Monstrous Creature Chaos Army- 1500 - Warhammer 40K Fantasy
 

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  1. #1
    Member Lordray's Avatar
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    Monstrous Creature Chaos Army- 1500

    This is really based off me wanting to field a lot of monstrous creatures for this chaos army. It hasn't been tested yet, so not sure how well it will actually play out. I want it to be competitive, but more so, its just an army I want to have fun with due to the models in it.

    HQ:

    DP
    wings, MoN, Wind of Chaos

    DP
    wings, MoT, Warptime, Gift of Chaos

    Troops:

    CSM x5
    AC, 2x meltaguns, Chaos Glory

    Bezerkers x8
    skull champ, power weapon
    Land Raider, DP

    Bezerkers x8
    skull champ, power weapon
    Rhino

    Thousand sons x4
    AS, Bolt of Change

    Thousand Sons x4
    AS, Bolt of Change

    Daemons:

    Greater Daemon

    So any help would be great.
    The tactic so far is having the DP's spearhead the assault with the Land Raider in between them. The LR is gonna give some covering fire for DPs, and take out enemy heavy support. Also offering a target- making the enemy choose which of the three things to shoot.
    The thousand sons are gonna dvance slowly on the far sides of the DP for support fire.
    Rhino hides behind the LR to survive longer, and then allows a second assault of Bezerkers after the first line (DP's and LR bezerkers) hits.
    The CSM squad is purely for the Greater Daemon- they are gonna advance slowly behind the tanks as cover, and then have a nasty suprise for enemy. They also have meltaguns so my AT is upped a bit and the squad isn't completely useless afterwards.
    Thousand sons for objectives mainly.

    Sorry this is pretty convuluted.

    Thanks for any suggestions and criticisms.

    Ray

    SM: W/D/L 12/7/4 CSM: W/D/L 14/0/1
    Guard: W/D/L 10/2/3 Orks: W/D/L 5/0/1
    Nurlge Daemons W/D/L 4/1/0


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  3. #2
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    i believe you can only have 1 meltagun for a squad of 5, and never been a big fan of the 1k sons, i would of gone with plague marrines, as there more mobile and can stand the hurt

    taking out the 1k sons would allow for some kind of better anti tank, maybe a small squad of raptors with melta guns

    or if you afford it a predator with lascannon sponsons, as this will give the enemy something else to worry about.

    my only concern is if your landraider gets imobolised/blown up, your plans gone to pot

  4. #3
    Member Lordray's Avatar
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    Cheers for the input, how does this look?

    HQ:

    DP
    wings, MoN, Wind of Chaos

    DP
    wings, MoT, Warptime, Gift of Chaos

    Troops:

    CSM x5
    AC, meltagun, Chaos Glory

    Bezerkers x8
    skull champ, power weapon
    Land Raider, DP

    Bezerkers x8
    skull champ, power weapon
    Rhino

    Plague Marines x5
    Champion, Power Sword, Plasma Gun

    Heavy Support:

    Predator
    Autocannon, Lascannon sponsoons, DP

    Daemons:

    Greater Daemon
    SM: W/D/L 12/7/4 CSM: W/D/L 14/0/1
    Guard: W/D/L 10/2/3 Orks: W/D/L 5/0/1
    Nurlge Daemons W/D/L 4/1/0


  5. #4
    Senior Member Mad Cat's Avatar
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    Move wind of chaos onto the MoT prince. This way the warptime will help with shooting the wind of chaos and the subsequent combat phase. Move gift back onto the MoN prince.
    Quorn! - Protein for the Protein God.

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    I would consolidate your 5 man CSM squad and 5 man PM squad into one sizable squad of 8-10 members with a Rhino, either CSM or PM... up to you.

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