepower. Nox and instrument on the plague bearers can probably be dropped.

    Heavy: First prince I think should cost 140 points. Second prince is just an expensive flamer so I would swap it for a clone of your first prince. A single vehicle won't last long against 2000 points of enemy who have little else to fire their las cannon at. I would drop him for another cheap Tzeentch prince or a winged Nurgle combat master with Flies, Gaze, hide and Nox.
    Quorn! - Protein for the Protein God.

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